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More GT Multis and some miscellaneous bits #2196
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Tested functionality on a server, all seems to be working okay! Also checked what Observable had to say while all were running at MAX voltage, seems much better than before! The Ore Processing Plant clocked in at 567 microseconds/t while sifting, 179 microseconds/t while normal processing, and 263 microseconds/t while chemical bathing. I suspect this multi is still not as performant as the others because of the chanced outputs, but it is still considerably better than the individual multis are when running at MAX (a user reported 81 milliseconds/t on just a MAX macerator multi). |
Added and tested the following on both singleplayer and a server:
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Added to Wannabee loot tables for the Gaia Guardian, Gaia Guardian 2, and the Chaos Guardian. Note: There is a secret to ambering the Gaia Guardians, you can tell you have succeeded by running the command Tested on singleplayer and on a server. |
So far have tested the additions in singleplayer and have tested that it launches without errors on a server. Still need to test functionality on a server, but no KubeJS errors is promising! Will update with a comment regarding how server testing goes.
Added