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Added support for compute stages
CMake Build #95: Commit e7f82b7 pushed by AEspinosaDev
November 28, 2024 20:02 32s main
November 28, 2024 20:02 32s
Added icon functionality to window
CMake Build #94: Commit 2991262 pushed by AEspinosaDev
November 28, 2024 14:01 35s main
November 28, 2024 14:01 35s
Dev: New Deferred Renderer Done
CMake Build #93: Commit e0a0614 pushed by AEspinosaDev
November 28, 2024 13:29 40s main
November 28, 2024 13:29 40s
New Deferred almost set up
CMake Build #92: Commit 6d8599a pushed by AEspinosaDev
November 27, 2024 21:42 34s main
November 27, 2024 21:42 34s
-Dev: Orbital controller implemented and controller widget
CMake Build #91: Commit 1b63270 pushed by AEspinosaDev
November 27, 2024 16:22 32s main
November 27, 2024 16:22 32s
Dev: started reworking of derferred
CMake Build #90: Commit 17821c4 pushed by AEspinosaDev
November 26, 2024 18:53 33s main
November 26, 2024 18:53 33s
Fix in HairMaterial
CMake Build #89: Commit 86475c7 pushed by AEspinosaDev
November 26, 2024 16:12 35s main
November 26, 2024 16:12 35s
Dev: Implemented Complete Lighting Model for test Hair Material
CMake Build #88: Commit e2b1e78 pushed by AEspinosaDev
November 26, 2024 13:41 33s main
November 26, 2024 13:41 33s
R&D: Changes in Testing Hair Material
CMake Build #87: Commit 2e3c5c7 pushed by AEspinosaDev
November 26, 2024 13:10 33s main
November 26, 2024 13:10 33s
Changes in Material classes and shaders. Updated descriptorPool funct…
CMake Build #86: Commit 222a45f pushed by AEspinosaDev
November 26, 2024 12:41 36s main
November 26, 2024 12:41 36s
Dev: Added local scattering to LUT based hair material
CMake Build #85: Commit bc0c9e4 pushed by AEspinosaDev
November 20, 2024 19:41 33s main
November 20, 2024 19:41 33s
Fix: fix bug in shadow passes that only draws first geometry of a mesh
CMake Build #84: Commit d6bb1a7 pushed by AEspinosaDev
November 20, 2024 17:33 37s main
November 20, 2024 17:33 37s
Dev: Understanding Dynamic AS
CMake Build #83: Commit c43a1d9 pushed by AEspinosaDev
November 20, 2024 17:24 35s main
November 20, 2024 17:24 35s
Dev: added support for Voxelized acceleration structures (AABBs)
CMake Build #82: Commit c3a90ba pushed by AEspinosaDev
November 20, 2024 13:58 35s main
November 20, 2024 13:58 35s
Fix: fixed bug in synchronization of TLAS and Scene Objects
CMake Build #81: Commit b2837ed pushed by AEspinosaDev
November 20, 2024 12:45 34s main
November 20, 2024 12:45 34s
Custom engine enums done
CMake Build #80: Commit 7390430 pushed by AEspinosaDev
November 20, 2024 12:05 35s main
November 20, 2024 12:05 35s
-Fix: Big change in engine enum treatment
CMake Build #79: Commit 0851d26 pushed by AEspinosaDev
November 19, 2024 21:58 36s main
November 19, 2024 21:58 36s
Dynamic handle of TopLevelAS when updating scene change in core enums
CMake Build #78: Commit debcd05 pushed by AEspinosaDev
November 19, 2024 12:59 34s main
November 19, 2024 12:59 34s
Scene data management moved to ResourceManager class
CMake Build #77: Commit b195037 pushed by AEspinosaDev
November 18, 2024 19:28 32s main
November 18, 2024 19:28 32s
Load 3D texture function added
CMake Build #76: Commit e17feea pushed by AEspinosaDev
November 18, 2024 17:40 35s main
November 18, 2024 17:40 35s
Created cubemap fallback for skybox
CMake Build #75: Commit b7286bc pushed by AEspinosaDev
November 18, 2024 15:59 34s main
November 18, 2024 15:59 34s
Support for loading 3D and Cube textures. Shadow pass auto disable ha…
CMake Build #74: Commit c38e2b0 pushed by AEspinosaDev
November 18, 2024 14:32 38s main
November 18, 2024 14:32 38s
Fixed bug in command buffer data transfer
CMake Build #73: Commit c19becc pushed by AEspinosaDev
November 17, 2024 20:18 31s main
November 17, 2024 20:18 31s
All vulkan obj creation to Device class
CMake Build #72: Commit e964e03 pushed by AEspinosaDev
November 17, 2024 20:10 33s main
November 17, 2024 20:10 33s
Added samppling strategies for raytracing shadows. Upgraded light object
CMake Build #71: Commit f35471f pushed by AEspinosaDev
November 16, 2024 14:42 32s main
November 16, 2024 14:42 32s