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When using Oculus 1.8 with Distant Horizons (any version) on Apple Silicon the game always crashes when resizing the window.
Screenshots
No response
Relevant log output
[09:54:41] [Render thread/WARN] [ModernFix/]: Total time to load game and open world was 75.797325 seconds
[09:55:12] [DH-World Gen Thread[0]/INFO] [DistantHorizons-DhLitWorldGenRegion/]: WorldGen requiring minecraft:structure_references outside expected range detected. Force passing EMPTY chunk and seeing if it works.
[09:55:13] [Render thread/WARN] [ne.ir.ir.gl.sh.ProgramCreator/]: Program link log for colorSpaceFragment: WARNING: Could not find vertex shader attribute 'at_tangent' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'mc_midTexCoord' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'UV0' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'iris_Entity' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'at_midBlock' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'mc_Entity' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'Position' to match BindAttributeLocation request.
WARNING: Output of vertex shader 'uv' not read by fragment shader
Process crashed with exitcode 6.
Minecraft Version
Minecraft 1.20.1
Oculus Version
oculus-mc1.20.1-1.8.0.jar
Rubidium / Embeddium Version
embeddium-0.3.31+mc1.20.1.jar
Operating System
macOS Sequoia
What is your GPU?
Apple M4 Max
Java Version
Java 21
Additional context
This crash only happens when Oculus is used together with Distant Horizons. If I temporarily disable DH rendering in the menu I can resize without crash.
The text was updated successfully, but these errors were encountered:
What happened?
When using Oculus 1.8 with Distant Horizons (any version) on Apple Silicon the game always crashes when resizing the window.
Screenshots
No response
Relevant log output
Minecraft Version
Minecraft 1.20.1
Oculus Version
oculus-mc1.20.1-1.8.0.jar
Rubidium / Embeddium Version
embeddium-0.3.31+mc1.20.1.jar
Operating System
macOS Sequoia
What is your GPU?
Apple M4 Max
Java Version
Java 21
Additional context
This crash only happens when Oculus is used together with Distant Horizons. If I temporarily disable DH rendering in the menu I can resize without crash.
The text was updated successfully, but these errors were encountered: