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Adeptus Mechanicus.cat
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Adeptus Mechanicus.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="ff2c-d2cf-bc85-3c79" name="Adeptus Mechanicus" revision="22" battleScribeVersion="2.03" authorContact="https://discord.gg/UrrPB3T" authorUrl="https://battlescribedata.appspot.com/#/repo/wh40k-killteam" library="false" gameSystemId="a467-5f42-d24c-6e5b" gameSystemRevision="1" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<publications>
<publication id="ff2c-d2cf-pubN65537" name="Kill Team - Core Manual, Kill Team - Commanders"/>
<publication id="ff2c-d2cf-pubN79124" name="Kill Team - Core manual"/>
</publications>
<categoryEntries>
<categoryEntry id="4b87-3b12-d261-3807" name="Skitarii" hidden="false"/>
<categoryEntry id="5c18-9aa6-b638-6e17" name="Skitarii Ranger" hidden="false"/>
<categoryEntry id="fea9-19fc-c84f-f079" name="Skitarii Vanguard" hidden="false"/>
<categoryEntry id="0a79-6f87-9978-a757" name="Sicarian Infiltrator" hidden="false"/>
<categoryEntry id="c946-d2b5-8a95-2f61" name="Sicarian Ruststalker" hidden="false"/>
<categoryEntry id="1955-96ab-adea-3e21" name="Tech-priest" hidden="false"/>
<categoryEntry id="05de-77a8-d7f8-354a" name="Cult Mechanicus" hidden="false"/>
<categoryEntry id="1645-7bd2-c42d-cda6" name="Robotica Imperialis" hidden="false"/>
<categoryEntry id="37f7-62fa-0450-7b55" name="Imperial Robot" hidden="false"/>
<categoryEntry id="56cd-4b33-f0bf-bff9" name="UR-025" hidden="false"/>
<categoryEntry id="0d62-5055-94aa-9df2" name="Electro-priest" hidden="false"/>
<categoryEntry id="ec06-753a-abd7-38a4" name="Corpuscarii" hidden="false"/>
<categoryEntry id="4e06-5dd8-a9ec-34eb" name="Fulgurite" hidden="false"/>
<categoryEntry id="2bdc-872a-a6d0-763b" name="Agripinaa" hidden="false"/>
<categoryEntry id="9564-8417-448a-6a3b" name="Graia" hidden="false"/>
<categoryEntry id="a9a2-26c7-acda-25e3" name="Lucius" hidden="false"/>
<categoryEntry id="4ab2-46e1-6e04-ba29" name="Mars" hidden="false"/>
<categoryEntry id="9e2f-9f27-4293-8bba" name="Metalica" hidden="false"/>
<categoryEntry id="407a-ddf9-b34f-dc4d" name="Ryza" hidden="false"/>
<categoryEntry id="c74a-1f68-016d-8959" name="Stygies VIII" hidden="false"/>
<categoryEntry id="41d3-8424-9c0d-a0b4" name="Servitor" hidden="false"/>
<categoryEntry id="5051-644c-9490-0979" name="X-101" hidden="false"/>
</categoryEntries>
<selectionEntries>
<selectionEntry id="bdd7-ead3-b45c-6db0" name="X-101" hidden="false" collective="false" import="true" type="upgrade">
<modifiers>
<modifier type="set" field="98ed-c5d0-db53-17a3" value="1.0">
<conditions>
<condition field="selections" scope="roster" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c0f7-c442-b695-bf07" type="notEqualTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="force" value="-1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="98ed-c5d0-db53-17a3" type="max"/>
</constraints>
<profiles>
<profile id="da20-7df9-a521-405d" name="X-101" hidden="false" typeId="bb0a-aba1-abd0-beb3" typeName="Model">
<characteristics>
<characteristic name="M" typeId="0a65-6cb0-f00d-e414">5"</characteristic>
<characteristic name="WS" typeId="99d4-2590-8bac-3ad3">5+</characteristic>
<characteristic name="BS" typeId="27ff-d5c5-5422-1614">5+</characteristic>
<characteristic name="S" typeId="d474-89b0-047c-4f3a">4</characteristic>
<characteristic name="T" typeId="803c-5453-20c4-4b94">4</characteristic>
<characteristic name="W" typeId="0c48-aed0-609b-9818">2</characteristic>
<characteristic name="A" typeId="d63d-20cc-db25-5dd5">2</characteristic>
<characteristic name="Ld" typeId="411b-5228-afed-8334">6</characteristic>
<characteristic name="Sv" typeId="c319-1a2d-3648-2294">4+</characteristic>
<characteristic name="Max" typeId="44ec-172b-6381-4908">1</characteristic>
</characteristics>
</profile>
<profile id="0436-4858-ad84-ded6" name="Mindlock" hidden="false" typeId="1015-f0b1-9137-0060" typeName="Ability">
<characteristics>
<characteristic name="Description" typeId="b373-019d-503a-1124">X-101 has a Weapon Skill and Ballistic Skill characteristic of 4+, and a Leadership characteristic of 9, whilst it is within 6" of any TECH-PRIESTS from your kill team.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="2333-d317-789f-9c2c" name="Canticles of the Omnissiah" hidden="false" targetId="da55-b94a-f55a-6538" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="ae7e-3a67-7964-b428" name="New CategoryLink" hidden="false" targetId="79c6-76fc-47ee-c005" primary="true"/>
<categoryLink id="19ba-4bcf-9723-cab6" name="Faction: Adeptus Mechanicus" hidden="false" targetId="5d67-ac66-1e97-ffb3" primary="false"/>
<categoryLink id="38c8-aacd-29aa-87a2" name="Imperium" hidden="false" targetId="8d6d-8c4b-f475-e74a" primary="false"/>
<categoryLink id="65ff-dbd2-da81-8652" name="Infantry" hidden="false" targetId="96c1-32dc-d9dc-4678" primary="false"/>
<categoryLink id="faca-3f89-ce07-4400" name="Servitor" hidden="false" targetId="41d3-8424-9c0d-a0b4" primary="false"/>
<categoryLink id="8987-f353-d165-fb47" name="X-101" hidden="false" targetId="5051-644c-9490-0979" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="0dd1-173f-2d1e-149d" name="Grav-gun" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="359e-4dd5-91cb-8a4f" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="be50-e8c0-cf3b-24af" type="max"/>
</constraints>
<profiles>
<profile id="6a23-9669-64c4-400c" name="Grav-gun" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">18"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Rapid Fire 1</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">5</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-3</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">If the target has a Save characteristic of 3+ or better, this weapon has a Damage characteristic of D3.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="e33d-7333-7872-6b1b" name="Hydraulic claw" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="99c7-e43d-7db8-7370" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="b9bc-ab56-afc2-4f66" type="max"/>
