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In ShieldChargeMgr.cs there's a variable called SideDownInterval that affects the speed in ticks in which a fallen shield face will recover itself. It would be a useful stat to change for servers imo
The text was updated successfully, but these errors were encountered:
In ShieldChargeMgr.cs there's a variable called SideDownInterval that affects the speed in ticks in which a fallen shield face will recover itself. It would be a useful stat to change for servers imo
The text was updated successfully, but these errors were encountered: