diff --git a/src/main/java/net/chatsounds/ChatsoundsConfig.java b/src/main/java/net/chatsounds/ChatsoundsConfig.java index 81c4833..835d10d 100644 --- a/src/main/java/net/chatsounds/ChatsoundsConfig.java +++ b/src/main/java/net/chatsounds/ChatsoundsConfig.java @@ -125,7 +125,13 @@ public PositionedSoundInstance getChatSound(double x, double y, double z) { public enum Sounds { // TODO: Find a way to make modded sounds available too - + ENTITY_ALLAY_AMBIENT_WITH_ITEM(SoundEvents.ENTITY_ALLAY_AMBIENT_WITH_ITEM), + ENTITY_ALLAY_AMBIENT_WITHOUT_ITEM(SoundEvents.ENTITY_ALLAY_AMBIENT_WITHOUT_ITEM), + ENTITY_ALLAY_DEATH(SoundEvents.ENTITY_ALLAY_DEATH), + ENTITY_ALLAY_HURT(SoundEvents.ENTITY_ALLAY_HURT), + ENTITY_ALLAY_ITEM_GIVEN(SoundEvents.ENTITY_ALLAY_ITEM_GIVEN), + ENTITY_ALLAY_ITEM_TAKEN(SoundEvents.ENTITY_ALLAY_ITEM_TAKEN), + ENTITY_ALLAY_ITEM_THROWN(SoundEvents.ENTITY_ALLAY_ITEM_THROWN), AMBIENT_CAVE(SoundEvents.AMBIENT_CAVE), AMBIENT_BASALT_DELTAS_ADDITIONS(SoundEvents.AMBIENT_BASALT_DELTAS_ADDITIONS), AMBIENT_BASALT_DELTAS_LOOP(SoundEvents.AMBIENT_BASALT_DELTAS_LOOP), @@ -148,6 +154,17 @@ public enum Sounds { AMBIENT_UNDERWATER_LOOP_ADDITIONS(SoundEvents.AMBIENT_UNDERWATER_LOOP_ADDITIONS), AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE(SoundEvents.AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE), AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE(SoundEvents.AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE), + BLOCK_AMETHYST_BLOCK_BREAK(SoundEvents.BLOCK_AMETHYST_BLOCK_BREAK), + BLOCK_AMETHYST_BLOCK_CHIME(SoundEvents.BLOCK_AMETHYST_BLOCK_CHIME), + BLOCK_AMETHYST_BLOCK_FALL(SoundEvents.BLOCK_AMETHYST_BLOCK_FALL), + BLOCK_AMETHYST_BLOCK_HIT(SoundEvents.BLOCK_AMETHYST_BLOCK_HIT), + BLOCK_AMETHYST_BLOCK_PLACE(SoundEvents.BLOCK_AMETHYST_BLOCK_PLACE), + BLOCK_AMETHYST_BLOCK_STEP(SoundEvents.BLOCK_AMETHYST_BLOCK_STEP), + BLOCK_AMETHYST_CLUSTER_BREAK(SoundEvents.BLOCK_AMETHYST_CLUSTER_BREAK), + BLOCK_AMETHYST_CLUSTER_FALL(SoundEvents.BLOCK_AMETHYST_CLUSTER_FALL), + BLOCK_AMETHYST_CLUSTER_HIT(SoundEvents.BLOCK_AMETHYST_CLUSTER_HIT), + BLOCK_AMETHYST_CLUSTER_PLACE(SoundEvents.BLOCK_AMETHYST_CLUSTER_PLACE), + BLOCK_AMETHYST_CLUSTER_STEP(SoundEvents.BLOCK_AMETHYST_CLUSTER_STEP), BLOCK_ANCIENT_DEBRIS_BREAK(SoundEvents.BLOCK_ANCIENT_DEBRIS_BREAK), BLOCK_ANCIENT_DEBRIS_STEP(SoundEvents.BLOCK_ANCIENT_DEBRIS_STEP), BLOCK_ANCIENT_DEBRIS_PLACE(SoundEvents.BLOCK_ANCIENT_DEBRIS_PLACE), @@ -178,6 +195,25 @@ public enum Sounds { ENTITY_ARROW_HIT_PLAYER(SoundEvents.ENTITY_ARROW_HIT_PLAYER), ENTITY_ARROW_SHOOT(SoundEvents.ENTITY_ARROW_SHOOT), ITEM_AXE_STRIP(SoundEvents.ITEM_AXE_STRIP), + ITEM_AXE_SCRAPE(SoundEvents.ITEM_AXE_SCRAPE), + ITEM_AXE_WAX_OFF(SoundEvents.ITEM_AXE_WAX_OFF), + ENTITY_AXOLOTL_ATTACK(SoundEvents.ENTITY_AXOLOTL_ATTACK), + ENTITY_AXOLOTL_DEATH(SoundEvents.ENTITY_AXOLOTL_DEATH), + ENTITY_AXOLOTL_HURT(SoundEvents.ENTITY_AXOLOTL_HURT), + ENTITY_AXOLOTL_IDLE_AIR(SoundEvents.ENTITY_AXOLOTL_IDLE_AIR), + ENTITY_AXOLOTL_IDLE_WATER(SoundEvents.ENTITY_AXOLOTL_IDLE_WATER), + ENTITY_AXOLOTL_SPLASH(SoundEvents.ENTITY_AXOLOTL_SPLASH), + ENTITY_AXOLOTL_SWIM(SoundEvents.ENTITY_AXOLOTL_SWIM), + BLOCK_AZALEA_BREAK(SoundEvents.BLOCK_AZALEA_BREAK), + BLOCK_AZALEA_FALL(SoundEvents.BLOCK_AZALEA_FALL), + BLOCK_AZALEA_HIT(SoundEvents.BLOCK_AZALEA_HIT), + BLOCK_AZALEA_PLACE(SoundEvents.BLOCK_AZALEA_PLACE), + BLOCK_AZALEA_STEP(SoundEvents.BLOCK_AZALEA_STEP), + BLOCK_AZALEA_LEAVES_BREAK(SoundEvents.BLOCK_AZALEA_LEAVES_BREAK), + BLOCK_AZALEA_LEAVES_FALL(SoundEvents.BLOCK_AZALEA_LEAVES_FALL), + BLOCK_AZALEA_LEAVES_HIT(SoundEvents.BLOCK_AZALEA_LEAVES_HIT), + BLOCK_AZALEA_LEAVES_PLACE(SoundEvents.BLOCK_AZALEA_LEAVES_PLACE), + BLOCK_AZALEA_LEAVES_STEP(SoundEvents.BLOCK_AZALEA_LEAVES_STEP), BLOCK_BAMBOO_BREAK(SoundEvents.BLOCK_BAMBOO_BREAK), BLOCK_BAMBOO_FALL(SoundEvents.BLOCK_BAMBOO_FALL), BLOCK_BAMBOO_HIT(SoundEvents.BLOCK_BAMBOO_HIT), @@ -215,6 +251,11 @@ public enum Sounds { BLOCK_BEEHIVE_WORK(SoundEvents.BLOCK_BEEHIVE_WORK), BLOCK_BELL_USE(SoundEvents.BLOCK_BELL_USE), BLOCK_BELL_RESONATE(SoundEvents.BLOCK_BELL_RESONATE), + BLOCK_BIG_DRIPLEAF_BREAK(SoundEvents.BLOCK_BIG_DRIPLEAF_BREAK), + BLOCK_BIG_DRIPLEAF_FALL(SoundEvents.BLOCK_BIG_DRIPLEAF_FALL), + BLOCK_BIG_DRIPLEAF_HIT(SoundEvents.BLOCK_BIG_DRIPLEAF_HIT), + BLOCK_BIG_DRIPLEAF_PLACE(SoundEvents.BLOCK_BIG_DRIPLEAF_PLACE), + BLOCK_BIG_DRIPLEAF_STEP(SoundEvents.BLOCK_BIG_DRIPLEAF_STEP), ENTITY_BLAZE_AMBIENT(SoundEvents.ENTITY_BLAZE_AMBIENT), ENTITY_BLAZE_BURN(SoundEvents.ENTITY_BLAZE_BURN), ENTITY_BLAZE_DEATH(SoundEvents.ENTITY_BLAZE_DEATH), @@ -227,6 +268,7 @@ public enum Sounds { BLOCK_BONE_BLOCK_HIT(SoundEvents.BLOCK_BONE_BLOCK_HIT), BLOCK_BONE_BLOCK_PLACE(SoundEvents.BLOCK_BONE_BLOCK_PLACE), BLOCK_BONE_BLOCK_STEP(SoundEvents.BLOCK_BONE_BLOCK_STEP), + ITEM_BONE_MEAL_USE(SoundEvents.ITEM_BONE_MEAL_USE), ITEM_BOOK_PAGE_TURN(SoundEvents.ITEM_BOOK_PAGE_TURN), ITEM_BOOK_PUT(SoundEvents.ITEM_BOOK_PUT), BLOCK_BLASTFURNACE_FIRE_CRACKLE(SoundEvents.BLOCK_BLASTFURNACE_FIRE_CRACKLE), @@ -240,12 +282,34 @@ public enum Sounds { BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT(SoundEvents.BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT), BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE(SoundEvents.BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE), ITEM_BUCKET_EMPTY(SoundEvents.ITEM_BUCKET_EMPTY), + ITEM_BUCKET_EMPTY_AXOLOTL(SoundEvents.ITEM_BUCKET_EMPTY_AXOLOTL), ITEM_BUCKET_EMPTY_FISH(SoundEvents.ITEM_BUCKET_EMPTY_FISH), ITEM_BUCKET_EMPTY_LAVA(SoundEvents.ITEM_BUCKET_EMPTY_LAVA), + ITEM_BUCKET_EMPTY_POWDER_SNOW(SoundEvents.ITEM_BUCKET_EMPTY_POWDER_SNOW), + ITEM_BUCKET_EMPTY_TADPOLE(SoundEvents.ITEM_BUCKET_EMPTY_TADPOLE), ITEM_BUCKET_FILL(SoundEvents.ITEM_BUCKET_FILL), + ITEM_BUCKET_FILL_AXOLOTL(SoundEvents.ITEM_BUCKET_FILL_AXOLOTL), ITEM_BUCKET_FILL_FISH(SoundEvents.ITEM_BUCKET_FILL_FISH), ITEM_BUCKET_FILL_LAVA(SoundEvents.ITEM_BUCKET_FILL_LAVA), + ITEM_BUCKET_FILL_POWDER_SNOW(SoundEvents.ITEM_BUCKET_FILL_POWDER_SNOW), + ITEM_BUCKET_FILL_TADPOLE(SoundEvents.ITEM_BUCKET_FILL_TADPOLE), + ITEM_BUNDLE_DROP_CONTENTS(SoundEvents.ITEM_BUNDLE_DROP_CONTENTS), + ITEM_BUNDLE_INSERT(SoundEvents.ITEM_BUNDLE_INSERT), + ITEM_BUNDLE_REMOVE_ONE(SoundEvents.ITEM_BUNDLE_REMOVE_ONE), + BLOCK_CAKE_ADD_CANDLE(SoundEvents.BLOCK_CAKE_ADD_CANDLE), + BLOCK_CALCITE_BREAK(SoundEvents.BLOCK_CALCITE_BREAK), + BLOCK_CALCITE_STEP(SoundEvents.BLOCK_CALCITE_STEP), + BLOCK_CALCITE_PLACE(SoundEvents.BLOCK_CALCITE_PLACE), + BLOCK_CALCITE_HIT(SoundEvents.BLOCK_CALCITE_HIT), + BLOCK_CALCITE_FALL(SoundEvents.BLOCK_CALCITE_FALL), BLOCK_CAMPFIRE_CRACKLE(SoundEvents.BLOCK_CAMPFIRE_CRACKLE), + BLOCK_CANDLE_AMBIENT(SoundEvents.BLOCK_CANDLE_AMBIENT), + BLOCK_CANDLE_BREAK(SoundEvents.BLOCK_CANDLE_BREAK), + BLOCK_CANDLE_EXTINGUISH(SoundEvents.BLOCK_CANDLE_EXTINGUISH), + BLOCK_CANDLE_FALL(SoundEvents.BLOCK_CANDLE_FALL), + BLOCK_CANDLE_HIT(SoundEvents.BLOCK_CANDLE_HIT), + BLOCK_CANDLE_PLACE(SoundEvents.BLOCK_CANDLE_PLACE), + BLOCK_CANDLE_STEP(SoundEvents.BLOCK_CANDLE_STEP), ENTITY_CAT_AMBIENT(SoundEvents.ENTITY_CAT_AMBIENT), ENTITY_CAT_STRAY_AMBIENT(SoundEvents.ENTITY_CAT_STRAY_AMBIENT), ENTITY_CAT_DEATH(SoundEvents.ENTITY_CAT_DEATH), @@ -255,6 +319,12 @@ public enum Sounds { ENTITY_CAT_HURT(SoundEvents.ENTITY_CAT_HURT), ENTITY_CAT_PURR(SoundEvents.ENTITY_CAT_PURR), ENTITY_CAT_PURREOW(SoundEvents.ENTITY_CAT_PURREOW), + BLOCK_CAVE_VINES_BREAK(SoundEvents.BLOCK_CAVE_VINES_BREAK), + BLOCK_CAVE_VINES_FALL(SoundEvents.BLOCK_CAVE_VINES_FALL), + BLOCK_CAVE_VINES_HIT(SoundEvents.BLOCK_CAVE_VINES_HIT), + BLOCK_CAVE_VINES_PLACE(SoundEvents.BLOCK_CAVE_VINES_PLACE), + BLOCK_CAVE_VINES_STEP(SoundEvents.BLOCK_CAVE_VINES_STEP), + BLOCK_CAVE_VINES_PICK_BERRIES(SoundEvents.BLOCK_CAVE_VINES_PICK_BERRIES), BLOCK_CHAIN_BREAK(SoundEvents.BLOCK_CHAIN_BREAK), BLOCK_CHAIN_FALL(SoundEvents.BLOCK_CHAIN_FALL), BLOCK_CHAIN_HIT(SoundEvents.BLOCK_CHAIN_HIT), @@ -285,6 +355,11 @@ public enum Sounds { BLOCK_CONDUIT_AMBIENT_SHORT(SoundEvents.BLOCK_CONDUIT_AMBIENT_SHORT), BLOCK_CONDUIT_ATTACK_TARGET(SoundEvents.BLOCK_CONDUIT_ATTACK_TARGET), BLOCK_CONDUIT_DEACTIVATE(SoundEvents.BLOCK_CONDUIT_DEACTIVATE), + BLOCK_COPPER_BREAK(SoundEvents.BLOCK_COPPER_BREAK), + BLOCK_COPPER_STEP(SoundEvents.BLOCK_COPPER_STEP), + BLOCK_COPPER_PLACE(SoundEvents.BLOCK_COPPER_PLACE), + BLOCK_COPPER_HIT(SoundEvents.BLOCK_COPPER_HIT), + BLOCK_COPPER_FALL(SoundEvents.BLOCK_COPPER_FALL), BLOCK_CORAL_BLOCK_BREAK(SoundEvents.BLOCK_CORAL_BLOCK_BREAK), BLOCK_CORAL_BLOCK_FALL(SoundEvents.BLOCK_CORAL_BLOCK_FALL), BLOCK_CORAL_BLOCK_HIT(SoundEvents.BLOCK_CORAL_BLOCK_HIT), @@ -308,6 +383,21 @@ public enum Sounds { ITEM_CROSSBOW_QUICK_CHARGE_2(SoundEvents.ITEM_CROSSBOW_QUICK_CHARGE_2), ITEM_CROSSBOW_QUICK_CHARGE_3(SoundEvents.ITEM_CROSSBOW_QUICK_CHARGE_3), ITEM_CROSSBOW_SHOOT(SoundEvents.ITEM_CROSSBOW_SHOOT), + BLOCK_DEEPSLATE_BRICKS_BREAK(SoundEvents.BLOCK_DEEPSLATE_BRICKS_BREAK), + BLOCK_DEEPSLATE_BRICKS_FALL(SoundEvents.BLOCK_DEEPSLATE_BRICKS_FALL), + BLOCK_DEEPSLATE_BRICKS_HIT(SoundEvents.BLOCK_DEEPSLATE_BRICKS_HIT), + BLOCK_DEEPSLATE_BRICKS_PLACE(SoundEvents.BLOCK_DEEPSLATE_BRICKS_PLACE), + BLOCK_DEEPSLATE_BRICKS_STEP(SoundEvents.BLOCK_DEEPSLATE_BRICKS_STEP), + BLOCK_DEEPSLATE_BREAK(SoundEvents.BLOCK_DEEPSLATE_BREAK), + BLOCK_DEEPSLATE_FALL(SoundEvents.BLOCK_DEEPSLATE_FALL), + BLOCK_DEEPSLATE_HIT(SoundEvents.BLOCK_DEEPSLATE_HIT), + BLOCK_DEEPSLATE_PLACE(SoundEvents.BLOCK_DEEPSLATE_PLACE), + BLOCK_DEEPSLATE_STEP(SoundEvents.BLOCK_DEEPSLATE_STEP), + BLOCK_DEEPSLATE_TILES_BREAK(SoundEvents.BLOCK_DEEPSLATE_TILES_BREAK), + BLOCK_DEEPSLATE_TILES_FALL(SoundEvents.BLOCK_DEEPSLATE_TILES_FALL), + BLOCK_DEEPSLATE_TILES_HIT(SoundEvents.BLOCK_DEEPSLATE_TILES_HIT), + BLOCK_DEEPSLATE_TILES_PLACE(SoundEvents.BLOCK_DEEPSLATE_TILES_PLACE), + BLOCK_DEEPSLATE_TILES_STEP(SoundEvents.BLOCK_DEEPSLATE_TILES_STEP), BLOCK_DISPENSER_DISPENSE(SoundEvents.BLOCK_DISPENSER_DISPENSE), BLOCK_DISPENSER_FAIL(SoundEvents.BLOCK_DISPENSER_FAIL), BLOCK_DISPENSER_LAUNCH(SoundEvents.BLOCK_DISPENSER_LAUNCH), @@ -327,6 +417,23 @@ public enum Sounds { ENTITY_DONKEY_DEATH(SoundEvents.ENTITY_DONKEY_DEATH), ENTITY_DONKEY_EAT(SoundEvents.ENTITY_DONKEY_EAT), ENTITY_DONKEY_HURT(SoundEvents.ENTITY_DONKEY_HURT), + BLOCK_DRIPSTONE_BLOCK_BREAK(SoundEvents.BLOCK_DRIPSTONE_BLOCK_BREAK), + BLOCK_DRIPSTONE_BLOCK_STEP(SoundEvents.BLOCK_DRIPSTONE_BLOCK_STEP), + BLOCK_DRIPSTONE_BLOCK_PLACE(SoundEvents.BLOCK_DRIPSTONE_BLOCK_PLACE), + BLOCK_DRIPSTONE_BLOCK_HIT(SoundEvents.BLOCK_DRIPSTONE_BLOCK_HIT), + BLOCK_DRIPSTONE_BLOCK_FALL(SoundEvents.BLOCK_DRIPSTONE_BLOCK_FALL), + BLOCK_POINTED_DRIPSTONE_BREAK(SoundEvents.BLOCK_POINTED_DRIPSTONE_BREAK), + BLOCK_POINTED_DRIPSTONE_STEP(SoundEvents.BLOCK_POINTED_DRIPSTONE_STEP), + BLOCK_POINTED_DRIPSTONE_PLACE(SoundEvents.BLOCK_POINTED_DRIPSTONE_PLACE), + BLOCK_POINTED_DRIPSTONE_HIT(SoundEvents.BLOCK_POINTED_DRIPSTONE_HIT), + BLOCK_POINTED_DRIPSTONE_FALL(SoundEvents.BLOCK_POINTED_DRIPSTONE_FALL), + BLOCK_POINTED_DRIPSTONE_LAND(SoundEvents.BLOCK_POINTED_DRIPSTONE_LAND), + BLOCK_POINTED_DRIPSTONE_DRIP_LAVA(SoundEvents.BLOCK_POINTED_DRIPSTONE_DRIP_LAVA), + BLOCK_POINTED_DRIPSTONE_DRIP_WATER(SoundEvents.BLOCK_POINTED_DRIPSTONE_DRIP_WATER), + BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON(SoundEvents.BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON), + BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON(SoundEvents.BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON), + BLOCK_BIG_DRIPLEAF_TILT_DOWN(SoundEvents.BLOCK_BIG_DRIPLEAF_TILT_DOWN), + BLOCK_BIG_DRIPLEAF_TILT_UP(SoundEvents.BLOCK_BIG_DRIPLEAF_TILT_UP), ENTITY_DROWNED_AMBIENT(SoundEvents.ENTITY_DROWNED_AMBIENT), ENTITY_DROWNED_AMBIENT_WATER(SoundEvents.ENTITY_DROWNED_AMBIENT_WATER), ENTITY_DROWNED_DEATH(SoundEvents.ENTITY_DROWNED_DEATH), @@ -336,6 +443,7 @@ public enum Sounds { ENTITY_DROWNED_SHOOT(SoundEvents.ENTITY_DROWNED_SHOOT), ENTITY_DROWNED_STEP(SoundEvents.ENTITY_DROWNED_STEP), ENTITY_DROWNED_SWIM(SoundEvents.ENTITY_DROWNED_SWIM), + ITEM_DYE_USE(SoundEvents.ITEM_DYE_USE), ENTITY_EGG_THROW(SoundEvents.ENTITY_EGG_THROW), ENTITY_ELDER_GUARDIAN_AMBIENT(SoundEvents.ENTITY_ELDER_GUARDIAN_AMBIENT), ENTITY_ELDER_GUARDIAN_AMBIENT_LAND(SoundEvents.ENTITY_ELDER_GUARDIAN_AMBIENT_LAND), @@ -401,6 +509,11 @@ public enum Sounds { ENTITY_FISHING_BOBBER_SPLASH(SoundEvents.ENTITY_FISHING_BOBBER_SPLASH), ENTITY_FISHING_BOBBER_THROW(SoundEvents.ENTITY_FISHING_BOBBER_THROW), ITEM_FLINTANDSTEEL_USE(SoundEvents.ITEM_FLINTANDSTEEL_USE), + BLOCK_FLOWERING_AZALEA_BREAK(SoundEvents.BLOCK_FLOWERING_AZALEA_BREAK), + BLOCK_FLOWERING_AZALEA_FALL(SoundEvents.BLOCK_FLOWERING_AZALEA_FALL), + BLOCK_FLOWERING_AZALEA_HIT(SoundEvents.BLOCK_FLOWERING_AZALEA_HIT), + BLOCK_FLOWERING_AZALEA_PLACE(SoundEvents.BLOCK_FLOWERING_AZALEA_PLACE), + BLOCK_FLOWERING_AZALEA_STEP(SoundEvents.BLOCK_FLOWERING_AZALEA_STEP), ENTITY_FOX_AGGRO(SoundEvents.ENTITY_FOX_AGGRO), ENTITY_FOX_AMBIENT(SoundEvents.ENTITY_FOX_AMBIENT), ENTITY_FOX_BITE(SoundEvents.ENTITY_FOX_BITE), @@ -412,6 +525,25 @@ public enum Sounds { ENTITY_FOX_SNIFF(SoundEvents.ENTITY_FOX_SNIFF), ENTITY_FOX_SPIT(SoundEvents.ENTITY_FOX_SPIT), ENTITY_FOX_TELEPORT(SoundEvents.ENTITY_FOX_TELEPORT), + BLOCK_FROGLIGHT_BREAK(SoundEvents.BLOCK_FROGLIGHT_BREAK), + BLOCK_FROGLIGHT_FALL(SoundEvents.BLOCK_FROGLIGHT_FALL), + BLOCK_FROGLIGHT_HIT(SoundEvents.BLOCK_FROGLIGHT_HIT), + BLOCK_FROGLIGHT_PLACE(SoundEvents.BLOCK_FROGLIGHT_PLACE), + BLOCK_FROGLIGHT_STEP(SoundEvents.BLOCK_FROGLIGHT_STEP), + BLOCK_FROGSPAWN_STEP(SoundEvents.BLOCK_FROGSPAWN_STEP), + BLOCK_FROGSPAWN_BREAK(SoundEvents.BLOCK_FROGSPAWN_BREAK), + BLOCK_FROGSPAWN_FALL(SoundEvents.BLOCK_FROGSPAWN_FALL), + BLOCK_FROGSPAWN_HATCH(SoundEvents.BLOCK_FROGSPAWN_HATCH), + BLOCK_FROGSPAWN_HIT(SoundEvents.BLOCK_FROGSPAWN_HIT), + BLOCK_FROGSPAWN_PLACE(SoundEvents.BLOCK_FROGSPAWN_PLACE), + ENTITY_FROG_AMBIENT(SoundEvents.ENTITY_FROG_AMBIENT), + ENTITY_FROG_DEATH(SoundEvents.ENTITY_FROG_DEATH), + ENTITY_FROG_EAT(SoundEvents.ENTITY_FROG_EAT), + ENTITY_FROG_HURT(SoundEvents.ENTITY_FROG_HURT), + ENTITY_FROG_LAY_SPAWN(SoundEvents.ENTITY_FROG_LAY_SPAWN), + ENTITY_FROG_LONG_JUMP(SoundEvents.ENTITY_FROG_LONG_JUMP), + ENTITY_FROG_STEP(SoundEvents.ENTITY_FROG_STEP), + ENTITY_FROG_TONGUE(SoundEvents.ENTITY_FROG_TONGUE), BLOCK_ROOTS_BREAK(SoundEvents.BLOCK_ROOTS_BREAK), BLOCK_ROOTS_STEP(SoundEvents.BLOCK_ROOTS_STEP), BLOCK_ROOTS_PLACE(SoundEvents.BLOCK_ROOTS_PLACE), @@ -445,6 +577,36 @@ public enum Sounds { BLOCK_GLASS_HIT(SoundEvents.BLOCK_GLASS_HIT), BLOCK_GLASS_PLACE(SoundEvents.BLOCK_GLASS_PLACE), BLOCK_GLASS_STEP(SoundEvents.BLOCK_GLASS_STEP), + ITEM_GLOW_INK_SAC_USE(SoundEvents.ITEM_GLOW_INK_SAC_USE), + ENTITY_GLOW_ITEM_FRAME_ADD_ITEM(SoundEvents.ENTITY_GLOW_ITEM_FRAME_ADD_ITEM), + ENTITY_GLOW_ITEM_FRAME_BREAK(SoundEvents.ENTITY_GLOW_ITEM_FRAME_BREAK), + ENTITY_GLOW_ITEM_FRAME_PLACE(SoundEvents.ENTITY_GLOW_ITEM_FRAME_PLACE), + ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM(SoundEvents.ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM), + ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM(SoundEvents.ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM), + ENTITY_GLOW_SQUID_AMBIENT(SoundEvents.ENTITY_GLOW_SQUID_AMBIENT), + ENTITY_GLOW_SQUID_DEATH(SoundEvents.ENTITY_GLOW_SQUID_DEATH), + ENTITY_GLOW_SQUID_HURT(SoundEvents.ENTITY_GLOW_SQUID_HURT), + ENTITY_GLOW_SQUID_SQUIRT(SoundEvents.ENTITY_GLOW_SQUID_SQUIRT), + ENTITY_GOAT_AMBIENT(SoundEvents.ENTITY_GOAT_AMBIENT), + ENTITY_GOAT_DEATH(SoundEvents.ENTITY_GOAT_DEATH), + ENTITY_GOAT_EAT(SoundEvents.ENTITY_GOAT_EAT), + ENTITY_GOAT_HURT(SoundEvents.ENTITY_GOAT_HURT), + ENTITY_GOAT_LONG_JUMP(SoundEvents.ENTITY_GOAT_LONG_JUMP), + ENTITY_GOAT_MILK(SoundEvents.ENTITY_GOAT_MILK), + ENTITY_GOAT_PREPARE_RAM(SoundEvents.ENTITY_GOAT_PREPARE_RAM), + ENTITY_GOAT_RAM_IMPACT(SoundEvents.ENTITY_GOAT_RAM_IMPACT), + ENTITY_GOAT_HORN_BREAK(SoundEvents.ENTITY_GOAT_HORN_BREAK), + ITEM_GOAT_HORN_PLAY(SoundEvents.ITEM_GOAT_HORN_PLAY), + ENTITY_GOAT_SCREAMING_AMBIENT(SoundEvents.ENTITY_GOAT_SCREAMING_AMBIENT), + ENTITY_GOAT_SCREAMING_DEATH(SoundEvents.ENTITY_GOAT_SCREAMING_DEATH), + ENTITY_GOAT_SCREAMING_EAT(SoundEvents.ENTITY_GOAT_SCREAMING_EAT), + ENTITY_GOAT_SCREAMING_HURT(SoundEvents.ENTITY_GOAT_SCREAMING_HURT), + ENTITY_GOAT_SCREAMING_LONG_JUMP(SoundEvents.ENTITY_GOAT_SCREAMING_LONG_JUMP), + ENTITY_GOAT_SCREAMING_MILK(SoundEvents.ENTITY_GOAT_SCREAMING_MILK), + ENTITY_GOAT_SCREAMING_PREPARE_RAM(SoundEvents.ENTITY_GOAT_SCREAMING_PREPARE_RAM), + ENTITY_GOAT_SCREAMING_RAM_IMPACT(SoundEvents.ENTITY_GOAT_SCREAMING_RAM_IMPACT), + ENTITY_GOAT_SCREAMING_HORN_BREAK(SoundEvents.ENTITY_GOAT_SCREAMING_HORN_BREAK), + ENTITY_GOAT_STEP(SoundEvents.ENTITY_GOAT_STEP), BLOCK_GRASS_BREAK(SoundEvents.BLOCK_GRASS_BREAK), BLOCK_GRASS_FALL(SoundEvents.BLOCK_GRASS_FALL), BLOCK_GRASS_HIT(SoundEvents.BLOCK_GRASS_HIT), @@ -456,6 +618,7 @@ public enum Sounds { BLOCK_GRAVEL_PLACE(SoundEvents.BLOCK_GRAVEL_PLACE), BLOCK_GRAVEL_STEP(SoundEvents.BLOCK_GRAVEL_STEP), BLOCK_GRINDSTONE_USE(SoundEvents.BLOCK_GRINDSTONE_USE), + BLOCK_GROWING_PLANT_CROP(SoundEvents.BLOCK_GROWING_PLANT_CROP), ENTITY_GUARDIAN_AMBIENT(SoundEvents.ENTITY_GUARDIAN_AMBIENT), ENTITY_GUARDIAN_AMBIENT_LAND(SoundEvents.ENTITY_GUARDIAN_AMBIENT_LAND), ENTITY_GUARDIAN_ATTACK(SoundEvents.ENTITY_GUARDIAN_ATTACK), @@ -464,6 +627,11 @@ public enum Sounds { ENTITY_GUARDIAN_FLOP(SoundEvents.ENTITY_GUARDIAN_FLOP), ENTITY_GUARDIAN_HURT(SoundEvents.ENTITY_GUARDIAN_HURT), ENTITY_GUARDIAN_HURT_LAND(SoundEvents.ENTITY_GUARDIAN_HURT_LAND), + BLOCK_HANGING_ROOTS_BREAK(SoundEvents.BLOCK_HANGING_ROOTS_BREAK), + BLOCK_HANGING_ROOTS_FALL(SoundEvents.BLOCK_HANGING_ROOTS_FALL), + BLOCK_HANGING_ROOTS_HIT(SoundEvents.BLOCK_HANGING_ROOTS_HIT), + BLOCK_HANGING_ROOTS_PLACE(SoundEvents.BLOCK_HANGING_ROOTS_PLACE), + BLOCK_HANGING_ROOTS_STEP(SoundEvents.BLOCK_HANGING_ROOTS_STEP), ITEM_HOE_TILL(SoundEvents.ITEM_HOE_TILL), ENTITY_HOGLIN_AMBIENT(SoundEvents.ENTITY_HOGLIN_AMBIENT), ENTITY_HOGLIN_ANGRY(SoundEvents.ENTITY_HOGLIN_ANGRY), @@ -479,7 +647,11 @@ public enum Sounds { BLOCK_HONEY_BLOCK_PLACE(SoundEvents.BLOCK_HONEY_BLOCK_PLACE), BLOCK_HONEY_BLOCK_SLIDE(SoundEvents.BLOCK_HONEY_BLOCK_SLIDE), BLOCK_HONEY_BLOCK_STEP(SoundEvents.BLOCK_HONEY_BLOCK_STEP), + ITEM_HONEYCOMB_WAX_ON(SoundEvents.ITEM_HONEYCOMB_WAX_ON), ITEM_HONEY_BOTTLE_DRINK(SoundEvents.ITEM_HONEY_BOTTLE_DRINK), + // TODO: Goat horn sounds?? + // public static final int GOAT_HORN_SOUND_COUNT = 8; + // public static final ImmutableList GOAT_HORN_SOUNDS = SoundEvents.registerGoatHornSounds(); ENTITY_HORSE_AMBIENT(SoundEvents.ENTITY_HORSE_AMBIENT), ENTITY_HORSE_ANGRY(SoundEvents.ENTITY_HORSE_ANGRY), ENTITY_HORSE_ARMOR(SoundEvents.ENTITY_HORSE_ARMOR), @@ -511,6 +683,7 @@ public enum Sounds { ENTITY_ILLUSIONER_MIRROR_MOVE(SoundEvents.ENTITY_ILLUSIONER_MIRROR_MOVE), ENTITY_ILLUSIONER_PREPARE_BLINDNESS(SoundEvents.ENTITY_ILLUSIONER_PREPARE_BLINDNESS), ENTITY_ILLUSIONER_PREPARE_MIRROR(SoundEvents.ENTITY_ILLUSIONER_PREPARE_MIRROR), + ITEM_INK_SAC_USE(SoundEvents.ITEM_INK_SAC_USE), BLOCK_IRON_DOOR_CLOSE(SoundEvents.BLOCK_IRON_DOOR_CLOSE), BLOCK_IRON_DOOR_OPEN(SoundEvents.BLOCK_IRON_DOOR_OPEN), ENTITY_IRON_GOLEM_ATTACK(SoundEvents.ENTITY_IRON_GOLEM_ATTACK), @@ -538,6 +711,8 @@ public enum Sounds { BLOCK_LANTERN_HIT(SoundEvents.BLOCK_LANTERN_HIT), BLOCK_LANTERN_PLACE(SoundEvents.BLOCK_LANTERN_PLACE), BLOCK_LANTERN_STEP(SoundEvents.BLOCK_LANTERN_STEP), + BLOCK_LARGE_AMETHYST_BUD_BREAK(SoundEvents.BLOCK_LARGE_AMETHYST_BUD_BREAK), + BLOCK_LARGE_AMETHYST_BUD_PLACE(SoundEvents.BLOCK_LARGE_AMETHYST_BUD_PLACE), BLOCK_LAVA_AMBIENT(SoundEvents.BLOCK_LAVA_AMBIENT), BLOCK_LAVA_EXTINGUISH(SoundEvents.BLOCK_LAVA_EXTINGUISH), BLOCK_LAVA_POP(SoundEvents.BLOCK_LAVA_POP), @@ -569,6 +744,13 @@ public enum Sounds { ENTITY_MAGMA_CUBE_JUMP(SoundEvents.ENTITY_MAGMA_CUBE_JUMP), ENTITY_MAGMA_CUBE_SQUISH(SoundEvents.ENTITY_MAGMA_CUBE_SQUISH), ENTITY_MAGMA_CUBE_SQUISH_SMALL(SoundEvents.ENTITY_MAGMA_CUBE_SQUISH_SMALL), + BLOCK_MANGROVE_ROOTS_BREAK(SoundEvents.BLOCK_MANGROVE_ROOTS_BREAK), + BLOCK_MANGROVE_ROOTS_FALL(SoundEvents.BLOCK_MANGROVE_ROOTS_FALL), + BLOCK_MANGROVE_ROOTS_HIT(SoundEvents.BLOCK_MANGROVE_ROOTS_HIT), + BLOCK_MANGROVE_ROOTS_PLACE(SoundEvents.BLOCK_MANGROVE_ROOTS_PLACE), + BLOCK_MANGROVE_ROOTS_STEP(SoundEvents.BLOCK_MANGROVE_ROOTS_STEP), + BLOCK_MEDIUM_AMETHYST_BUD_BREAK(SoundEvents.BLOCK_MEDIUM_AMETHYST_BUD_BREAK), + BLOCK_MEDIUM_AMETHYST_BUD_PLACE(SoundEvents.BLOCK_MEDIUM_AMETHYST_BUD_PLACE), BLOCK_METAL_BREAK(SoundEvents.BLOCK_METAL_BREAK), BLOCK_METAL_FALL(SoundEvents.BLOCK_METAL_FALL), BLOCK_METAL_HIT(SoundEvents.BLOCK_METAL_HIT), @@ -576,6 +758,7 @@ public enum Sounds { BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF(SoundEvents.BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF), BLOCK_METAL_PRESSURE_PLATE_CLICK_ON(SoundEvents.BLOCK_METAL_PRESSURE_PLATE_CLICK_ON), BLOCK_METAL_STEP(SoundEvents.BLOCK_METAL_STEP), + ENTITY_MINECART_INSIDE_UNDERWATER(SoundEvents.ENTITY_MINECART_INSIDE_UNDERWATER), ENTITY_MINECART_INSIDE(SoundEvents.ENTITY_MINECART_INSIDE), ENTITY_MINECART_RIDING(SoundEvents.ENTITY_MINECART_RIDING), ENTITY_MOOSHROOM_CONVERT(SoundEvents.ENTITY_MOOSHROOM_CONVERT), @@ -583,6 +766,31 @@ public enum Sounds { ENTITY_MOOSHROOM_MILK(SoundEvents.ENTITY_MOOSHROOM_MILK), ENTITY_MOOSHROOM_SUSPICIOUS_MILK(SoundEvents.ENTITY_MOOSHROOM_SUSPICIOUS_MILK), ENTITY_MOOSHROOM_SHEAR(SoundEvents.ENTITY_MOOSHROOM_SHEAR), + BLOCK_MOSS_CARPET_BREAK(SoundEvents.BLOCK_MOSS_CARPET_BREAK), + BLOCK_MOSS_CARPET_FALL(SoundEvents.BLOCK_MOSS_CARPET_FALL), + BLOCK_MOSS_CARPET_HIT(SoundEvents.BLOCK_MOSS_CARPET_HIT), + BLOCK_MOSS_CARPET_PLACE(SoundEvents.BLOCK_MOSS_CARPET_PLACE), + BLOCK_MOSS_CARPET_STEP(SoundEvents.BLOCK_MOSS_CARPET_STEP), + BLOCK_MOSS_BREAK(SoundEvents.BLOCK_MOSS_BREAK), + BLOCK_MOSS_FALL(SoundEvents.BLOCK_MOSS_FALL), + BLOCK_MOSS_HIT(SoundEvents.BLOCK_MOSS_HIT), + BLOCK_MOSS_PLACE(SoundEvents.BLOCK_MOSS_PLACE), + BLOCK_MOSS_STEP(SoundEvents.BLOCK_MOSS_STEP), + BLOCK_MUD_BREAK(SoundEvents.BLOCK_MUD_BREAK), + BLOCK_MUD_FALL(SoundEvents.BLOCK_MUD_FALL), + BLOCK_MUD_HIT(SoundEvents.BLOCK_MUD_HIT), + BLOCK_MUD_PLACE(SoundEvents.BLOCK_MUD_PLACE), + BLOCK_MUD_STEP(SoundEvents.BLOCK_MUD_STEP), + BLOCK_MUD_BRICKS_BREAK(SoundEvents.BLOCK_MUD_BRICKS_BREAK), + BLOCK_MUD_BRICKS_FALL(SoundEvents.BLOCK_MUD_BRICKS_FALL), + BLOCK_MUD_BRICKS_HIT(SoundEvents.BLOCK_MUD_BRICKS_HIT), + BLOCK_MUD_BRICKS_PLACE(SoundEvents.BLOCK_MUD_BRICKS_PLACE), + BLOCK_MUD_BRICKS_STEP(SoundEvents.BLOCK_MUD_BRICKS_STEP), + BLOCK_MUDDY_MANGROVE_ROOTS_BREAK(SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_BREAK), + BLOCK_MUDDY_MANGROVE_ROOTS_FALL(SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_FALL), + BLOCK_MUDDY_MANGROVE_ROOTS_HIT(SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_HIT), + BLOCK_MUDDY_MANGROVE_ROOTS_PLACE(SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_PLACE), + BLOCK_MUDDY_MANGROVE_ROOTS_STEP(SoundEvents.BLOCK_MUDDY_MANGROVE_ROOTS_STEP), ENTITY_MULE_AMBIENT(SoundEvents.ENTITY_MULE_AMBIENT), ENTITY_MULE_ANGRY(SoundEvents.ENTITY_MULE_ANGRY), ENTITY_MULE_CHEST(SoundEvents.ENTITY_MULE_CHEST), @@ -591,6 +799,7 @@ public enum Sounds { ENTITY_MULE_HURT(SoundEvents.ENTITY_MULE_HURT), MUSIC_CREATIVE(SoundEvents.MUSIC_CREATIVE), MUSIC_CREDITS(SoundEvents.MUSIC_CREDITS), + MUSIC_DISC_5(SoundEvents.MUSIC_DISC_5), MUSIC_DISC_11(SoundEvents.MUSIC_DISC_11), MUSIC_DISC_13(SoundEvents.MUSIC_DISC_13), MUSIC_DISC_BLOCKS(SoundEvents.MUSIC_DISC_BLOCKS), @@ -604,14 +813,27 @@ public enum Sounds { MUSIC_DISC_STRAD(SoundEvents.MUSIC_DISC_STRAD), MUSIC_DISC_WAIT(SoundEvents.MUSIC_DISC_WAIT), MUSIC_DISC_WARD(SoundEvents.MUSIC_DISC_WARD), + MUSIC_DISC_OTHERSIDE(SoundEvents.MUSIC_DISC_OTHERSIDE), MUSIC_DRAGON(SoundEvents.MUSIC_DRAGON), MUSIC_END(SoundEvents.MUSIC_END), MUSIC_GAME(SoundEvents.MUSIC_GAME), MUSIC_MENU(SoundEvents.MUSIC_MENU), MUSIC_NETHER_BASALT_DELTAS(SoundEvents.MUSIC_NETHER_BASALT_DELTAS), + MUSIC_NETHER_CRIMSON_FOREST(SoundEvents.MUSIC_NETHER_CRIMSON_FOREST), + MUSIC_OVERWORLD_DEEP_DARK(SoundEvents.MUSIC_OVERWORLD_DEEP_DARK), + MUSIC_OVERWORLD_DRIPSTONE_CAVES(SoundEvents.MUSIC_OVERWORLD_DRIPSTONE_CAVES), + MUSIC_OVERWORLD_GROVE(SoundEvents.MUSIC_OVERWORLD_GROVE), + MUSIC_OVERWORLD_JAGGED_PEAKS(SoundEvents.MUSIC_OVERWORLD_JAGGED_PEAKS), + MUSIC_OVERWORLD_LUSH_CAVES(SoundEvents.MUSIC_OVERWORLD_LUSH_CAVES), + MUSIC_OVERWORLD_SWAMP(SoundEvents.MUSIC_OVERWORLD_SWAMP), + MUSIC_OVERWORLD_JUNGLE_AND_FOREST(SoundEvents.MUSIC_OVERWORLD_JUNGLE_AND_FOREST), + MUSIC_OVERWORLD_OLD_GROWTH_TAIGA(SoundEvents.MUSIC_OVERWORLD_OLD_GROWTH_TAIGA), + MUSIC_OVERWORLD_MEADOW(SoundEvents.MUSIC_OVERWORLD_MEADOW), MUSIC_NETHER_NETHER_WASTES(SoundEvents.MUSIC_NETHER_NETHER_WASTES), + MUSIC_OVERWORLD_FROZEN_PEAKS(SoundEvents.MUSIC_OVERWORLD_FROZEN_PEAKS), + MUSIC_OVERWORLD_SNOWY_SLOPES(SoundEvents.MUSIC_OVERWORLD_SNOWY_SLOPES), MUSIC_NETHER_SOUL_SAND_VALLEY(SoundEvents.MUSIC_NETHER_SOUL_SAND_VALLEY), - MUSIC_NETHER_CRIMSON_FOREST(SoundEvents.MUSIC_NETHER_CRIMSON_FOREST), + MUSIC_OVERWORLD_STONY_PEAKS(SoundEvents.MUSIC_OVERWORLD_STONY_PEAKS), MUSIC_NETHER_WARPED_FOREST(SoundEvents.MUSIC_NETHER_WARPED_FOREST), MUSIC_UNDER_WATER(SoundEvents.MUSIC_UNDER_WATER), BLOCK_NETHER_BRICKS_BREAK(SoundEvents.BLOCK_NETHER_BRICKS_BREAK), @@ -621,6 +843,11 @@ public enum Sounds { BLOCK_NETHER_BRICKS_FALL(SoundEvents.BLOCK_NETHER_BRICKS_FALL), BLOCK_NETHER_WART_BREAK(SoundEvents.BLOCK_NETHER_WART_BREAK), ITEM_NETHER_WART_PLANT(SoundEvents.ITEM_NETHER_WART_PLANT), + BLOCK_PACKED_MUD_BREAK(SoundEvents.BLOCK_PACKED_MUD_BREAK), + BLOCK_PACKED_MUD_FALL(SoundEvents.BLOCK_PACKED_MUD_FALL), + BLOCK_PACKED_MUD_HIT(SoundEvents.BLOCK_PACKED_MUD_HIT), + BLOCK_PACKED_MUD_PLACE(SoundEvents.BLOCK_PACKED_MUD_PLACE), + BLOCK_PACKED_MUD_STEP(SoundEvents.BLOCK_PACKED_MUD_STEP), BLOCK_STEM_BREAK(SoundEvents.BLOCK_STEM_BREAK), BLOCK_STEM_STEP(SoundEvents.BLOCK_STEM_STEP), BLOCK_STEM_PLACE(SoundEvents.BLOCK_STEM_PLACE), @@ -724,6 +951,7 @@ public enum Sounds { ENTITY_PARROT_IMITATE_STRAY(SoundEvents.ENTITY_PARROT_IMITATE_STRAY), ENTITY_PARROT_IMITATE_VEX(SoundEvents.ENTITY_PARROT_IMITATE_VEX), ENTITY_PARROT_IMITATE_VINDICATOR(SoundEvents.ENTITY_PARROT_IMITATE_VINDICATOR), + ENTITY_PARROT_IMITATE_WARDEN(SoundEvents.ENTITY_PARROT_IMITATE_WARDEN), ENTITY_PARROT_IMITATE_WITCH(SoundEvents.ENTITY_PARROT_IMITATE_WITCH), ENTITY_PARROT_IMITATE_WITHER(SoundEvents.ENTITY_PARROT_IMITATE_WITHER), ENTITY_PARROT_IMITATE_WITHER_SKELETON(SoundEvents.ENTITY_PARROT_IMITATE_WITHER_SKELETON), @@ -776,6 +1004,7 @@ public enum Sounds { ENTITY_PLAYER_DEATH(SoundEvents.ENTITY_PLAYER_DEATH), ENTITY_PLAYER_HURT(SoundEvents.ENTITY_PLAYER_HURT), ENTITY_PLAYER_HURT_DROWN(SoundEvents.ENTITY_PLAYER_HURT_DROWN), + ENTITY_PLAYER_HURT_FREEZE(SoundEvents.ENTITY_PLAYER_HURT_FREEZE), ENTITY_PLAYER_HURT_ON_FIRE(SoundEvents.ENTITY_PLAYER_HURT_ON_FIRE), ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH(SoundEvents.ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH), ENTITY_PLAYER_LEVELUP(SoundEvents.ENTITY_PLAYER_LEVELUP), @@ -789,9 +1018,19 @@ public enum Sounds { ENTITY_POLAR_BEAR_HURT(SoundEvents.ENTITY_POLAR_BEAR_HURT), ENTITY_POLAR_BEAR_STEP(SoundEvents.ENTITY_POLAR_BEAR_STEP), ENTITY_POLAR_BEAR_WARNING(SoundEvents.ENTITY_POLAR_BEAR_WARNING), + BLOCK_POLISHED_DEEPSLATE_BREAK(SoundEvents.BLOCK_POLISHED_DEEPSLATE_BREAK), + BLOCK_POLISHED_DEEPSLATE_FALL(SoundEvents.BLOCK_POLISHED_DEEPSLATE_FALL), + BLOCK_POLISHED_DEEPSLATE_HIT(SoundEvents.BLOCK_POLISHED_DEEPSLATE_HIT), + BLOCK_POLISHED_DEEPSLATE_PLACE(SoundEvents.BLOCK_POLISHED_DEEPSLATE_PLACE), + BLOCK_POLISHED_DEEPSLATE_STEP(SoundEvents.BLOCK_POLISHED_DEEPSLATE_STEP), BLOCK_PORTAL_AMBIENT(SoundEvents.BLOCK_PORTAL_AMBIENT), BLOCK_PORTAL_TRAVEL(SoundEvents.BLOCK_PORTAL_TRAVEL), BLOCK_PORTAL_TRIGGER(SoundEvents.BLOCK_PORTAL_TRIGGER), + BLOCK_POWDER_SNOW_BREAK(SoundEvents.BLOCK_POWDER_SNOW_BREAK), + BLOCK_POWDER_SNOW_FALL(SoundEvents.BLOCK_POWDER_SNOW_FALL), + BLOCK_POWDER_SNOW_HIT(SoundEvents.BLOCK_POWDER_SNOW_HIT), + BLOCK_POWDER_SNOW_PLACE(SoundEvents.BLOCK_POWDER_SNOW_PLACE), + BLOCK_POWDER_SNOW_STEP(SoundEvents.BLOCK_POWDER_SNOW_STEP), ENTITY_PUFFER_FISH_AMBIENT(SoundEvents.ENTITY_PUFFER_FISH_AMBIENT), ENTITY_PUFFER_FISH_BLOW_OUT(SoundEvents.ENTITY_PUFFER_FISH_BLOW_OUT), ENTITY_PUFFER_FISH_BLOW_UP(SoundEvents.ENTITY_PUFFER_FISH_BLOW_UP), @@ -829,6 +1068,11 @@ public enum Sounds { BLOCK_RESPAWN_ANCHOR_CHARGE(SoundEvents.BLOCK_RESPAWN_ANCHOR_CHARGE), BLOCK_RESPAWN_ANCHOR_DEPLETE(SoundEvents.BLOCK_RESPAWN_ANCHOR_DEPLETE), BLOCK_RESPAWN_ANCHOR_SET_SPAWN(SoundEvents.BLOCK_RESPAWN_ANCHOR_SET_SPAWN), + BLOCK_ROOTED_DIRT_BREAK(SoundEvents.BLOCK_ROOTED_DIRT_BREAK), + BLOCK_ROOTED_DIRT_FALL(SoundEvents.BLOCK_ROOTED_DIRT_FALL), + BLOCK_ROOTED_DIRT_HIT(SoundEvents.BLOCK_ROOTED_DIRT_HIT), + BLOCK_ROOTED_DIRT_PLACE(SoundEvents.BLOCK_ROOTED_DIRT_PLACE), + BLOCK_ROOTED_DIRT_STEP(SoundEvents.BLOCK_ROOTED_DIRT_STEP), ENTITY_SALMON_AMBIENT(SoundEvents.ENTITY_SALMON_AMBIENT), ENTITY_SALMON_DEATH(SoundEvents.ENTITY_SALMON_DEATH), ENTITY_SALMON_FLOP(SoundEvents.ENTITY_SALMON_FLOP), @@ -843,6 +1087,37 @@ public enum Sounds { BLOCK_SCAFFOLDING_HIT(SoundEvents.BLOCK_SCAFFOLDING_HIT), BLOCK_SCAFFOLDING_PLACE(SoundEvents.BLOCK_SCAFFOLDING_PLACE), BLOCK_SCAFFOLDING_STEP(SoundEvents.BLOCK_SCAFFOLDING_STEP), + BLOCK_SCULK_SPREAD(SoundEvents.BLOCK_SCULK_SPREAD), + BLOCK_SCULK_CHARGE(SoundEvents.BLOCK_SCULK_CHARGE), + BLOCK_SCULK_BREAK(SoundEvents.BLOCK_SCULK_BREAK), + BLOCK_SCULK_FALL(SoundEvents.BLOCK_SCULK_FALL), + BLOCK_SCULK_HIT(SoundEvents.BLOCK_SCULK_HIT), + BLOCK_SCULK_PLACE(SoundEvents.BLOCK_SCULK_PLACE), + BLOCK_SCULK_STEP(SoundEvents.BLOCK_SCULK_STEP), + BLOCK_SCULK_CATALYST_BLOOM(SoundEvents.BLOCK_SCULK_CATALYST_BLOOM), + BLOCK_SCULK_CATALYST_BREAK(SoundEvents.BLOCK_SCULK_CATALYST_BREAK), + BLOCK_SCULK_CATALYST_FALL(SoundEvents.BLOCK_SCULK_CATALYST_FALL), + BLOCK_SCULK_CATALYST_HIT(SoundEvents.BLOCK_SCULK_CATALYST_HIT), + BLOCK_SCULK_CATALYST_PLACE(SoundEvents.BLOCK_SCULK_CATALYST_PLACE), + BLOCK_SCULK_CATALYST_STEP(SoundEvents.BLOCK_SCULK_CATALYST_STEP), + BLOCK_SCULK_SENSOR_CLICKING(SoundEvents.BLOCK_SCULK_SENSOR_CLICKING), + BLOCK_SCULK_SENSOR_CLICKING_STOP(SoundEvents.BLOCK_SCULK_SENSOR_CLICKING_STOP), + BLOCK_SCULK_SENSOR_BREAK(SoundEvents.BLOCK_SCULK_SENSOR_BREAK), + BLOCK_SCULK_SENSOR_FALL(SoundEvents.BLOCK_SCULK_SENSOR_FALL), + BLOCK_SCULK_SENSOR_HIT(SoundEvents.BLOCK_SCULK_SENSOR_HIT), + BLOCK_SCULK_SENSOR_PLACE(SoundEvents.BLOCK_SCULK_SENSOR_PLACE), + BLOCK_SCULK_SENSOR_STEP(SoundEvents.BLOCK_SCULK_SENSOR_STEP), + BLOCK_SCULK_SHRIEKER_BREAK(SoundEvents.BLOCK_SCULK_SHRIEKER_BREAK), + BLOCK_SCULK_SHRIEKER_FALL(SoundEvents.BLOCK_SCULK_SHRIEKER_FALL), + BLOCK_SCULK_SHRIEKER_HIT(SoundEvents.BLOCK_SCULK_SHRIEKER_HIT), + BLOCK_SCULK_SHRIEKER_PLACE(SoundEvents.BLOCK_SCULK_SHRIEKER_PLACE), + BLOCK_SCULK_SHRIEKER_SHRIEK(SoundEvents.BLOCK_SCULK_SHRIEKER_SHRIEK), + BLOCK_SCULK_SHRIEKER_STEP(SoundEvents.BLOCK_SCULK_SHRIEKER_STEP), + BLOCK_SCULK_VEIN_BREAK(SoundEvents.BLOCK_SCULK_VEIN_BREAK), + BLOCK_SCULK_VEIN_FALL(SoundEvents.BLOCK_SCULK_VEIN_FALL), + BLOCK_SCULK_VEIN_HIT(SoundEvents.BLOCK_SCULK_VEIN_HIT), + BLOCK_SCULK_VEIN_PLACE(SoundEvents.BLOCK_SCULK_VEIN_PLACE), + BLOCK_SCULK_VEIN_STEP(SoundEvents.BLOCK_SCULK_VEIN_STEP), ENTITY_SHEEP_AMBIENT(SoundEvents.ENTITY_SHEEP_AMBIENT), ENTITY_SHEEP_DEATH(SoundEvents.ENTITY_SHEEP_DEATH), ENTITY_SHEEP_HURT(SoundEvents.ENTITY_SHEEP_HURT), @@ -873,6 +1148,7 @@ public enum Sounds { ENTITY_SILVERFISH_HURT(SoundEvents.ENTITY_SILVERFISH_HURT), ENTITY_SILVERFISH_STEP(SoundEvents.ENTITY_SILVERFISH_STEP), ENTITY_SKELETON_AMBIENT(SoundEvents.ENTITY_SKELETON_AMBIENT), + ENTITY_SKELETON_CONVERTED_TO_STRAY(SoundEvents.ENTITY_SKELETON_CONVERTED_TO_STRAY), ENTITY_SKELETON_DEATH(SoundEvents.ENTITY_SKELETON_DEATH), ENTITY_SKELETON_HORSE_AMBIENT(SoundEvents.ENTITY_SKELETON_HORSE_AMBIENT), ENTITY_SKELETON_HORSE_DEATH(SoundEvents.ENTITY_SKELETON_HORSE_DEATH), @@ -895,6 +1171,13 @@ public enum Sounds { BLOCK_SLIME_BLOCK_HIT(SoundEvents.BLOCK_SLIME_BLOCK_HIT), BLOCK_SLIME_BLOCK_PLACE(SoundEvents.BLOCK_SLIME_BLOCK_PLACE), BLOCK_SLIME_BLOCK_STEP(SoundEvents.BLOCK_SLIME_BLOCK_STEP), + BLOCK_SMALL_AMETHYST_BUD_BREAK(SoundEvents.BLOCK_SMALL_AMETHYST_BUD_BREAK), + BLOCK_SMALL_AMETHYST_BUD_PLACE(SoundEvents.BLOCK_SMALL_AMETHYST_BUD_PLACE), + BLOCK_SMALL_DRIPLEAF_BREAK(SoundEvents.BLOCK_SMALL_DRIPLEAF_BREAK), + BLOCK_SMALL_DRIPLEAF_FALL(SoundEvents.BLOCK_SMALL_DRIPLEAF_FALL), + BLOCK_SMALL_DRIPLEAF_HIT(SoundEvents.BLOCK_SMALL_DRIPLEAF_HIT), + BLOCK_SMALL_DRIPLEAF_PLACE(SoundEvents.BLOCK_SMALL_DRIPLEAF_PLACE), + BLOCK_SMALL_DRIPLEAF_STEP(SoundEvents.BLOCK_SMALL_DRIPLEAF_STEP), BLOCK_SOUL_SAND_BREAK(SoundEvents.BLOCK_SOUL_SAND_BREAK), BLOCK_SOUL_SAND_STEP(SoundEvents.BLOCK_SOUL_SAND_STEP), BLOCK_SOUL_SAND_PLACE(SoundEvents.BLOCK_SOUL_SAND_PLACE), @@ -906,6 +1189,11 @@ public enum Sounds { BLOCK_SOUL_SOIL_HIT(SoundEvents.BLOCK_SOUL_SOIL_HIT), BLOCK_SOUL_SOIL_FALL(SoundEvents.BLOCK_SOUL_SOIL_FALL), PARTICLE_SOUL_ESCAPE(SoundEvents.PARTICLE_SOUL_ESCAPE), + BLOCK_SPORE_BLOSSOM_BREAK(SoundEvents.BLOCK_SPORE_BLOSSOM_BREAK), + BLOCK_SPORE_BLOSSOM_FALL(SoundEvents.BLOCK_SPORE_BLOSSOM_FALL), + BLOCK_SPORE_BLOSSOM_HIT(SoundEvents.BLOCK_SPORE_BLOSSOM_HIT), + BLOCK_SPORE_BLOSSOM_PLACE(SoundEvents.BLOCK_SPORE_BLOSSOM_PLACE), + BLOCK_SPORE_BLOSSOM_STEP(SoundEvents.BLOCK_SPORE_BLOSSOM_STEP), ENTITY_STRIDER_AMBIENT(SoundEvents.ENTITY_STRIDER_AMBIENT), ENTITY_STRIDER_HAPPY(SoundEvents.ENTITY_STRIDER_HAPPY), ENTITY_STRIDER_RETREAT(SoundEvents.ENTITY_STRIDER_RETREAT), @@ -938,6 +1226,8 @@ public enum Sounds { ENTITY_SPIDER_STEP(SoundEvents.ENTITY_SPIDER_STEP), ENTITY_SPLASH_POTION_BREAK(SoundEvents.ENTITY_SPLASH_POTION_BREAK), ENTITY_SPLASH_POTION_THROW(SoundEvents.ENTITY_SPLASH_POTION_THROW), + ITEM_SPYGLASS_USE(SoundEvents.ITEM_SPYGLASS_USE), + ITEM_SPYGLASS_STOP_USING(SoundEvents.ITEM_SPYGLASS_STOP_USING), ENTITY_SQUID_AMBIENT(SoundEvents.ENTITY_SQUID_AMBIENT), ENTITY_SQUID_DEATH(SoundEvents.ENTITY_SQUID_DEATH), ENTITY_SQUID_HURT(SoundEvents.ENTITY_SQUID_HURT), @@ -957,7 +1247,11 @@ public enum Sounds { ENTITY_STRAY_STEP(SoundEvents.ENTITY_STRAY_STEP), BLOCK_SWEET_BERRY_BUSH_BREAK(SoundEvents.BLOCK_SWEET_BERRY_BUSH_BREAK), BLOCK_SWEET_BERRY_BUSH_PLACE(SoundEvents.BLOCK_SWEET_BERRY_BUSH_PLACE), - ITEM_SWEET_BERRIES_PICK_FROM_BUSH(SoundEvents.BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES), + BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES(SoundEvents.BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES), + ENTITY_TADPOLE_DEATH(SoundEvents.ENTITY_TADPOLE_DEATH), + ENTITY_TADPOLE_FLOP(SoundEvents.ENTITY_TADPOLE_FLOP), + ENTITY_TADPOLE_GROW_UP(SoundEvents.ENTITY_TADPOLE_GROW_UP), + ENTITY_TADPOLE_HURT(SoundEvents.ENTITY_TADPOLE_HURT), ENCHANT_THORNS_HIT(SoundEvents.ENCHANT_THORNS_HIT), ENTITY_TNT_PRIMED(SoundEvents.ENTITY_TNT_PRIMED), ITEM_TOTEM_USE(SoundEvents.ITEM_TOTEM_USE), @@ -977,6 +1271,11 @@ public enum Sounds { ENTITY_TROPICAL_FISH_DEATH(SoundEvents.ENTITY_TROPICAL_FISH_DEATH), ENTITY_TROPICAL_FISH_FLOP(SoundEvents.ENTITY_TROPICAL_FISH_FLOP), ENTITY_TROPICAL_FISH_HURT(SoundEvents.ENTITY_TROPICAL_FISH_HURT), + BLOCK_TUFF_BREAK(SoundEvents.BLOCK_TUFF_BREAK), + BLOCK_TUFF_STEP(SoundEvents.BLOCK_TUFF_STEP), + BLOCK_TUFF_PLACE(SoundEvents.BLOCK_TUFF_PLACE), + BLOCK_TUFF_HIT(SoundEvents.BLOCK_TUFF_HIT), + BLOCK_TUFF_FALL(SoundEvents.BLOCK_TUFF_FALL), ENTITY_TURTLE_AMBIENT_LAND(SoundEvents.ENTITY_TURTLE_AMBIENT_LAND), ENTITY_TURTLE_DEATH(SoundEvents.ENTITY_TURTLE_DEATH), ENTITY_TURTLE_DEATH_BABY(SoundEvents.ENTITY_TURTLE_DEATH_BABY), @@ -1026,6 +1325,10 @@ public enum Sounds { ENTITY_VINDICATOR_CELEBRATE(SoundEvents.ENTITY_VINDICATOR_CELEBRATE), ENTITY_VINDICATOR_DEATH(SoundEvents.ENTITY_VINDICATOR_DEATH), ENTITY_VINDICATOR_HURT(SoundEvents.ENTITY_VINDICATOR_HURT), + BLOCK_VINE_BREAK(SoundEvents.BLOCK_VINE_BREAK), + BLOCK_VINE_FALL(SoundEvents.BLOCK_VINE_FALL), + BLOCK_VINE_HIT(SoundEvents.BLOCK_VINE_HIT), + BLOCK_VINE_PLACE(SoundEvents.BLOCK_VINE_PLACE), BLOCK_VINE_STEP(SoundEvents.BLOCK_VINE_STEP), BLOCK_LILY_PAD_PLACE(SoundEvents.BLOCK_LILY_PAD_PLACE), ENTITY_WANDERING_TRADER_AMBIENT(SoundEvents.ENTITY_WANDERING_TRADER_AMBIENT), @@ -1038,6 +1341,26 @@ public enum Sounds { ENTITY_WANDERING_TRADER_REAPPEARED(SoundEvents.ENTITY_WANDERING_TRADER_REAPPEARED), ENTITY_WANDERING_TRADER_TRADE(SoundEvents.ENTITY_WANDERING_TRADER_TRADE), ENTITY_WANDERING_TRADER_YES(SoundEvents.ENTITY_WANDERING_TRADER_YES), + ENTITY_WARDEN_AGITATED(SoundEvents.ENTITY_WARDEN_AGITATED), + ENTITY_WARDEN_AMBIENT(SoundEvents.ENTITY_WARDEN_AMBIENT), + ENTITY_WARDEN_ANGRY(SoundEvents.ENTITY_WARDEN_ANGRY), + ENTITY_WARDEN_ATTACK_IMPACT(SoundEvents.ENTITY_WARDEN_ATTACK_IMPACT), + ENTITY_WARDEN_DEATH(SoundEvents.ENTITY_WARDEN_DEATH), + ENTITY_WARDEN_DIG(SoundEvents.ENTITY_WARDEN_DIG), + ENTITY_WARDEN_EMERGE(SoundEvents.ENTITY_WARDEN_EMERGE), + ENTITY_WARDEN_HEARTBEAT(SoundEvents.ENTITY_WARDEN_HEARTBEAT), + ENTITY_WARDEN_HURT(SoundEvents.ENTITY_WARDEN_HURT), + ENTITY_WARDEN_LISTENING(SoundEvents.ENTITY_WARDEN_LISTENING), + ENTITY_WARDEN_LISTENING_ANGRY(SoundEvents.ENTITY_WARDEN_LISTENING_ANGRY), + ENTITY_WARDEN_NEARBY_CLOSE(SoundEvents.ENTITY_WARDEN_NEARBY_CLOSE), + ENTITY_WARDEN_NEARBY_CLOSER(SoundEvents.ENTITY_WARDEN_NEARBY_CLOSER), + ENTITY_WARDEN_NEARBY_CLOSEST(SoundEvents.ENTITY_WARDEN_NEARBY_CLOSEST), + ENTITY_WARDEN_ROAR(SoundEvents.ENTITY_WARDEN_ROAR), + ENTITY_WARDEN_SNIFF(SoundEvents.ENTITY_WARDEN_SNIFF), + ENTITY_WARDEN_SONIC_BOOM(SoundEvents.ENTITY_WARDEN_SONIC_BOOM), + ENTITY_WARDEN_SONIC_CHARGE(SoundEvents.ENTITY_WARDEN_SONIC_CHARGE), + ENTITY_WARDEN_STEP(SoundEvents.ENTITY_WARDEN_STEP), + ENTITY_WARDEN_TENDRIL_CLICKS(SoundEvents.ENTITY_WARDEN_TENDRIL_CLICKS), BLOCK_WATER_AMBIENT(SoundEvents.BLOCK_WATER_AMBIENT), WEATHER_RAIN(SoundEvents.WEATHER_RAIN), WEATHER_RAIN_ABOVE(SoundEvents.WEATHER_RAIN_ABOVE),