</constraints>
<profiles>
<profile id="bc4f-2714-c1d5-bf68" name="Hydraulic claw" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">Melee</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Melee</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">x2</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-1</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">D3</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">When attacking with this weapon, you must subtract 1 from the hit roll.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="10.0"/>
</costs>
</selectionEntry>
<selectionEntry id="6e18-ecd1-65da-b7d1" name="Daedalosus" hidden="false" collective="false" import="true" type="model">
<modifiers>
<modifier type="set" field="04f7-bae5-fca9-4b30" value="1.0">
<conditionGroups>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="roster" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="7c0b-7da1-facd-d326" type="atLeast"/>
<condition field="selections" scope="roster" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c0f7-c442-b695-bf07" type="atLeast"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
<modifier type="increment" field="5291-dc2c-cfa5-a77f" value="10.0">
<conditions>
<condition field="selections" scope="6e18-ecd1-65da-b7d1" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="32ef-fb0a-d404-f1ea" type="atLeast"/>
</conditions>
</modifier>
<modifier type="increment" field="5291-dc2c-cfa5-a77f" value="10.0">
<conditions>
<condition field="selections" scope="6e18-ecd1-65da-b7d1" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="0a93-6219-2f28-9a37" type="atLeast"/>
</conditions>
</modifier>
<modifier type="increment" field="5291-dc2c-cfa5-a77f" value="15.0">
<conditions>
<condition field="selections" scope="6e18-ecd1-65da-b7d1" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="363a-fe8e-4043-4722" type="atLeast"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="force" value="-1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="04f7-bae5-fca9-4b30" type="max"/>
</constraints>
<profiles>
<profile id="38e4-f006-2daa-0271" name="Daedalosus" hidden="false" typeId="bb0a-aba1-abd0-beb3" typeName="Model">
<characteristics>
<characteristic name="M" typeId="0a65-6cb0-f00d-e414">6"</characteristic>
<characteristic name="WS" typeId="99d4-2590-8bac-3ad3">4+</characteristic>
<characteristic name="BS" typeId="27ff-d5c5-5422-1614">3+</characteristic>
<characteristic name="S" typeId="d474-89b0-047c-4f3a">3</characteristic>
<characteristic name="T" typeId="803c-5453-20c4-4b94">4</characteristic>
<characteristic name="W" typeId="0c48-aed0-609b-9818">5</characteristic>
<characteristic name="A" typeId="d63d-20cc-db25-5dd5">2</characteristic>
<characteristic name="Ld" typeId="411b-5228-afed-8334">8</characteristic>
<characteristic name="Sv" typeId="c319-1a2d-3648-2294">4+</characteristic>
<characteristic name="Max" typeId="44ec-172b-6381-4908">1</characteristic>
</characteristics>
</profile>
<profile id="584a-dfff-d7da-a1f7" name="Ornate Bionics" hidden="false" typeId="1015-f0b1-9137-0060" typeName="Ability">
<characteristics>
<characteristic name="Description" typeId="b373-019d-503a-1124">This model has a 5+ invulnerable save.</characteristic>
</characteristics>
</profile>
<profile id="6fc1-35bf-4210-38b7" name="Omniscanner" hidden="false" typeId="1015-f0b1-9137-0060" typeName="Ability">
<characteristics>
<characteristic name="Description" typeId="b373-019d-503a-1124">At the start of the Shooting phase, you can select one enemy model that is within 24" of and visible to this model. Until the end of the phase, add 1 to hit rolls for attacks made by ADEPTUS MECHANICUS models from your kill team that are within 6" of this model that target the selected enemy model.</characteristic>
</characteristics>
</profile>
<profile id="e223-3b6a-3417-9fe6" name="Archeotech Device" hidden="false" typeId="1015-f0b1-9137-0060" typeName="Ability">
<characteristics>
<characteristic name="Description" typeId="b373-019d-503a-1124">Once per battle, at the end of the Movement phase, this mode can activate an ancient archeotech device. If he does so, select one of the following effects:
- Select one ADEPTUS MECHANICUS model from your kill team that is within 3" of this model. That model regains 1 lost wound.
- Select one enemy model within 3" of this model. That model suffers 1 mortal wound.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="fc22-bd76-3919-3d41" name="Canticles of the Omnissiah" hidden="false" targetId="da55-b94a-f55a-6538" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="affd-50d4-31f7-f827" name="New CategoryLink" hidden="false" targetId="5d67-ac66-1e97-ffb3" primary="false"/>
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<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">If the target is within 6" of the bearer, this weapon has a Type of Pistol 1, an AP of -3 and a Damage of D3.</characteristic>
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<categoryLink id="a095-ce82-ad3d-78d4" name="New CategoryLink" hidden="false" targetId="79c6-76fc-47ee-c005" primary="true"/>
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<categoryLink id="35f9-6d35-e44e-a991" name="New CategoryLink" hidden="false" targetId="ade4-0710-e40e-be3f" primary="true"/>
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<categoryLink id="bf77-7857-84ac-e494" name="New CategoryLink" hidden="false" targetId="29e7-d60f-5acd-4d99" primary="true"/>
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<categoryLinks>
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</entryLink>
<entryLink id="102e-b4c6-0295-3bbd" name="Fulgurite Electro-priest Fire Team" hidden="false" collective="false" import="true" targetId="7955-bd26-266e-6151" type="selectionEntry">
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<modifier type="set" field="hidden" value="true">
