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I, love, this asset. It looks great and performs well, but my issue is that it's limited to a small plane that follows the camera.
The view perspective from my game shows the ocean and horizon. I wrote some code to duplicate the plane across the horizon but the issue is the moving waves don't follow the camera.
I, love, this asset. It looks great and performs well, but my issue is that it's limited to a small plane that follows the camera.
The view perspective from my game shows the ocean and horizon. I wrote some code to duplicate the plane across the horizon but the issue is the moving waves don't follow the camera.
I would love some help with this feature and think it could be a great improvement to the asset.
I basically copied the
build_far_plane
from Boujie water shader to reproduce the results:https://github.com/Chrisknyfe/boujie_water_shader/blob/main/addons/boujie_water_shader/types/ocean.gd#L62
Example of my game's field of view (using Boujie Water Shader):
![Image](https://private-user-images.githubusercontent.com/3298808/405325935-0e7e97e8-430c-4b06-9dc3-05b6e2323507.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg4NTQ2NTIsIm5iZiI6MTczODg1NDM1MiwicGF0aCI6Ii8zMjk4ODA4LzQwNTMyNTkzNS0wZTdlOTdlOC00MzBjLTRiMDYtOWRjMy0wNWI2ZTIzMjM1MDcucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI1MDIwNiUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNTAyMDZUMTUwNTUyWiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9YTY0ZjJlYTM5NGJlMGE0OTk5ZTBlNTM2NTE3YzNhOGViNGJmZTc2NGNiYjRjNjFlZGRjYjA5ZDE1MzYxZjA5MSZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QifQ.OwHgb3MqpUjBije8VBq96C51C_c5zRmLz1eo1N6Phj4)
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