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Releases: AchetaGames/Epic-Asset-Manager

Engines and Projects

03 Oct 00:47
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Add Engine and Project sections

  • FIX: Redownload chunk if the download fails
  • FIX: assets not loading after the initial login
  • Discover engines and check if they can be updated
  • Load engines from configured directories
  • Load projects and display them
  • Launch a project if able
  • Remember last used engine
  • Remove the Unreal logo from the icon

Initial Asset Load Fix

15 Sep 23:46
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  • Fix issue where assets would not load after the initial login
  • Remove Unreal Engine logo from the icon

Epic API fix

06 Sep 10:56
5c82f0e
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Fix issue with authentication

Open Download Directory

28 Aug 19:25
335f040
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Added button to open asset directory after download is finished.

Url Handler

24 Aug 09:21
bbf9ad9
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Handle the com.epicgames.launcher urls

Minor fix

19 Aug 17:21
0bf3551
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Fix downloading assets on new environment

GTK4!

19 Aug 16:01
9fc5ba8
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GTK4 Rewrite

  • Redesign
  • Add categories and subcategories to the side panel
  • Download progress
  • Improve image display
  • Move credentials from file to secret storage
  • Move settings to gsettings instead of file
  • Due to compatibility issues remove the webkit2gtk login screen and replace it by SID login

Flatpak release

27 Apr 08:52
0f71b2c
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Updated the build process to meson and added a flatpak release for any platform that does not want to build from source and supports flatpaks.

Also fixed upstream code breaks

Show selected files size

17 Apr 21:48
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  • Added a label for selected files size

API fixes

16 Apr 09:11
de1b470
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  • changes due to changes in egs-rs
  • switched to a fixed version of the crate to prevent future breaks in case API changes