User-generated maps that I've been collecting since May of 2020 (and of course, 2021). Does not use the Pixel Warfare: Pro client as a map fetcher.
If someone had more map collections than mine, please let me know in my youtube channel.
I mostly use the developer tools in the chrome browser and capturing network requests there. I pick websocket packets as they are the heart of this multiplayer game. After I joined a room, I simply save the network captures as a .har file after the map finished loading and extract the map data inside the file.
Sometimes I use my own server implementation (mitm attack-like) to download some downloadable maps without wasting data.
Map_4033-34881701417277768000[------------001------------]
Name | Description | Example |
---|---|---|
Map Name | Max 16 characters long | Map_4033 |
Random ID | Generated by client | 34881701417277768000 |
Map Type | Deathmatch (001), Team Deathmatch (002), Zombie (003) | [------------001------------] |
I managed to upload the old map repository to the internet archive if something causes damage to this.