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It seems there are still some points that get created without SetZ being called, or without having the Z value copied from the original point.
So, some points end up with the default Z value, which wasn't the case with Clipper1Lib.
That's the case for instance when intersecting two polygons, or when using RectClip(). I assume there are more location where Z is not copied/interpolated.
I haven't been able to identify all locations in the code where such Z definition is missing. Any help would be appreciated ;)
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Hi,
It seems there are still some points that get created without SetZ being called, or without having the Z value copied from the original point.
So, some points end up with the default Z value, which wasn't the case with Clipper1Lib.
That's the case for instance when intersecting two polygons, or when using RectClip(). I assume there are more location where Z is not copied/interpolated.
I haven't been able to identify all locations in the code where such Z definition is missing. Any help would be appreciated ;)
Thanks a lot !
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