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bibliography.bib
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@book{roy2014finish,
title={Finish your film! Tips and tricks for making an animated short in maya},
author={Roy, Kenny},
year={2014},
publisher={Routledge}
}
@manual{blendDoc,
title = {Blender 2.80 Manual},
organization = {Blender Foundation},
Url = {https://docs.blender.org/manual/en/2.80/animation/introduction.html#rigging}
}
@manual{blendWiki,
title = {Blender Code Documentation},
organization = {Blender Foundation},
Url = {https://wiki.blender.org/wiki/Source}
}
@misc{BlendTut,
title = {Blender Fundamentals 2.8},
organization = {Blender Foundation},
month = {7},
year = {2019},
Url = {https://www.youtube.com/watch?v=-gIL6VZ-bkE&list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6&index=28},
note = {[Consultato il 24 Ottobre 2019]}
}
@manual{blendApi,
title = {Blender 2.80 Python API},
organization = {Blender Foundation},
Url = {https://docs.blender.org/api/current/mathutils.html}
}
@misc{nat2012rig,
title = {Humane Rigging},
author = {Vegdahl, Nathan},
organization = {Blender Foundation},
year = {2012},
Url = {https://www.youtube.com/playlist?list=PLE211C8C41F1AFBAB},
note = {[Consultato il 1 Novembre 2019]}
}
@misc{anticz16,
title = {What is Gimbal Lock and why does it occur?},
Url = {https://web.archive.org/web/20160624170903/http://www.anticz.com/eularqua.htm},
note = {[Consultato l' 8 Novembre 2019 (archiviato dall'url originale il 24 giugno 2016)]}
}
@book{Parent:2012:CAA:2385444,
author = {Parent, Rick},
title = {Computer Animation: Algorithms and Techniques},
year = {2012},
isbn = {9780124158429, 9780124159730},
edition = {3},
publisher = {Morgan Kaufmann Publishers Inc.},
address = {San Francisco, CA, USA},
}
@misc{hardSurf,
author = {Denham, Thomas},
title = {What is 3D Hard Surface \& Organic Modeling?},
Url = {https://conceptartempire.com/hard-surface-organic-modeling/},
note = {[Consultato il 17 Ottobre 2019]}
}
@misc{3Dsculpt,
author = {Heginbotham, Claire},
title = {What is 3D Digital Sculpting?},
Url = {https://conceptartempire.com/what-is-3d-sculpting/},
note = {[Consultato il 17 Ottobre 2019]}
}
@misc{lightArt,
author = {Tanner, Thomas},
title = {What is a 3D Lighting Artist? (A Beginner’s Guide On What They Do)},
Url = {https://conceptartempire.com/lighting-artist/},
note = {[Consultato il 17 Ottobre 2019]}
}
@misc{lp2017,
author = {The Editors of Encyclopaedia Britannica},
title = {Linear programming},
publisher = {Encyclopædia Britannica, inc.},
year = {2017},
month = {7},
url = {https://www.britannica.com/science/linear-programming-mathematics},
note = {[Consultato il 22 Novembre 2019]}
}
@article{simplex2011,
title = {Simplex method},
author = {Gol'shtein, E.G.},
booktitle = {Encyclopedia of Mathematics},
url = {http://www.encyclopediaofmath.org/index.php?title=Simplex_method&oldid=18646},
year = {2011},
month = {2},
note = {[Consultato il 22 Novembre 2019]}
}
@misc{simplex2006,
title = {Simplex Algorithm},
author = {Wiens, Elmer G.},
url = {https://web.archive.org/web/20060518080331/http://www.egwald.com/operationsresearch/lpsimplex.php},
note = {[Consultato il 22 Novembre 2019 (archiviato dall'url originale il 18 maggio 2006)]}
}
@misc{mingozD2019,
title = {Simplesso Duale - dispense delle lezioni},
author = {Mingozzi, Aristide}
}
@misc{mingozR2019,
title = {Simplesso Revisionato - dispense delle lezioni},
author = {Mingozzi, Aristide}
}
@book{Williams:2009:ASK:1823185,
author = {Williams, Richard},
title = {The Animator's Survival Kit--Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators},
year = {2009},
isbn = {0571238343, 9780571238347},
publisher = {Faber \& Faber, Inc.},
}
@misc{blendRhubarb,
author = {Wolf, Daniel and Scaredyfish},
title = {Rhubarb Lip Sync},
url = {https://github.com/scaredyfish/blender-rhubarb-lipsync}
}
@misc{3Plight,
title = {Three-Point Lighting},
url = {https://courses.cs.washington.edu/courses/cse458/05au/reading/3point_lighting.pdf}
}
@misc{renderingPipelineDLazzaro,
title = {Rendering Pipeline - dispense delle lezioni},
author = {Lazzaro, Damiana},
url = {https://iol.unibo.it/pluginfile.php/264133/mod_unibores/content/0/Lezione16Ottobre.pdf}
}
@misc{renderingTechs,
title = {3D Modelling: Rendering},
url = {https://docs.google.com/document/d/1xHh5ntKximWz7GxLNgTwO3L6gmTUr5lQnykteuZqk7U/edit},
note = {[Consultato il 23 Novembre 2019]}
}
@article{buss2006,
title = {Introduction to Inverse Kinematics with Jacobian Transpose, Pseudoinverse and Damped Least Squares Method},
author = {Buss, S.},
journal = {Unpublished survey},
year = {2006},
month = {7},
url = {https://www.math.ucsd.edu/~sbuss/ResearchWeb/ikmethods/index.html}
}
@article{buss2005,
title = {Selectively Damped Least Squares for Inverse Kinematics},
author = {Buss, S.},
journal = {Journal of Graphics Tools},
year = {2005},
volume = {10},
number = {3},
pages = {37-49},
url = {https://www.math.ucsd.edu/~sbuss/ResearchWeb/ikmethods/index.html}
}