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Battle-Card.csproj.old
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{49A005FB-BF74-4671-83A8-5831C1238674}</ProjectGuid>
<OutputType>Library</OutputType>
<OutputPath>.mono/temp/bin/$(Configuration)</OutputPath>
<RootNamespace>BattleCard</RootNamespace>
<AssemblyName>Battle-Card</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<BaseIntermediateOutputPath>.mono/temp/obj</BaseIntermediateOutputPath>
<IntermediateOutputPath>$(BaseIntermediateOutputPath)/$(Configuration)</IntermediateOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>portable</DebugType>
<Optimize>true</Optimize>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<DefineConstants>DEBUG;TOOLS;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="GodotSharp">
<HintPath>$(ProjectDir)/.mono/assemblies/GodotSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
<HintPath>$(ProjectDir)/.mono/assemblies/GodotSharpEditor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="data\src\Engine\CardBase.cs" />
<Compile Include="data\src\Engine\GameHUD.cs" />
<Compile Include="data\src\Engine\Main.cs" />
<Compile Include="data\src\Engine\Manage.cs" />
<Compile Include="data\src\Engine\Menu.cs" />
<Compile Include="data\src\Library\ArithmeticExpressions.cs" />
<Compile Include="data\src\Library\AST_Root.cs" />
<Compile Include="data\src\Library\BooleanExpresion.cs" />
<Compile Include="data\src\Library\Cards.cs" />
<Compile Include="data\src\Library\Compiler.cs" />
<Compile Include="data\src\Library\Errors.cs" />
<Compile Include="data\src\Library\Expressions.cs" />
<Compile Include="data\src\Library\Parser.cs" />
<Compile Include="data\src\Library\Power.cs" />
<Compile Include="data\src\Library\PowerData.cs" />
<Compile Include="data\src\Library\SpacePosition.cs" />
<Compile Include="data\src\Library\Token.cs" />
<Compile Include="data\src\Library\Tokenizer.cs" />
<Compile Include="data\src\Library\TokenStream.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>