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I call me_play and bgm_play in order. It is expected to play the ME first, and then play the BGM when the ME stops.
It works in RPG Maker XP. But in mkxp, sometimes BGM will briefly play and then stop in less than one second.
I call
me_play
andbgm_play
in order. It is expected to play the ME first, and then play the BGM when the ME stops.It works in RPG Maker XP. But in
mkxp
, sometimes BGM will briefly play and then stop in less than one second.I guess it is because ME is checked for every 10ms. In between every checks, BGM may play.
mkxp/src/audio.cpp
Line 235 in ae59fcd
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