Skip to content

Latest commit

 

History

History
25 lines (17 loc) · 1.7 KB

README.md

File metadata and controls

25 lines (17 loc) · 1.7 KB

Unreal-Engine-Cpp-Shooter-Game

We’re excited to announce that Unreal Engine 4.27 is now available! This release offers something for everyone, from filmmakers and broadcasters, through visualization specialists in architecture, automotive, and product design, to game developers and beyond. Here are just some of the major highlights.

Next-level in-camera VFX

With this release, in-camera VFX is no longer just something to aspire to. A slew of improvements to the efficiency, quality, and ease-of-use of the toolset mean that this game-changing virtual production technique is now far more attainable. Many of these enhancements also have applications in other industries, especially broadcast and live events.

image

image

In Game Development Area - TESTING PHASE - 1

First, Player movement and the line trace for shooting...

Capture 1

Next we have the Player_BP based on c++ Character.cpp

Capture 2

Mesh used - Unreal - Paragon assets

Capture 3

Viewport

Added HUD and Movement with Lean and Strafe

Added ammo count and weapon name based on ENUMs

Capture 4