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First I would like to say that the work done on this framework is wonderful, documentation is done well and I want to thank everyone involved so far on getting it where it is.
Next, I have a question regarding how to remove already registered commands. Looking through the existing documentation and code, I'm not seeing a way to remove previously registered commands outside of using the bulk edit command endpoint to overwrite all commands.
For example, I create a command using the framework, run the bot which registers that command without issue. If I make an adjustment to that command, rename it, or remove it, in discord it still shows up as previously registered.
I'm currently registering commands using the framework.register_guild_commands method. Is there a similar framework.remove_guild_commands method that I'm not finding, or does this functionality exist?
If it doesn't exist already, I will move forward with using the bulk update method specified at the end of the README.
Thank you in advance.
The text was updated successfully, but these errors were encountered:
First I would like to say that the work done on this framework is wonderful, documentation is done well and I want to thank everyone involved so far on getting it where it is.
Next, I have a question regarding how to remove already registered commands. Looking through the existing documentation and code, I'm not seeing a way to remove previously registered commands outside of using the bulk edit command endpoint to overwrite all commands.
For example, I create a command using the framework, run the bot which registers that command without issue. If I make an adjustment to that command, rename it, or remove it, in discord it still shows up as previously registered.
I'm currently registering commands using the
framework.register_guild_commands
method. Is there a similarframework.remove_guild_commands
method that I'm not finding, or does this functionality exist?If it doesn't exist already, I will move forward with using the bulk update method specified at the end of the README.
Thank you in advance.
The text was updated successfully, but these errors were encountered: