forked from BSData/warhammer-age-of-sigmar
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Order - Ironweld Arsenal.cat
1444 lines (1444 loc) · 107 KB
/
Order - Ironweld Arsenal.cat
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="7e5a-f2b2-2dfb-00f3" name="Order - Ironweld Arsenal" revision="14" battleScribeVersion="2.03" authorName="https://gitter.im/BSData/warhammer-age-of-sigmar" authorContact="@BSData" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="false" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="25" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<publications>
<publication id="7e5a-f2b2-pubN65537" name="Grand Alliance: Order"/>
</publications>
<profileTypes>
<profileType id="0ef1-501e-70bd-b91e" name="Crew Table">
<characteristicTypes>
<characteristicType id="9f89-05b0-fc19-cd77" name="Variable1"/>
<characteristicType id="eea3-778f-7278-aed6" name="Variable2"/>
<characteristicType id="0491-444f-6247-5164" name="Variable3"/>
</characteristicTypes>
</profileType>
</profileTypes>
<categoryEntries>
<categoryEntry id="55c7-9a88-fb09-583e" name="CANNON" hidden="false"/>
<categoryEntry id="920f-7600-9c65-a179" name="COGSMITH" hidden="false"/>
<categoryEntry id="eb9d-026c-8282-15ef" name="GUNMASTER" hidden="false"/>
<categoryEntry id="c0c3-8fb0-b48a-596f" name="GYROBOMBERS" hidden="false"/>
<categoryEntry id="75be-5b58-c14b-0395" name="GYROCOPTERS" hidden="false"/>
<categoryEntry id="fb7a-5518-128d-c331" name="HELBLASTER VOLLEY GUN" hidden="false"/>
<categoryEntry id="3dfb-ff02-f0e1-6cb1" name="HELSTORM ROCKET BATTERY" hidden="false"/>
<categoryEntry id="db6e-b4df-35e6-1658" name="ORGAN GUN" hidden="false"/>
<categoryEntry id="3805-83b3-bdf5-6342" name="STEAM TANK" hidden="false"/>
<categoryEntry id="945b-2f5e-58f0-75e2" name="DUARDIN" hidden="false"/>
<categoryEntry id="b825-7b2f-9a1e-7c32" name="ENGINEER" hidden="false"/>
<categoryEntry id="4807-239b-4c1d-3211" name="IRONWELD ARSENAL" hidden="false"/>
<categoryEntry id="2308-7db2-829e-94b3" name="HUMAN" hidden="false"/>
</categoryEntries>
<entryLinks>
<entryLink id="c84a-e436-be0f-4adc" name="Allegiance" hidden="false" collective="false" import="true" targetId="42ff-7909-64d2-1868" type="selectionEntry">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditions>
<condition field="selections" scope="ancestor" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="78f3-8a59-699a-61e8" type="instanceOf"/>
</conditions>
</modifier>
</modifiers>
<categoryLinks>
<categoryLink id="d51a-d370-fa67-26cc" name="New CategoryLink" hidden="false" targetId="87e8-c095-f059-5f7b" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="836c-a04a-7608-5164" name="Cannon" hidden="false" collective="false" import="true" targetId="fa71-607c-5cd6-3075" type="selectionEntry">
<categoryLinks>
<categoryLink id="bdae-6a97-4c90-82d9" name="New CategoryLink" hidden="false" targetId="1d26-07fc-6a66-d73e" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="d64a-a27f-3b65-2965" name="Cogsmith" hidden="false" collective="false" import="true" targetId="d3de-79cc-8b26-6b05" type="selectionEntry">
<categoryLinks>
<categoryLink id="8550-a10a-49f4-6489" name="New CategoryLink" hidden="false" targetId="6c6b-e787-f9b8-a510" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="6be1-feb6-dc44-b6dd" name="Gunmaster" hidden="false" collective="false" import="true" targetId="230d-997c-b9e9-bb51" type="selectionEntry">
<categoryLinks>
<categoryLink id="157f-834b-4112-5c50" name="New CategoryLink" hidden="false" targetId="6c6b-e787-f9b8-a510" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="0c26-ee60-b8dc-1153" name="Gyrobombers" hidden="false" collective="false" import="true" targetId="8f0e-425f-9fe0-2ca5" type="selectionEntry">
<categoryLinks>
<categoryLink id="4ce1-1a2a-3aaf-b5a4" name="New CategoryLink" hidden="false" targetId="065e-fda7-fd27-1f40" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="ca8b-41a3-ae85-838a" name="Gyrocopters" hidden="false" collective="false" import="true" targetId="42ff-8440-b970-a955" type="selectionEntry">
<categoryLinks>
<categoryLink id="e3c9-a775-b615-19a1" name="New CategoryLink" hidden="false" targetId="065e-fda7-fd27-1f40" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="616d-bab0-4863-9813" name="Helblaster Volly Gun" hidden="false" collective="false" import="true" targetId="4fca-ba5d-d64c-a20e" type="selectionEntry">
<categoryLinks>
<categoryLink id="efe1-844e-3324-495d" name="New CategoryLink" hidden="false" targetId="1d26-07fc-6a66-d73e" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="0124-4dad-7449-07a4" name="Helstorm Rocket Battery" hidden="false" collective="false" import="true" targetId="235c-8039-3c97-3403" type="selectionEntry">
<categoryLinks>
<categoryLink id="2a60-0b08-6e08-9a08" name="New CategoryLink" hidden="false" targetId="1d26-07fc-6a66-d73e" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="6b88-d6b8-2157-b0df" name="Organ Gun" hidden="false" collective="false" import="true" targetId="78de-b8b6-1fb0-daf7" type="selectionEntry">
