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index.js
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index.js
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const electron = require('electron');
const app = electron.app;
const BrowserWindow = electron.BrowserWindow;
const globalShortcut = electron.globalShortcut;
const ipc = require('electron').ipcMain;
var fs = require("fs");
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600, frame: true});
// and load the index.html of the app.
mainWindow.loadURL(`file://${__dirname}/project/index.html`);
mainWindow.setMenu(null);
mainWindow.on('closed', function () {
mainWindow = null;
if (process.platform !== 'darwin') {
app.quit();
}
process.exit();
});
}
app.on('ready', function(){
createWindow();
globalShortcut.register('CommandOrControl+Shift+R', function() {
mainWindow.reload();
});
globalShortcut.register('CommandOrControl+R', function() {
mainWindow.reload();
});
globalShortcut.register('`', function(){
mainWindow.webContents.openDevTools();
});
globalShortcut.register("F11", function(){
mainWindow.setFullScreen(!mainWindow.isFullScreen());
});
});
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.