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The engine should keep running if sound card not present or sound system couldn't initialize, maybe with a warning that there will be no sound or something (see my pull request).
To reproduce:
start mkxp on a system with no sound card or with a poorly configured sound configuration
Expected behavior:
game runs with no sound (possibly with an alert about sound configuration)
Current behavior:
the engine aborts execution before starting the game with the error message "Error opening OpenAL device"
Thanks :-)
The text was updated successfully, but these errors were encountered:
The engine should keep running if sound card not present or sound system couldn't initialize, maybe with a warning that there will be no sound or something (see my pull request).
To reproduce:
Expected behavior:
Current behavior:
Thanks :-)
The text was updated successfully, but these errors were encountered: