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ImGuiFNA / ImGuiXNA discussion #6

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0x0ade opened this issue Sep 2, 2017 · 1 comment
Open

ImGuiFNA / ImGuiXNA discussion #6

0x0ade opened this issue Sep 2, 2017 · 1 comment

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@0x0ade
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0x0ade commented Sep 2, 2017

Feel free to discuss anything regarding the FNA and XNA samples here.

The XNA sample is just the FNA sample with some differences regarding text input and clipboard management.

Currently, the XNA sample suffers from an issue when rendering. Feel free to open the two following images in new tabs and to switch between them. The issue is clearly visible in the ImGui Demo window title bar:

ImGuiFNA:
Screenshot of ImGuiFNA

ImGuiXNA:
Screenshot of ImGuiXNA

@0x0ade
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0x0ade commented Sep 2, 2017

The ImGuiXNA issue's fixed - it's a "half pixel offset" difference when switching between OpenGL and DirectX, which is also mentioned in the dear ImGui FAQ.

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