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vtkParticleIdFilter.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkParticleIdFilter.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkParticleIdFilter.h"
//
#include "vtkCellData.h"
#include "vtkDataSet.h"
#include "vtkDataSet.h"
#include "vtkIdTypeArray.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkSmartPointer.h"
//
#include "vtkDummyController.h"
//
#include <numeric> // for accumulate, partial_sum
//----------------------------------------------------------------------------
vtkStandardNewMacro(vtkParticleIdFilter);
vtkCxxSetObjectMacro(vtkParticleIdFilter, Controller, vtkMultiProcessController);
//----------------------------------------------------------------------------
vtkParticleIdFilter::vtkParticleIdFilter()
{
this->UpdatePiece = 0;
this->UpdateNumPieces = 1;
this->Controller = NULL;
this->SetController(vtkMultiProcessController::GetGlobalController());
if (this->Controller == NULL) {
this->SetController(vtkSmartPointer<vtkDummyController>::New());
}
}
//----------------------------------------------------------------------------
vtkParticleIdFilter::~vtkParticleIdFilter()
{
this->SetController(NULL);
}
//----------------------------------------------------------------------------
//
// Map ids into attribute data
//
int vtkParticleIdFilter::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the input and output
vtkDataSet *input = vtkDataSet::SafeDownCast(
inInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkDataSet *output = vtkDataSet::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkIdType numPts, numCells, id;
vtkIdTypeArray *ptIds;
vtkIdTypeArray *cellIds;
vtkPointData *inPD=input->GetPointData(), *outPD=output->GetPointData();
vtkCellData *inCD=input->GetCellData(), *outCD=output->GetCellData();
//
// Initialize
//
vtkDebugMacro(<<"Generating ids!");
// First, copy the input to the output as a starting point
output->CopyStructure( input );
numPts = input->GetNumberOfPoints();
numCells = input->GetNumberOfCells();
// if (this->FieldData) {
outPD->ShallowCopy(inPD);
outCD->ShallowCopy(inCD);
// }
//
// setup communicator for parallel work
//
if (this->Controller) {
this->UpdatePiece = this->Controller->GetLocalProcessId();
this->UpdateNumPieces = this->Controller->GetNumberOfProcesses();
}
else {
this->UpdatePiece = 0;
this->UpdateNumPieces = 1;
}
// Loop over points (if requested) and generate ids
//
if ( this->PointIds )
{
std::vector<int> PartialSum(this->UpdateNumPieces+1);
if (this->Controller) {
std::vector<vtkIdType> PointsPerProcess(this->UpdateNumPieces);
this->Controller->AllGather(&numPts, &PointsPerProcess[0], 1);
std::partial_sum(PointsPerProcess.begin(), PointsPerProcess.end(), PartialSum.begin()+1);
}
vtkIdType initialValue = PartialSum[this->UpdatePiece];
// std::cout << "Id filter rank " << this->UpdatePiece << " Using offset " << initialValue << std::endl;
// for (int i=0; i<PartialSum.size(); i++) {
// std::cout << PartialSum[i] << " " ;
// }
// std::cout << std::endl;
//
ptIds = vtkIdTypeArray::New();
ptIds->SetNumberOfValues(numPts);
for (id=0; id < numPts; id++)
{
ptIds->SetValue(id, id+initialValue);
}
ptIds->SetName(this->IdsArrayName);
int idx = outPD->AddArray(ptIds);
outPD->SetActiveAttribute(idx, vtkDataSetAttributes::SCALARS);
ptIds->FastDelete();
}
//
// Loop over cells (if requested) and generate ids
//
if ( this->CellIds)
{
std::vector<int> PartialSum(this->UpdateNumPieces+1);
if (this->Controller) {
std::vector<vtkIdType> CellsPerProcess(this->UpdateNumPieces);
this->Controller->AllGather(&numCells, &CellsPerProcess[0], 1);
std::partial_sum(CellsPerProcess.begin(), CellsPerProcess.end(), PartialSum.begin()+1);
}
vtkIdType initialValue = PartialSum[this->UpdatePiece];
//
cellIds = vtkIdTypeArray::New();
cellIds->SetNumberOfValues(numCells);
for (id=0; id < numCells; id++)
{
cellIds->SetValue(id, id+initialValue);
}
cellIds->SetName(this->IdsArrayName);
if ( ! this->FieldData )
{
int idx = outCD->AddArray(cellIds);
outCD->SetActiveAttribute(idx, vtkDataSetAttributes::SCALARS);
outCD->CopyScalarsOff();
}
else
{
outCD->AddArray(cellIds);
outCD->CopyFieldOff(this->IdsArrayName);
}
cellIds->FastDelete();
}
return 1;
}
//----------------------------------------------------------------------------