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Project_M3.vcxproj
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Project_M3.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Framework\Framework.vcxproj">
<Project>{ebdd6fbb-d6d5-4bfa-96fd-3231137a3bca}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Platform\main.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{163f7375-2c9f-4bdb-84f1-0f9e3ba817da}</ProjectGuid>
<RootNamespace>ProjectM3</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>Platform</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\intermediate\</IntDir>
<PublicIncludeDirectories>
</PublicIncludeDirectories>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\intermediate\</IntDir>
<PublicIncludeDirectories>
</PublicIncludeDirectories>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
<EnableModules>false</EnableModules>
<AdditionalIncludeDirectories>$(SolutionDir)Framework;$(SolutionDir)vendor\GLM;$(SolutionDir)vendor\SDL2\include;$(SolutionDir)vendor\stb;$(SolutionDir)src;$(SolutionDir)vendor\vulkan\include;$(SolutionDir)vendor\KTX\include</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PrecompiledHeaderFile />
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)vendor\KTX\bin;$(SolutionDir)vendor\vulkan\bin;$(SolutionDir)vendor\SDL2\lib;%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
<AdditionalDependencies>shell32.lib;SDL2main.lib;SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<LinkTimeCodeGeneration>
</LinkTimeCodeGeneration>
<LinkStatus>
</LinkStatus>
</Link>
<PostBuildEvent>
<Command>xcopy /y /d "$(SolutionDir)Game\$(Configuration)\Game.dll" "$(OutDir)"
xcopy /y /d "$(SolutionDir)vendor\bin\*.dll" "$(OutDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
<EnableModules>true</EnableModules>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>$(SolutionDir)Framework;$(SolutionDir)vendor\GLM;$(SolutionDir)vendor\SDL2\include;$(SolutionDir)vendor\stb;$(SolutionDir)src;$(SolutionDir)vendor\vulkan\include;$(SolutionDir)vendor\KTX\include</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PrecompiledHeaderFile />
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)vendor\KTX\bin;$(SolutionDir)vendor\vulkan\bin;$(SolutionDir)vendor\SDL2\lib;</AdditionalLibraryDirectories>
<AdditionalDependencies>shell32.lib;SDL2main.lib;SDL2.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<LinkStatus>false</LinkStatus>
</Link>
<PostBuildEvent>
<Command>xcopy /y /d "$(SolutionDir)Game\$(Configuration)\Game.dll" "$(OutDir)"
xcopy /y /d "$(SolutionDir)vendor\bin\*.dll" "$(OutDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>