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README.md

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GameName

Restore

dotnet restore Platforms/DesktopGL
dotnet restore Platforms/WindowsDX

Run

dotnet run --project Platforms/DesktopGL
dotnet run --project Platforms/WindowsDX

MonoGame Content Pipeline Editor

To run the MonoGame content pipeline editor, you can use the following command:

dotnet mgcb-editor Content/Content.mgcb

Debug

In vscode, you can debug by pressing F5.

Publish

dotnet publish Platforms/DesktopGL -c Release -r win-x64 --output artifacts/windows
dotnet publish Platforms/DesktopGL -c Release -r osx-x64 --output artifacts/osx
dotnet publish Platforms/DesktopGL -c Release -r linux-x64 --output artifacts/linux
dotnet publish Platforms/WindowsDX -c Release -r win-x64 --output artifacts/windowsdx