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It would be nice to have a built-in way to support combos.
For example press A then B to trigger an action. Perhaps with a timeout option before it's too late to press B.
Ideally, the combo would happen behind the scene and the API could look like this:
varA=newKeyboardCondition(Keys.A);varB=newKeyboardCondition(Keys.B);varcombo=newComboCondition(A,B);combo.Timeout(100);if(combo.Triggered()){// Do action.}
The text was updated successfully, but these errors were encountered:
It would be nice to have a built-in way to support combos.
For example press
A
thenB
to trigger an action. Perhaps with a timeout option before it's too late to pressB
.Ideally, the combo would happen behind the scene and the API could look like this:
The text was updated successfully, but these errors were encountered: