-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathblackjack.js
88 lines (65 loc) · 1.76 KB
/
blackjack.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
//Create an object for player data
let player = {
name : "Shima",
chips : 146,
}
let cards = []
let sum = 0
let hasBlackJack = false
let isAlive = false
let message = ""
let messageEl = document.getElementById("message-el")
let sumEl = document.getElementById("sum-el")
let cardsEl = document.getElementById("cards-el")
let playerEl = document.getElementById("player-el")
let chipEl = document.getElementById("chip-el")
playerEl.textContent = player.name + ": $" + player.chips
//Allowing the code to generate random numbers
function getRandomCard(){
let randomNumber = Math.floor(Math.random() * 13 ) + 1
if(randomNumber === 1 )
return 11
else if (randomNumber > 10 )
return 10
else
return randomNumber
}
function startGame(){
isAlive = true
let firstCard = getRandomCard()
let secondCard = getRandomCard()
cards = [firstCard, secondCard]
sum = firstCard + secondCard
console.log(firstCard, secondCard)
renderGame()
}
function renderGame(){
cardsEl.textContent = "Cards: "
console.log(cards)
for(let i = 0; i < cards.length ; i++){
cardsEl.textContent +=(cards[i]) + " "
}
sumEl.textContent = "Sum: " + sum
if ( sum < 21 ){
message = "Do you want to draw a new card?"
}
else if(sum === 21){
message = "You've got BlackJack"
hasBlackJack = true
}
else{
message = "You've lost"
isAlive = false
}
messageEl.textContent = message
}
function newCard(){
console.log("Drawing a new card from the deck")
if(isAlive === true && hasBlackJack === false){
let card = getRandomCard()
sum+=card
cards.push(card)
console.log(cards)
renderGame()
}
}