Releases: 0xC0000054/pdn-ddsfiletype-plus
DDS FileType Plus v1.6.0
Allow creating mipmaps for image sizes that are not a power of 2.
Report progress when saving the uncompressed formats.
DDS FileType Plus v1.5.0
Added support for saving the R8G8B8A8 and B4G4R4A4 formats.
DDS FileType Plus v1.4.0
Added support for loading Unreal Engine 2.5 DDS files that only set the dwFourCC field in the DDS_PIXELFORMAT structure, see https://forums.getpaint.net/topic/22473-some-dds-files-fail-to-load-examples-included.
Convert the sRGB formats to linear RGB when loading.
Reduced memory usage when saving.
DDS FileType Plus v1.3.0
Improved error handling when loading DDS files.
Added support for planar and typeless DDS formats.
Fixed a conversion bug when saving the X8R8G8B8, A1R5G5B5 and R5G6B5 formats.
DDS FileType Plus v1.2.1
Corrected the name of the 32-bit DLL in the P/Invoke signatures.
Changed the 32-bit DLL to use SSE instead of of SSE2.
DDS FileType Plus v1.2.0
Added support for saving the BC6H compressed format (RGB, 16-bit floating point).
Show progress when saving.
DDS FileType Plus v1.1.0
Significantly improved the performance when saving the BC7 format by using DirectCompute if it is available.
DDS FileType Plus v1.0
Initial release.
Allows Paint.NET to open and save the BC1, BC2, BC3, BC4, BC5 and BC7 compressed formats.
BC7 compression may be slow on large images.