<categoryLinks>
<categoryLink id="b2de-32dc-34f9-0150" name="New CategoryLink" hidden="false" targetId="1d26-07fc-6a66-d73e" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="57e4-2b83-dea1-5744" name="Steam Tank" hidden="false" collective="false" import="true" targetId="7857-7548-e623-8fa1" type="selectionEntry">
<categoryLinks>
<categoryLink id="90a3-3cff-73f9-f407" name="New CategoryLink" hidden="false" targetId="fa0c-9044-2568-fa02" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="7e96-3701-451d-fcd7" name="Artillery Detachment" hidden="false" collective="false" import="true" targetId="0d18-3b48-d14a-0b7a" type="selectionEntry">
<categoryLinks>
<categoryLink id="8f50-e6cf-8acc-ad38" name="New CategoryLink" hidden="false" targetId="be17-6bbd-b857-3f43" primary="true"/>
</categoryLinks>
</entryLink>
</entryLinks>
<sharedSelectionEntries>
<selectionEntry id="42ff-7909-64d2-1868" name="Allegiance" hidden="false" collective="false" import="true" type="unit">
<constraints>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="0eaf-52fd-9d23-122e" type="min"/>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="62ee-9c51-a1ef-9ca5" type="max"/>
</constraints>
<selectionEntryGroups>
<selectionEntryGroup id="5a85-5973-ce06-8949" name="Allegiance" hidden="false" collective="false" import="true" defaultSelectionEntryId="00b6-f9a7-44fe-1b17">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="f275-a9cb-24ac-07d0" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="b172-59ef-67e4-e184" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="00b6-f9a7-44fe-1b17" name="Allegiance: Order" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="5517-e125-4166-5ba3" name="Defiant Avengers" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">You can re-roll battleshock tests for friendly ORDER units in the battleshock phase.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="fa71-607c-5cd6-3075" name="Cannon" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="d9e0-8d30-87f9-e796" name="Cannon" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">*</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">4</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">-</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
</characteristics>
</profile>
<profile id="2646-118c-eff6-94ba" name="Crew0" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">Crew within 1"</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">Move</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">Cannon Shell</characteristic>
</characteristics>
</profile>
<profile id="a266-2ba3-0de8-66cc" name="Crew1" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">3 models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">4"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">2</characteristic>
</characteristics>
</profile>
<profile id="0898-943f-6e73-1ad5" name="Crew2" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">2 models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">3"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">2</characteristic>
</characteristics>
</profile>
<profile id="a6db-efe5-a4ae-0d48" name="Crew3" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">1 model</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">2"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">1</characteristic>
</characteristics>
</profile>
<profile id="3984-aaa7-fb22-6b54" name="Crew4" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">No models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">0"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">0"</characteristic>
</characteristics>
</profile>
<profile id="b3bf-1c0d-11c5-d58c" name="Duardin Artillery" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">A Cannon can only move if its Crew are within 1" at the start of the movement phase. If its Crew are within 1" of the Cannon in the shooting phase, they can fire the war machine. The war machine cannot make charge moves, does not need to take battleshock tests and is unaffected by any attack or ability the uses Bravery. The Crew are in cover while they are within 1" of their war machine.</characteristic>
</characteristics>
</profile>
<profile id="f56b-adb4-9122-3d63" name="Crew" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">4</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">6</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">5+</characteristic>
</characteristics>
</profile>
<profile id="6865-f5a1-ad3e-8e63" name="Explosive Shells" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can re-roll the damage inflicted by a Cannon Shell if the target unit has 10 or more models.</characteristic>
</characteristics>
</profile>
<profile id="8e66-cab7-7890-b1b3" name="Rune of Accuracy" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can re-roll failed hit rolls when firing a Cannon Shell if there is an ENGINEER from your army within 1" of the war machine.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="de8b-6a04-ac16-8d18" name="New CategoryLink" hidden="false" targetId="55c7-9a88-fb09-583e" primary="false"/>
<categoryLink id="afb1-0165-e9d4-ddcc" name="New CategoryLink" hidden="false" targetId="880e-1e33-b965-71ec" primary="false"/>
<categoryLink id="3cfd-b7fa-f3b5-a2d0" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="1bbf-e7f9-45f7-1c1a" name="Cannon Shell" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="434b-5acc-c41f-c18c" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="1cd9-2572-83cc-eaf9" type="max"/>
</constraints>
<profiles>
<profile id="9a3c-a2da-1cd2-31c3" name="Cannon Shell" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">32"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">*</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">2+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-2</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">D6</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="3dae-26c4-f38f-a81f" name="Crew's Tools" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="3cdf-1293-3955-babe" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="9915-7826-ea2c-77cc" type="min"/>
</constraints>
<profiles>
<profile id="e487-d72d-3101-a7a9" name="Crew's Tools" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">5+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="140.0"/>
</costs>
</selectionEntry>
<selectionEntry id="4fca-ba5d-d64c-a20e" name="Helblaster Volly Gun" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="eb7b-4d27-44cc-a8d6" name="Helblaster Volly Gun" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">*</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">4</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">-</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
</characteristics>
</profile>
<profile id="cd1d-e53d-5027-a809" name="Crew0" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">Crew within 1"</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">Move</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">Volley of Shots</characteristic>
</characteristics>
</profile>
<profile id="15cd-b1bc-bf70-7be1" name="Crew1" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">3 models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">4"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">3+</characteristic>
</characteristics>
</profile>
<profile id="35d5-3005-2d51-6a8b" name="Crew2" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">2 models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">3"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">4+</characteristic>
</characteristics>
</profile>
<profile id="6fd0-1bc4-6159-b89b" name="Crew3" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">1 model</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">2"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">5+</characteristic>
</characteristics>
</profile>
<profile id="13c0-ff2c-3a2c-ab10" name="Crew4" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">No models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">0"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">-</characteristic>
</characteristics>
</profile>
<profile id="25a3-8c5d-8ea6-89c4" name="Point Blank" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can add 1 to hit rolls for this model's Volley of Shots if the target unit is within 13".</characteristic>
</characteristics>
</profile>
<profile id="341d-446c-abf2-c847" name="Crewed Artillery" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">A Helblaster Volley Gun can only move if its Crew are within 1" at the start of the movement phase. If its Crew are within 1" of the Volley Gun in the shooting phase, they can fire the war machine. The war machine cannot make charge moves, does not need to take battleshock tests and is unaffected by any attack or ability the uses Bravery. The Crew are in cover while they are within 1" of their war machine.</characteristic>
</characteristics>
</profile>
<profile id="c0c7-63d6-78a1-30c1" name="Helblaster Volley" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the shooting phase the Helblaster Volley Gun's Crew can attempt to load and fire 1, 2 or 3 gun decks. If they load 2 gun decks, the war machine makes 2D6 attacks when it fires its Volley of Shots instead of D6, and if they loaded 3 gun decks, it will make 3D6 attacks. However, if any doubles are rolled when determining how many attacks are made when firing a Volley of Shot, the Helblaster Volley Gun jams and no shots are fired this phase.</characteristic>
</characteristics>
</profile>
<profile id="abf6-f523-5912-35dc" name="Working Like Clockwork" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can re-roll all the dice when determing how many attacks are made with a Volley of Shots if there is an ENGINEER from your army within 1" of this war machine.</characteristic>
</characteristics>
</profile>
<profile id="4b99-c552-b8dd-045b" name="Crew" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">5"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">5</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">6+</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="3cce-e389-bc1d-4636" name="New CategoryLink" hidden="false" targetId="fb7a-5518-128d-c331" primary="false"/>
<categoryLink id="38cd-e4e2-a14c-4c7b" name="New CategoryLink" hidden="false" targetId="880e-1e33-b965-71ec" primary="false"/>
<categoryLink id="61df-fa82-da06-a778" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="9320-83f3-0bcb-a1f0" name="Volley of Shots" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="fad3-3ee5-e304-0bda" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="4a75-17d8-ad22-6a9c" type="max"/>
</constraints>
<profiles>
<profile id="6048-a3c5-7c14-f9f2" name="Volley of Shots" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">26"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">D6</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">*</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="c292-bc21-16f8-405c" name="Crew's Tools" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="0473-31e4-2422-fd47" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="f286-0cf9-d76b-bd4b" type="min"/>
</constraints>
<profiles>
<profile id="70b7-f13a-5dce-bfa4" name="Crew's Tools" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">5+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">5+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="160.0"/>
</costs>
</selectionEntry>
<selectionEntry id="235c-8039-3c97-3403" name="Helstorm Rocket Battery" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="ef60-cb78-1a63-9754" name="Helstorm Rocket Battery" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">*</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">4</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">-</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
</characteristics>
</profile>
<profile id="b7a5-ecac-7ff4-86a1" name="Crew0" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">Crew within 1"</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">Move</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">Helstorm Rocket Salvo</characteristic>
</characteristics>
</profile>
<profile id="de71-9450-27c7-dcfd" name="Crew1" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">3 models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">4"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">D6</characteristic>
</characteristics>
</profile>
<profile id="9948-8ece-0bdd-9450" name="Crew2" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">2 models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">3"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">D3</characteristic>
</characteristics>
</profile>
<profile id="6fd4-cda9-af50-edbc" name="Crew3" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">1 model</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">2"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">1</characteristic>
</characteristics>
</profile>
<profile id="8870-26a7-fdb7-c92a" name="Crew4" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">No models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">0"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">0</characteristic>
</characteristics>
</profile>
<profile id="65df-d115-592e-a47a" name="Crew" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">5"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">5</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">6+</characteristic>
</characteristics>
</profile>
<profile id="0fe9-e8b7-e8f1-74db" name="Crewed Artillery" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">A Helstorm Rocket Battery can only move if its Crew are within 1" at the start of the movement phase. If its Crew are within 1" of the Rocket Battery in the shooting phase, they can fire the war machine. The war machine cannot make charge moves, does not need to take battleshock tests and is unaffected by any attack or ability the uses Bravery. The Crew are in cover while they are within 1" of their war machine.</characteristic>
</characteristics>
</profile>
<profile id="af02-5be3-591f-f6be" name="Arcing Ordinance" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">A Helstorm Rocket Battery can fire Helstorm Rocket Salvoes at units that are not visible to it.</characteristic>
</characteristics>
</profile>
<profile id="ea2f-50cb-d156-2565" name="Rocket Salvo" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Before firing their war machine, a Helstorm Rocket Battery crew can choose to fire all their Rocket Salvoes at the same target. If they do, you can add 1 to the hit rolls for the shots.</characteristic>
