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Suggestion: Send STAND/<attack command> on being proned instead of pausing #50

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adayoung opened this issue Apr 24, 2017 · 2 comments

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@adayoung
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Hi! I've set my attack to 'STAND/KILL' and I find this enough to counter being proned. The system never needs to pause and this is how it looks like:

4423h 4386m 99%e 99%w |EE M [PR] 43%
You have recovered balance on all limbs. 2.561s
[CURED] PRONE | You stand up.
You slip behind a shambling zombie and garrote him with your whip.
4423h 4382m 99%e 100%w |EE M  (-4m, 0.1%) 38%
@adayoung adayoung changed the title Send STAND/<attack command> on being proned instead of pausing Suggestion: Send STAND/<attack command> on being proned instead of pausing Apr 24, 2017
@keneanung
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That reminds me of bard dwinnu, which allows ignoring certain writhe afflictions... So the most flexible solution would be to allow configuration of ignored hindering afflictions, don't you think?

@adayoung
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I usually go in script.lua and comment out 'prone' for myself when I've set that attack command 😁 Perhaps 'prone' and 'webbed' could be configurable to be ignored? I think whatever you decide, it'll be simpler to try and stay away from curing territory heh.

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