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Releases: 0xC0000054/pdn-ddsfiletype-plus

DDS FileType Plus v1.6.0

27 Sep 16:06
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Allow creating mipmaps for image sizes that are not a power of 2.
Report progress when saving the uncompressed formats.

DDS FileType Plus v1.5.0

20 Sep 05:52
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Added support for saving the R8G8B8A8 and B4G4R4A4 formats.

DDS FileType Plus v1.4.0

14 Sep 23:28
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Added support for loading Unreal Engine 2.5 DDS files that only set the dwFourCC field in the DDS_PIXELFORMAT structure, see https://forums.getpaint.net/topic/22473-some-dds-files-fail-to-load-examples-included.

Convert the sRGB formats to linear RGB when loading.
Reduced memory usage when saving.

DDS FileType Plus v1.3.0

08 Sep 04:28
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Improved error handling when loading DDS files.
Added support for planar and typeless DDS formats.
Fixed a conversion bug when saving the X8R8G8B8, A1R5G5B5 and R5G6B5 formats.

DDS FileType Plus v1.2.1

05 Sep 07:51
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Corrected the name of the 32-bit DLL in the P/Invoke signatures.
Changed the 32-bit DLL to use SSE instead of of SSE2.

DDS FileType Plus v1.2.0

04 Sep 17:36
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Added support for saving the BC6H compressed format (RGB, 16-bit floating point).
Show progress when saving.

DDS FileType Plus v1.1.0

03 Sep 16:00
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Significantly improved the performance when saving the BC7 format by using DirectCompute if it is available.

DDS FileType Plus v1.0

03 Sep 04:15
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Initial release.

Allows Paint.NET to open and save the BC1, BC2, BC3, BC4, BC5 and BC7 compressed formats.

BC7 compression may be slow on large images.