<conditions>
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<categoryLinks>
<categoryLink id="77e5-9582-8781-b060" name="New CategoryLink" hidden="false" targetId="79c6-76fc-47ee-c005" primary="true"/>
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<entryLink id="76ee-ad6c-7402-8a4b" name="Inquisitor Eisenhorn" hidden="false" collective="false" import="true" targetId="0fd3-65bd-a18e-1a30" type="selectionEntry"/>
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<modifier type="set" field="hidden" value="true">
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<conditionGroup type="and">
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<conditions>
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<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a9a2-26c7-acda-25e3" type="greaterThan"/>
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<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9e2f-9f27-4293-8bba" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="407a-ddf9-b34f-dc4d" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c74a-1f68-016d-8959" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="e68c-2cc6-94d1-402c" type="greaterThan"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="2bdc-872a-a6d0-763b" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="beaf-798d-961f-353d" type="equalTo"/>
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<description>When a model in your kill team fires Overwatch, they successfully hit on a roll of 5 or 6.</description>
</rule>
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<modifier type="set" field="hidden" value="true">
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<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a9a2-26c7-acda-25e3" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4ab2-46e1-6e04-ba29" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9e2f-9f27-4293-8bba" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="407a-ddf9-b34f-dc4d" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c74a-1f68-016d-8959" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="e68c-2cc6-94d1-402c" type="greaterThan"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="beaf-798d-961f-353d" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9564-8417-448a-6a3b" type="equalTo"/>
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<description>Roll a dice each time a model in your kill team is reduced to 0 wounds. On a roll of 6 they are restored to 1 wound remaining. In addition, models in your kill team pass Nerve tests on an unmodified roll of 6 (as well as an unmodified roll of 1). However, models in your kill team cannot Retreat or Fall Back unless there is a COMMANDER from your kill team on the battlefield.</description>
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<rule id="d07b-07e2-bec9-76cc" name="The Solar Blessing (Lucius)" hidden="false">
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<modifier type="set" field="hidden" value="true">
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<conditionGroup type="and">
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<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a9a2-26c7-acda-25e3" type="equalTo"/>
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<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9564-8417-448a-6a3b" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4ab2-46e1-6e04-ba29" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9e2f-9f27-4293-8bba" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="407a-ddf9-b34f-dc4d" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c74a-1f68-016d-8959" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="e68c-2cc6-94d1-402c" type="greaterThan"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a9a2-26c7-acda-25e3" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="beaf-798d-961f-353d" type="equalTo"/>
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<description>When making saving throws for models in your kill team, treat enemy attacks with an Armour Penetration characteristic of -1 as haing an Armour Penetration characteristic of 0.</description>
</rule>
<rule id="edd5-11b9-4ec3-740d" name="Glory to the Omnissiah (Mars)" hidden="false">
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<modifier type="set" field="hidden" value="true">
<conditionGroups>
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<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a9a2-26c7-acda-25e3" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9564-8417-448a-6a3b" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9e2f-9f27-4293-8bba" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="407a-ddf9-b34f-dc4d" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c74a-1f68-016d-8959" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="e68c-2cc6-94d1-402c" type="greaterThan"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4ab2-46e1-6e04-ba29" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="beaf-798d-961f-353d" type="equalTo"/>
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<conditionGroup type="and">
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<conditions>
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<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4ab2-46e1-6e04-ba29" type="equalTo"/>
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</conditionGroup>
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</modifier>
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<description>Each time you randomly determine which Canticle of the Omnissiah is being chanted, roll two dice instead of one. Models in your kill team receive the benefit of both results, instead of just the result of the first dice (if a duplicate is rolled, no additional Canticle is chanted this turn).</description>
</rule>
