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A suggestion was to show the settings, but to state that they are only available in-game
The text was updated successfully, but these errors were encountered:
Since Fluent settings can be initialized at any time, MCM won't be able to show them
Sorry, something went wrong.
I've added code that can show them, but due to the fact that users will be confused by missing settings, it might be good to delay the feature
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A suggestion was to show the settings, but to state that they are only available in-game
The text was updated successfully, but these errors were encountered: