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Release 1.0.1

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@stefanhessel stefanhessel released this 05 Mar 12:58
· 125 commits to master since this release

Important Service Updates

  • SDK updated to version 1.0.1.

Bug Fixes

  • Fixed an internal error which could cause conversion to fail. It occurred when the number of normals in a mesh didn't match the number of vertices.
  • Fixed issue #23: Clipping Fade Colour and Length reset after toggling clip enabled state of a Clip Plane.
  • C++ and C# API calls to start/stop a session and start a conversion now have a built-in retry mechanism (e.g. to compensate for network timeouts).