</characteristics>
</profile>
<profile id="79bc-c358-af2b-5ceb" name="I Meant to Hit That One, Honest" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If there is an ENGINEER from you army within 1" of this war machine and you fail to hit with a Helstorm Rocket Salvo, you may pick a different unit within 10" of the original target and roll a dice; on a 6 that shot hits that unit instead.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="58c0-28d7-1d0c-389d" name="New CategoryLink" hidden="false" targetId="3dfb-ff02-f0e1-6cb1" primary="false"/>
<categoryLink id="baa1-e2a5-83ab-c553" name="New CategoryLink" hidden="false" targetId="880e-1e33-b965-71ec" primary="false"/>
<categoryLink id="05ce-f4bb-2ebb-de6c" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="2d60-fe13-02e2-ce58" name="Helstorm Rocket Salvo" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="3e24-22d8-74e0-19fd" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="6c0b-54a1-85c9-b36d" type="max"/>
</constraints>
<profiles>
<profile id="d696-638f-6fe3-4dd3" name="Helstorm Rocket Salvo" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">10-36"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">3</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">5+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-2</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">*</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="5211-fe21-c3c4-1d94" name="Crew's Tools" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="42fd-8b8d-25e1-2e75" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c6c0-24c6-77bc-ef3b" type="min"/>
</constraints>
<profiles>
<profile id="f7ae-0bc1-efbc-d7e5" name="Crew's Tools" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">5+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">5+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="180.0"/>
</costs>
</selectionEntry>
<selectionEntry id="78de-b8b6-1fb0-daf7" name="Organ Gun" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="3586-4f6d-88bb-ac60" name="Organ Gun" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">*</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">4</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">-</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
</characteristics>
</profile>
<profile id="e6f4-ded6-f4bf-ee11" name="Crew0" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">Crew within 1"</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">Move</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">Barrage of Shots</characteristic>
</characteristics>
</profile>
<profile id="a940-f602-9db9-d57e" name="Crew1" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">3 models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">4"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">3+</characteristic>
</characteristics>
</profile>
<profile id="4bba-085e-fbdd-dbd9" name="Crew2" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">2 models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">3"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">4+</characteristic>
</characteristics>
</profile>
<profile id="965b-af67-c18a-45b5" name="Crew3" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">1 model</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">2"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">5+</characteristic>
</characteristics>
</profile>
<profile id="c94b-8e6a-9beb-3268" name="Crew4" hidden="false" typeId="0ef1-501e-70bd-b91e" typeName="Crew Table">
<characteristics>
<characteristic name="Variable1" typeId="9f89-05b0-fc19-cd77">No models</characteristic>
<characteristic name="Variable2" typeId="eea3-778f-7278-aed6">0"</characteristic>
<characteristic name="Variable3" typeId="0491-444f-6247-5164">-</characteristic>
</characteristics>
</profile>
<profile id="4aca-f51a-f33b-2d23" name="Duardin Artillery" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">An Organ Gun can only move if its Crew are within 1" at the start of the movement phase. If its Crew are within 1" of the Organ Gun in the shooting phase, they can fire the war machine. The war machine cannot make charge moves, does not need to take battleshock tests and is unaffected by any attack or ability the uses Bravery. The Crew are in cover while they are within 1" of their war machine.</characteristic>
</characteristics>
</profile>
<profile id="1954-c9c1-1683-81b0" name="Organ Fire" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the shooting phase the Organ Gun's Crew can load 1, 2, 3 or 4 barrels. If they 2 or more barrels, roll a dice; if the result is equal to or greater than the number of loaded barrels, make one Barrage of Shots attack for each loaded barrel (roll separately to determine the number of Barrage of Shots attacks made for each barrel being fired). However, if the result is less than the number of loaded barrels, the Organ Gun jams and no shots are fired this phase.</characteristic>
