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procedure _Init_WindowMaximized;
begin
if FLastMaximized then
begin
FLastMaximized:= false;
if (FLastMaximizedMonitor>=0) and (FLastMaximizedMonitor<Screen.MonitorCount) then
BoundsRect:= Screen.Monitors[FLastMaximizedMonitor].BoundsRect;
WindowState:= wsMaximized; //(1)
end;
end;
before (1), BoundsRect is set to the correct monitor's rect. eg to monitor 1. And (1) breaks it, it moves window to another monitor according to the last window position set. if last window position set is monitor 0, (1) moves window from monitor 1 to monitor 0.
CudaText will be opened on 1st monitor.
Windows
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