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Hi! I have a few different ideas / issues related to items while in a course.
For context, on my server, I have it set up so players can store items such as potions in ender chests in the spawn area and then open another ender chest in any course to take out items and use them.
When a player restarts a course using the item in their hotbar or the restart command, their potion effect is removed and all items are removed from their inventory and replaced with the default Parkour items. Could there be an option to prevent this from happening when restarting a course? It would make sense to have this option since joining a different course while in a course with items in your inventory does not reset the inventory.
There are currently two different options for inventory management while in a Parkour course. These are DisableItemDrop and DisableItemPickup. I was wondering if there could also be options to prevent players from placing items into chests and ender chests as well?
Related to the last bullet point, it would be very useful if there was an option to only prevent moving, dropping, and picking up Parkour items (LastCheckpoint, HideAll, Leave, Restart) instead of all items. With this option, players could use items from their ender chest in courses, but won't be able to take Parkour items out of a course and back to the spawn with them.
Thank you, please let me know if I am forgetting anything!
The text was updated successfully, but these errors were encountered:
Hi! I have a few different ideas / issues related to items while in a course.
For context, on my server, I have it set up so players can store items such as potions in ender chests in the spawn area and then open another ender chest in any course to take out items and use them.
Thank you, please let me know if I am forgetting anything!
The text was updated successfully, but these errors were encountered: