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How Memoria pulls out data from the game #198

Answered by FlameHorizon
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@Albeoris wrote:

Doesn't do it at all. This is not a mod, but a recreated game engine. This is what Unity uses as the entry point. All logic is here, all game data is here. There is no interaction with any other applications. Everything you need to implement your ideas is already in the repository.

However, the engine has a PS-byte code interpreter. EventEnginge - it executes all battle scripts and events on the map. It has its own "memory" and execution stack. I have a long-running C# bytecode rewrite project inspired by Tirlititi's pseudo-language, but I'm not sure I'll ever finish it.

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