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Releases: AdlerSalbei/grad_trenches

Version 1.4

10 Feb 19:05
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Requires CBA Version 3.5.0 or later, ACE Version 3.11.0 or later and Arma Version 1.76 or later

This version adds CBA settings to allow more control about placing trenches and camouflage.

Changelog summary

Added:

  • CBA Setting to disable trenches completely
  • CBA Setting to disable camouflage completely
  • CBA Setting to require entrenching tool for camouflaging
  • CBA Settings to disable each trench type

Version 1.3

18 Dec 15:38
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Requires CBA Version 3.5.0 or later, ACE Version 3.11.0 or later and Arma Version 1.76 or later

This version replaces the 2 ace trenches with new models and adds more map support.

Changelog summary

Added:

  • 2 new trenches to replace the ace trenches
  • Map support for Chernarus Winter & IFA Terrains

Version 1.2

13 Dec 18:48
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Requires CBA Version 3.5.0 or later, ACE Version 3.11.0 or later and Arma Version 1.76 or later

This version adds minor improvements for camouflaging trenches, some new trench models and texture improvements. Also data was splitted into three separate pbos for better maintenance.

Changelog summary

Added:

  • Trench model to cover vehicles
  • Bigger trench model where players get better cover
  • Trenches can be placed in editor and are retexturing automaticially
  • Trenches can be equipped with camouflage in editor

Changed:

  • Separated data and adjusted build paths (#14)

Version 1.1.1

09 Dec 14:43
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  • Added Keys

Version 1.1

08 Dec 14:20
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  • Added a function to decorate the trenches with plants
  • Fixed multiple paths of textures

Version 1.0

06 Dec 12:34
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Initial release