Semester Long Project Under the MentorShip of Prof. Shobha Bagai
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This is a project created in Unity using the interface provided by the unity and C# as supporting language for the Scripting purpose.
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Using Unity Machine Learning and Artificial intelligent Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents.
Chess Board setup from 4X4 to 8X8 sizes
- Initially a 4x4 board with knights at the opposite corners to be made in multiplayer mode.
- Also try it with 4 pawns in initial positions in a 4x4 board.
- Multiplayer Environment available.
- AI-BASED
- BOT for playing 1v1 against the computer in different modes.
- Playing with Knight , King and pawn specific pieces on the board generated randomly from 4x4 to 8x8.
- Try to implement the AI for generating tree structure for more number of cases.
- User can not give checkmate.
- If the user does not have valid moves then he losses.