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After I rolled back and installed the previous version of Memoria, I couldn't reproduce the issue. I first noticed this problem during the fight with the Grand Dragons at the top of Gizamaluke's Grotto.
No problem found with the Grand Dragon, he's very fast so he can act once every 1 or 2 turns from your characters (one or two of your characters get a turn, then the dragon, then 1 or 2 of your character, etc..) and even possibly twice in a row even before you get a chance to act. But if you sit there doing nothing he'll eventually stop and wait until you to take your turn (even in 10x speed).
New update made the turn based combat working just for playable characters but enemies can have unlimited turns
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