<rule id="c7c2-df0d-8e87-81fa" name="Relentless March (Metalica)" hidden="false">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditionGroups>
<conditionGroup type="and">
<conditionGroups>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="d6e9-5af3-c17c-77a0" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9e2f-9f27-4293-8bba" type="equalTo"/>
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<conditionGroup type="or">
<conditions>
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<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a9a2-26c7-acda-25e3" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4ab2-46e1-6e04-ba29" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9564-8417-448a-6a3b" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="407a-ddf9-b34f-dc4d" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c74a-1f68-016d-8959" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="e68c-2cc6-94d1-402c" type="greaterThan"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="beaf-798d-961f-353d" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9e2f-9f27-4293-8bba" type="equalTo"/>
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<description>Models in your kill team can shoot Rapid Fire weapons as if they were Assault weapons in the Shooting phase of a battle round in which they Advanced (e.g. a Rapid Fire 1 weapon would be used as if it were an Assault 1 weapon). In addition, models in your kill team do not suffer the penalty to their hit rolls for shooting Assault weapons during a battle round in which they Advanced.</description>
</rule>
<rule id="27f8-5434-7c64-1c97" name="Red in Cog and Claw (Ryza)" hidden="false">
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<modifier type="set" field="hidden" value="true">
<conditionGroups>
<conditionGroup type="and">
<conditionGroups>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="d6e9-5af3-c17c-77a0" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="407a-ddf9-b34f-dc4d" type="equalTo"/>
</conditions>
</conditionGroup>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="2bdc-872a-a6d0-763b" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a9a2-26c7-acda-25e3" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4ab2-46e1-6e04-ba29" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9e2f-9f27-4293-8bba" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9564-8417-448a-6a3b" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c74a-1f68-016d-8959" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="e68c-2cc6-94d1-402c" type="greaterThan"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="beaf-798d-961f-353d" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="407a-ddf9-b34f-dc4d" type="equalTo"/>
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<description>You can re-roll wound rolls of 1 in the Fight phase for attacks made by models in your kill team.</description>
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<rule id="cced-cd82-6658-1fee" name="Shroud Protocols (Stygies VIII)" hidden="false">
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<modifier type="set" field="hidden" value="true">
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<conditionGroup type="and">
<conditionGroups>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="d6e9-5af3-c17c-77a0" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c74a-1f68-016d-8959" type="equalTo"/>
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<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a9a2-26c7-acda-25e3" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4ab2-46e1-6e04-ba29" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9e2f-9f27-4293-8bba" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="407a-ddf9-b34f-dc4d" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9564-8417-448a-6a3b" type="greaterThan"/>
<condition field="selections" scope="roster" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="e68c-2cc6-94d1-402c" type="greaterThan"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c74a-1f68-016d-8959" type="equalTo"/>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="beaf-798d-961f-353d" type="equalTo"/>
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<description>Models in your kill team are considered to be obscured to enemy models that target them if they are more than 12" away from those models.</description>
</rule>
</rules>
<sharedSelectionEntries>
<selectionEntry id="8ed1-8ae4-4628-3b72" name="Arc Pistol" hidden="false" collective="false" import="true" type="upgrade">
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<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">12"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Pistol 1</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">6</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-1</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">-</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
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</selectionEntry>
<selectionEntry id="8419-226a-6070-ef33" name="Flechette blaster" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="b1bf-5c11-a3e8-f87b" name="Flechette blaster" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">12"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Pistol 5</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">3</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">0</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">-</characteristic>
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</profile>