</characteristics>
</profile>
<profile id="7a79-231b-2dc6-f061" name="Rune of Forging" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can re-roll the dice rolled to see if an Organ Gun jams if there is an Engineer from your army within 1" of the war machine.</characteristic>
</characteristics>
</profile>
<profile id="f5a8-df22-cd01-386c" name="Crew" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">4</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">6</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">5+</characteristic>
</characteristics>
</profile>
<profile id="2ffe-4cd5-5ab8-ff81" name="Organ Fire" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the shooting phase the Organ Gun's Crew can load 1, 2, 3 or 4 barrels. If they load 2 or more barrels, roll a dice; if the result is equal to or greater than the number of loaded barrels, make one Barrage of Shots attack for each loaded barrel (roll seperately to determine the number of Barrage of Shots attacks made for each barrel being fired). However, if the result is less than the number of loaded barrels, the Organ Gun jams and no shots are fired in this phase.</characteristic>
</characteristics>
</profile>
<profile id="a7b8-b79b-a95a-114e" name="Rune of Forging" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can re-roll the dice rolled to see if an Organ Gun jams if there is an ENGINEER from your army within 1" of the war machine.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="e56b-ac19-9e0f-aa84" name="New CategoryLink" hidden="false" targetId="db6e-b4df-35e6-1658" primary="false"/>
<categoryLink id="147c-6ee8-a6a6-a420" name="New CategoryLink" hidden="false" targetId="880e-1e33-b965-71ec" primary="false"/>
<categoryLink id="ce92-5855-f3c4-d37a" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="03d5-b56e-468b-5908" name="Barrage of Shots" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d481-34af-6413-0d04" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="ba91-bfd2-aabf-2ab8" type="max"/>
</constraints>
<profiles>
<profile id="edf7-1972-15bc-e45c" name="Barrage of Shots" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">28"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">D6</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">*</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="720b-bd6d-9f19-f32a" name="Crew's Tools" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="9b43-dc52-e37b-6d9a" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="b150-c3a4-d741-c8b4" type="min"/>
</constraints>
<profiles>
<profile id="babd-556c-dee2-2d18" name="Crew's Tools" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">5+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="120.0"/>
</costs>
</selectionEntry>
<selectionEntry id="7857-7548-e623-8fa1" name="Steam Tank" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="ee63-bed4-fc04-06db" name="Steam Tank" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">*</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">12</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">8</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">3+</characteristic>
</characteristics>
</profile>
<profile id="4e71-9300-fbc1-5425" name="More Pressure!" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In your hero phase, the Steam Tank Commander can attempt to overpressure the Steam Tank's Boiler. If he does, roll two dice. If the total is less than the number of wounds the Steam Tank has suffered, valves start to crack and mechanisms break - the Steam Tank immediately suffers D3 mortal wounds. Otherwise, the overpressure of the steam means that until your next here phase you can re-roll any random values for this model (with the exception of the Commander's Repeater Handgun, which isn't connected to the Steam Tank's boiler!).</characteristic>
</characteristics>
</profile>
<profile id="494c-82fa-13ae-b72b" name="Steel Behemoth" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">After a Steam Tanks completes a charge move, you may select an enemy unit within 1"; that unit suffers D3 mortal wounds.</characteristic>
</characteristics>
</profile>
<profile id="b98e-82d8-3c42-f185" name="Bouncing Cannon Balls" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can add 1 to hit rolls for a Steam Cannon if the target unit has 10 or more models.</characteristic>
</characteristics>
</profile>
<profile id="7b93-cd0f-1e5c-ec11" name="I'll Fix It" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Instead of using the More Pressure! ability, the Steam Tank Commander can attempt to make repairs to the Steam Tank in your hero phase. If he does, roll a dice; on a 4 or more he repairs one wound.</characteristic>
</characteristics>
</profile>
<profile id="e43c-1db2-a5d2-1cdb" name="Wound0" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">Wounds Suffered</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">Move</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">Steam Cannon</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">Steam Gun</characteristic>
</characteristics>
</profile>
<profile id="c03b-13a9-36b1-2b6c" name="Wound1" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">0-2</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">2D6"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">30"</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">2+</characteristic>
</characteristics>
</profile>
<profile id="4246-280c-94d2-97e4" name="Wound2" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">3-4</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">2D6"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">24"</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">3+</characteristic>
</characteristics>
</profile>
<profile id="3914-c094-d08f-1e11" name="Wound3" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">5-7</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">D6"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">18"</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">4+</characteristic>
</characteristics>
</profile>
<profile id="ef45-2525-32a7-7df7" name="Wound4" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">8-9</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">D6"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">12"</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">5+</characteristic>
</characteristics>
</profile>
<profile id="9b4b-c0f9-cb24-1fb2" name="Wound5" hidden="false" typeId="90d1-a434-348d-a861" typeName="Damage Table">
<characteristics>
<characteristic name="Variable 1" typeId="420a-645a-ab28-93a0">10+</characteristic>
<characteristic name="Variable 2" typeId="4cdd-1e03-530f-0ff7">D3"</characteristic>
<characteristic name="Variable 3" typeId="b1ea-56be-ba52-16e9">6"</characteristic>
<characteristic name="Variable 4" typeId="ad26-bf56-95c4-80f1">6+</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="ceb4-f679-3a83-5b79" name="New CategoryLink" hidden="false" targetId="2308-7db2-829e-94b3" primary="false"/>
<categoryLink id="127c-0577-d10e-cd07" name="New CategoryLink" hidden="false" targetId="4807-239b-4c1d-3211" primary="false"/>
<categoryLink id="7731-1444-9895-9502" name="New CategoryLink" hidden="false" targetId="3805-83b3-bdf5-6342" primary="false"/>
<categoryLink id="271e-fa13-2161-6e95" name="New CategoryLink" hidden="false" targetId="880e-1e33-b965-71ec" primary="false"/>
<categoryLink id="9282-799c-062f-0f19" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="a79b-8bd2-b873-c2de" name="Steam Gun" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="515f-9ebe-8cef-4dc8" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="190c-2527-1d71-78bb" type="max"/>
</constraints>
<profiles>
<profile id="0dac-1e45-35d1-1dea" name="Steam Gun" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">8"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2D6</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">*</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="697c-1588-ef8c-0206" name="Steam Cannon" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="9048-d26e-eb28-63db" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="a930-d6ac-bb82-0333" type="max"/>
</constraints>
<profiles>
<profile id="4598-c354-07e6-def2" name="Steam Cannon" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">*</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">2+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-2</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">D6</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="6333-2245-c09c-1d91" name="Commander's Sword or Rod" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="a87e-94ea-1cc6-e7e0" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="e533-1e8c-7206-ef45" type="max"/>
</constraints>
<profiles>
<profile id="263f-9a9b-0681-3d4a" name="Commander's Sword or Rod" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">5+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="d248-1b72-4628-13c5" name="Crushing Wheels and Ironclad Bulk" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="1105-1bed-1775-d9f9" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="ec5c-74b8-8dae-f791" type="max"/>
</constraints>
<profiles>
<profile id="e8d5-294c-b249-d99c" name="Crushing Wheels and Ironclad Bulk" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">D6</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">2</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="0e06-abfc-6f77-de4c" name="Long Rifle" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="2ec8-3211-03ab-8795" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="970f-eed3-1c8a-1207" type="max"/>
</constraints>
<profiles>
