You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
To explain the best I can. Currently in Hades Workshop when you are editing a character's parameters and you choose the model/trance model, it is a drop down list of the names of each model. Once you select a model the field to the right will tell you what model number it is (GEO_MAIN_B0_000) which you can see in the Model Viewer. The request is to have the model viewer have the name next to their model ID to more easily correlate. Another add if possible is to also name what that animation would be in the right panel if applicable (Like how you are choosing Ready, K.O, Critical, Magic init, Magic Loop, etc.)
To explain the best I can. Currently in Hades Workshop when you are editing a character's parameters and you choose the model/trance model, it is a drop down list of the names of each model. Once you select a model the field to the right will tell you what model number it is (GEO_MAIN_B0_000) which you can see in the Model Viewer. The request is to have the model viewer have the name next to their model ID to more easily correlate. Another add if possible is to also name what that animation would be in the right panel if applicable (Like how you are choosing Ready, K.O, Critical, Magic init, Magic Loop, etc.)
Example (Bold is the additions):
ACTORS (MAIN)
Model 1/83: GEO_MAIN_B0_000 (5414) - Zidane
Anim 1/36 [S] Speed: 1 [ _ ]
The text was updated successfully, but these errors were encountered: