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A Vulkan-based rendering engine built on Rust with a focus on native raytracing

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Project Castaway

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Project Castaway is a Vulkan-based game engine built on Rust with a focus on native raytracing.

⚠️ Project Castaway is currently heavily experimental and far from feature-complete. ⚠️

If you'd like to help, feel free to reach out!

I haven't yet decided on many design goals, so if you'd like to help shape this project, feel free to jump on board! :)

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💪 Contributors

The list of contributors to Project Castaway.

To be continued... :)

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A Vulkan-based rendering engine built on Rust with a focus on native raytracing

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