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<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="5501-857f-e566-c1fe" name="Arc Rifle" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="e90a-d0ab-51c1-405b" name="Arc Rifle" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">24"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Rapid Fire 1</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">6</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-1</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">-</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="5adb-7661-e95c-c0ae" name="Galvanic rifle" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="1b05-bc49-3a27-b670" name="Galvanic rifle" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">30"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Rapid Fire 1</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">4</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">0</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">Each time you make a wound roll of 6+ for this weapon, that hit is resolved with an AP of -1.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="13e7-9b0f-68cb-d878" name="Phosphor blast pistol" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="7a55-b6fb-2ee2-db81" name="Phosphor blast pistol" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">12"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Pistol 1</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">5</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-1</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">Attacks made with this weapon do not suffer the penalty to hit rolls for the target being obscured.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="ead8-1bbc-9d9e-814e" name="Plasma caliver" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="f6d1-63a2-3e51-0831" name="Plasma caliver - Supercharge" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">18"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Assault 2</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">8</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-3</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">2</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">On an unmodified hit roll of 1, the bearer is taken out of action after all of this weapon’s shots have been resolved.</characteristic>
</characteristics>
</profile>
<profile id="5898-9a52-d0fe-85be" name="Plasma caliver - Standard" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">18"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Assault 2</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">7</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-3</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">-</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="3.0"/>
</costs>
</selectionEntry>
<selectionEntry id="8196-3fef-9eda-eb61" name="Radium carbine" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="d3d8-edc3-c5fb-4bcf" name="Radium carbine" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">18"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Assault 3</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">3</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">0</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">Each time you make a wound roll of 6+ for this weapon, that hit is resolved with a Damage of 3.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="d96e-4078-8f72-1446" name="Radium pistol" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="b036-a8b9-0d15-5df7" name="Radium pistol" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">12"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Pistol 1</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">3</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">0</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">Each time you make a wound roll of 6+ for this weapon, that hit is resolved with a Damage of 2.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
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</selectionEntry>
<selectionEntry id="1131-24c9-fba6-c539" name="Stubcarbine" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="cf5c-bc5b-c221-1a8f" name="Stubcarabine" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">18"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Pistol 3</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">4</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">0</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">-</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="210e-e250-3eb8-a4b0" name="Transuranic arquebus" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="1bdb-a561-7bbc-0424" name="Transuranic arquebus" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">60"</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Heavy 1</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">7</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-2</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">D3</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">This weapon cannot be fired if the firing model moved during the Movement phase. A model firing a Transuranic Arquebus does not suffer the penalty to hit rolls for the target being at long range. Each time you make a wound roll of 6+ for this weapon, it inflicts a mortal wound in addition to the normal damage.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="5.0"/>
</costs>
</selectionEntry>
<selectionEntry id="9ecf-1433-1c61-e584" name="Arc maul" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="5d3d-1a75-7198-f0c0" name="Arc maul" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">Mele</characteristic>
<characteristic name="Type" typeId="38ea-c4e0-d3bb-d1e9">Mele</characteristic>
<characteristic name="S" typeId="fcc6-35ea-38b6-f4ca">+2</characteristic>
<characteristic name="AP" typeId="fc0e-2874-184d-9f64">-1</characteristic>
<characteristic name="D" typeId="cc1f-e463-c014-2251">1</characteristic>
<characteristic name="Abilities" typeId="72cf-5b8f-5b71-79b2">-</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="bdd5-c62c-73ee-feb5" name="Chordclaw" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="fa6b-ae28-ff2e-dc8c" name="Chordclaw" hidden="false" typeId="c067-7929-f4dc-7825" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="5410-0b42-87cc-bbc6">Melee</characteristic>