<profile id="dff7-76e3-9855-8fb9" name="Long Rifle" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">30"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">2</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="74c8-627a-8adc-8e1a" name="Repeater Handgun" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="9ac9-55b1-1728-6c0a" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="84ff-8770-d5a5-2343" type="max"/>
</constraints>
<profiles>
<profile id="f9b5-6b26-374b-dfe4" name="Repeater Handgun" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">14"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">D3</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="240.0"/>
</costs>
</selectionEntry>
<selectionEntry id="d3de-79cc-8b26-6b05" name="Cogsmith" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="d465-da22-006d-75d3" name="Cogsmith" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">4"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">5</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">5+</characteristic>
</characteristics>
</profile>
<profile id="23e1-183e-075f-ad1a" name="Engineer" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In your hero phase, a Cogsmith can repair a single WAR MACHINE within 4". That model repairs 1 wound.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="7b58-ab59-1ed2-3986" name="New CategoryLink" hidden="false" targetId="920f-7600-9c65-a179" primary="false"/>
<categoryLink id="ec38-3fb4-bc21-1446" name="New CategoryLink" hidden="false" targetId="945b-2f5e-58f0-75e2" primary="false"/>
<categoryLink id="47a3-3b62-d6f5-652b" name="New CategoryLink" hidden="false" targetId="b825-7b2f-9a1e-7c32" primary="false"/>
<categoryLink id="824d-3ef0-f700-eb36" name="New CategoryLink" hidden="false" targetId="4e0e-664d-51ea-0929" primary="false"/>
<categoryLink id="b727-9409-0452-9eae" name="New CategoryLink" hidden="false" targetId="4807-239b-4c1d-3211" primary="false"/>
<categoryLink id="fb94-0e58-9105-81ce" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="004e-f588-3422-caf4" name="Cog Axe" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c949-fdaa-f0b5-bee4" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d204-a3ad-3492-a091" type="max"/>
</constraints>
<profiles>
<profile id="7f64-273e-c6a4-1cdd" name="Cog Axe" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">4</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="2222-2772-a495-65e0" name="Grudge-Raker" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="09c4-1fa0-9eeb-204d" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="27f3-7a80-42c8-6310" type="max"/>
</constraints>
<profiles>
<profile id="6db3-5113-8df2-dfbc" name="Grudge-Raker" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">16"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">D3</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="0242-179c-fe2e-d871" name="Duardin Pistols" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d866-1b9d-6b0d-e066" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c0c3-b37c-9070-b18e" type="max"/>
</constraints>
<profiles>
<profile id="d0b7-9894-d564-43d6" name="Duardin Pistols" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">8"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<entryLinks>
<entryLink id="09ce-90fb-a77c-8e0f" name="General" hidden="false" collective="false" import="true" targetId="74da-b1ad-ef54-a12d" type="selectionEntry"/>
<entryLink id="c086-4c04-4942-bda2" name="Artefacts" hidden="false" collective="false" import="true" targetId="d63c-900b-7eea-750d" type="selectionEntryGroup"/>
<entryLink id="f54f-ea8c-73ab-bc6c" name="Command Traits" hidden="false" collective="false" import="true" targetId="6ef5-d85c-c089-3f02" type="selectionEntryGroup"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="100.0"/>
</costs>
</selectionEntry>
<selectionEntry id="74da-b1ad-ef54-a12d" name="General" hidden="false" collective="false" import="true" type="upgrade">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditionGroups>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="78f3-8a59-699a-61e8" type="instanceOf"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="0dc7-d2ef-da71-9070" type="max"/>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="fe13-6e0a-6646-8ecc" type="max"/>
</constraints>
<categoryLinks>
<categoryLink id="115b-7cfc-1768-58e8" name="New CategoryLink" hidden="false" targetId="b745-17c4-8fbf-8b04" primary="false"/>
</categoryLinks>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="230d-997c-b9e9-bb51" name="Gunmaster" hidden="false" collective="false" import="true" type="unit">
<profiles>
<profile id="8f49-ec40-a73c-1ed2" name="Gunmaster" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">5"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">5</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">6</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">6+</characteristic>
</characteristics>
</profile>
<profile id="c111-20ce-caf7-a598" name="Range-finding Optics" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">