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es_ES.lang
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es_ES.lang
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language.code=es-ES
language=Español
//[Reference] 'Achievement unlocked: {0-achievement}!'
achievements.achievementUnlocked=¡Logro obtenido: {0-achievement}!
//[Reference] 'Buy:'
catalogue.buy=Comprar
//TODO Translate [Reference] 'Clear'
catalogue.clear=
//[Reference] 'Not enough money!'
catalogue.notEnoughMoney=¡No tienes suficiente dinero!
//[Reference] 'This item cannot be sold!'
catalogue.notSellable=¡Esto no puede ser vendido!
//[Reference] 'Sell'
catalogue.performSale=Vender
//[Reference] 'Sell:'
catalogue.sell=Vender:
//TODO Translate [Reference] 'Total'
catalogue.total=
//[Reference] 'Accept'
characterDesigner.accept=Aceptar (A)
//[Reference] 'Accessories'
characterDesigner.accessories=Accesorios
//[Reference] 'Cancel'
characterDesigner.cancel=Cancelar
//[Reference] 'Eyes'
characterDesigner.eyes=Ojos:
//[Reference] 'Gender'
characterDesigner.gender=Género
//[Reference] 'Hair'
characterDesigner.hair=Pelo:
//[Reference] 'Hat'
characterDesigner.hat=Sombrero
//[Reference] 'Make yourself pretty and stuff'
characterDesigner.info=Ponte guapo y esas cosas
//[Reference] 'Name'
characterDesigner.name=Nombre:
//[Reference] 'Next'
characterDesigner.next=Siguiente
//[Reference] 'None'
characterDesigner.none=Ninguno
//[Reference] 'Personality'
characterDesigner.personality=Personalidad:
//[Reference] 'Presets'
characterDesigner.presets=Predefinido
//[Reference] 'Random'
characterDesigner.random=Aleatorio
//[Reference] 'Shirt'
characterDesigner.shirt=Camisa:
//[Reference] 'Shoes'
characterDesigner.shoes=Zapatos:
//[Reference] 'Skin'
characterDesigner.skinColour=Color:
//TODO Translate [Reference] 'Species'
characterDesigner.species=
//[Reference] 'Dress'
characterDesigner.subcategory.dress=Vestido
//[Reference] 'Glasses'
characterDesigner.subcategory.glasses=Gafas
//[Reference] 'Hat'
characterDesigner.subcategory.hat=Sombrero
//TODO Translate [Reference] 'Hi-Tops'
characterDesigner.subcategory.hitops=
//[Reference] 'Hoodie'
characterDesigner.subcategory.hoodie=Sudadera
//[Reference] 'Jeans'
characterDesigner.subcategory.jeans=Vaqueros
//[Reference] 'Long'
characterDesigner.subcategory.long=Largo
//[Reference] 'Longsleeve'
characterDesigner.subcategory.longsleeve=Manga larga
//[Reference] 'Medium'
characterDesigner.subcategory.medium=Mediano
//[Reference] 'Sandals'
characterDesigner.subcategory.sandals=Sandalias
//[Reference] 'Short'
characterDesigner.subcategory.short=Corto
//[Reference] 'Shorts'
characterDesigner.subcategory.shorts=Pantalones cortos
//[Reference] 'Straptop'
characterDesigner.subcategory.straptop=Top de tirantes
//[Reference] 'Trainers'
characterDesigner.subcategory.trainers=Tenis
//[Reference] 'T-Shirt'
characterDesigner.subcategory.tshirt=Camiseta
//[Reference] 'Vest'
characterDesigner.subcategory.vest=Chaleco
//[Reference] 'Character Creation'
characterDesigner.title=Creación de personaje
//[Reference] 'Bottoms'
characterDesigner.trousers=Pantalones:
//[Reference] 'advanceTime amount(0.0-1.0)'
commands.advanceTime.description=advanceTime cantidad(0.0-1.0)
//[Reference] 'Enter a float by which to advance time. 1.0 is a full day'
commands.advanceTime.enterFloat=Introduce un número flotante para avanzar el tiempo. 1.0 es un día completo.
//[Reference] 'failed: arg(1) must be a number. Floating points OK'
commands.advanceTime.mustBeNumber=fallo: arg(1) debe ser un número. Floating points OK
//[Reference] 'Advancing time by {0-time}...'
commands.advanceTime.success=Avanzando el tiempo {0-time}...
//TODO Translate [Reference] 'ban playerName (optional)reason'
commands.ban.description=
//TODO Translate [Reference] 'Unable to ban {0-player}: player is an admin or already banned.'
commands.ban.failure=
//TODO Translate [Reference] '{0-player} has been banned from the server.'
commands.ban.success=
//TODO Translate [Reference] 'bla'
commands.bla.description=
//[Reference] 'Moved to a new location in debug region: {0-region}'
commands.bla.success=Movido a una nueva localización en la región de depuración: {0-region}
//TODO Translate [Reference] 'cameraCapture'
commands.cameraCapture.description=
//[Reference] 'Captured player camera'
commands.cameraCapture.success=Cámara del jugador capturada
//TODO Translate [Reference] 'cameraCapture savedCameraFilePath'
commands.cameraLoad.description=
//[Reference] 'Loaded player camera from file: {0-filename}'
commands.cameraLoad.success=Cámara del jugador cargada desde el archivo: {0-filename}
//[Reference] 'cameraPlay (optional)duration(0.0-1.0) (optional)loop(true/false) (optional)savedCameraFilePath'
commands.cameraPlay.description=cameraPlay (optional)duración(0.0-1.0) (optional)loop(true/false) (optional)savedCameraFilePath
//[Reference] 'Playing back player camera'
commands.cameraPlay.success=Reproducción de la cámara del jugador
//TODO Translate [Reference] 'cameraReset'
commands.cameraReset.description=
//[Reference] 'Reset player camera'
commands.cameraReset.success=Resetear cámara del jugador
//TODO Translate [Reference] 'cameraSave cameraSaveFilePath'
commands.cameraSave.description=
//[Reference] 'Saved player camera to file: {0-filename}'
commands.cameraSave.success=Cámara del jugador guardará en el archivo: {0-filename}
//TODO Translate [Reference] 'cameraStop'
commands.cameraStop.description=
//[Reference] 'Stopped camera mode'
commands.cameraStop.success=Modo cámara detenido
//TODO Translate [Reference] 'creative (optional)playerName (optional)startCreativeMode(true/false)'
commands.creative.description=
//[Reference] 'Temporarily switched creative mode for {0-user} to {1-creative}'
commands.creative.success=Se ha cambiado el modo creativo de {0-user} a {1-creative}
//TODO Translate [Reference] 'currentTime'
commands.currentTime.description=
//[Reference] 'The day is {0-day} and phase is {1:G2-phase}.'
commands.currentTime.success=Es el día {0-day} y la fase es {1:G2-phase}.
//TODO Translate [Reference] 'demoMode (optional)on(true/false)'
commands.demoMode.description=
//[Reference] 'Switched server demo mode to {0-demoMode}'
commands.demoMode.success=Se ha cambiado el modo demo a {0-demoMode}
//TODO Translate [Reference] 'describeitem (optional)playerName'
commands.describeItem.description=
//[Reference] 'Item description: {0-itemDesc}'
commands.describeItem.success=Descripción del objeto: {0-itemDesc}
//TODO Translate [Reference] 'entityInfo entityID'
commands.entityInfo.description=
//[Reference] 'You need to include an EntityID!'
commands.entityInfo.entityNumber=¡Necesitas incluir una EntityID!
//[Reference] 'Invalid EntityID!'
commands.entityInfo.mustBeNumber=¡EntityID inválida!
//[Reference] 'There is no such entity on the server'
commands.entityInfo.noSuchEntity=No existe esa entidad en el servidor
//[Reference] 'Entity data: {0-data}'
commands.entityInfo.success=Datos de la entidad: {0-data}
//[Reference] 'fly (optional)playerName (optional)startFlying(true/false)'
commands.flyMode.description=fly (optional)jugador (optional)startFlying(true/false)
//[Reference] 'Switched flying mode to: {0-flymode}'
commands.flyMode.success=Modo vuelo cambiado a: {0-flymode}
//TODO Translate [Reference] 'Give all recipes (optional)playerName'
commands.giveallrecipes.description=
//[Reference] 'Done!'
commands.giveallrecipes.success=¡Hecho!
//TODO Translate [Reference] 'givepetals playerName amount'
commands.givePetals.description=
//[Reference] 'Petal amount needs to be a positive number'
commands.givePetals.invalidNumber=La cantidad de petalos debe ser un número positivo
//[Reference] 'Gave {0-player} {1-amount} petals'
commands.givePetals.success=Dar a {0-player} {1-amount} petalos
//TODO Translate [Reference] '? (optional)commandName'
commands.help.altDescription=
//[Reference] 'Command not found: '{0-command}''
commands.help.commandNotFound=Comando no encontrado: '{0-command}'
//TODO Translate [Reference] 'help (optional)commandName'
commands.help.description=
//[Reference] 'Command list (() brackets denote possible values):'
commands.help.success=Lista de comandos (() los paréntesis denotan posibles valores):
commands.inspect.success=
//[Reference] 'invalid args'
commands.invalidArgs=Argumentos invalidos
//TODO Translate [Reference] 'kick playerName'
commands.kick.description=
//TODO Translate [Reference] 'Unable to kick {0-player}: player is an admin or not online.'
commands.kick.failure=
//TODO Translate [Reference] '{0-player} has been ejected from the server.'
commands.kick.success=
//TODO Translate [Reference] 'model (optional)playerName (optional)modelFileName'
commands.model.description=
//[Reference] 'Could not switch to character model '{0-model}' not found in assets.'
commands.model.notFound=No se ha podido cambiar al modelo de personaje '{0-model}' no se encontró el asset.
//[Reference] 'Switched character model to: {0-model}'
commands.model.success=Modelo del personaje cambiado a: {0-model}
//TODO Translate [Reference] 'mute playerName (optional[default 60])lengthInMinutes'
commands.mute.description=
//TODO Translate [Reference] 'Unable to mute {0-player}: player is an admin.'
commands.mute.failure=
//TODO Translate [Reference] 'Invalid time (should be in whole minutes)'
commands.mute.invalidTime=
//TODO Translate [Reference] '{0-player} has been silenced.'
commands.mute.success=
//TODO Translate [Reference] 'noclip (optional)playerName (optional)startNoclip(true/false)'
commands.noClip.description=
//[Reference] 'Switched noclip mode to: {0-noclip}'
commands.noClip.success=Modo etéreo cambiado a: {0-noclip}
//[Reference] '{0-user} does not have the correct rights to use this command'
commands.noRights={0-user} no tiene los derechos necesarios para utilizar este comando
//[Reference] 'No such player '{0-player}''
commands.noSuchPlayer=No se ha podido encontrar al jugador '{0-player}'
//[Reference] 'Not a player entity.'
commands.notAPlayer=No es una entidad de jugador.
//TODO Translate [Reference] 'plantgrowth'
commands.plantGrowth.description=
//TODO Translate [Reference] 'Not a plant.'
commands.plantGrowth.noPlant=
//TODO Translate [Reference] 'Plant {0-plant} at stage {1-stage}'
commands.plantGrowth.success=
//[Reference] 'Player Entity not found'
commands.playerEntityNotFound=Entidad de jugador no encontrada.
//[Reference] 'players'
commands.players.description=jugadores
//TODO Translate [Reference] 'Players: {0-playerlist}'
commands.players.success=
//[Reference] 'position (optional)playerName'
commands.position.description=posición (optional)playerName
//[Reference] 'Failed to find player'
commands.position.failed=Fallo al encontrar jugadores
//[Reference] 'Position: {0-position}, Heading: {1-heading}'
commands.position.success=Posición: {0-position}, Grado: {1-heading}
commands.rain.success=
//[Reference] 'reload'
commands.reload.description=recargar
//[Reference] 'Reload requested.'
commands.reload.success=Recarga solicitada.
//TODO Translate [Reference] 'resetplayer'
commands.resetPlayer.description=
//[Reference] 'Reset successful.'
commands.resetPlayer.success=Reset exitoso.
//TODO Translate [Reference] 'creativeMode (optional)on(true/false)'
commands.serverCreative.description=
//[Reference] 'Switched server creative mode to {0-creative} (persistent)'
commands.serverCreative.success=Modo creativo del servidorr cambiado a {0-creative}
//TODO Translate [Reference] 'spawncoins playerName petalAmount'
commands.spawnCoins.description=
//[Reference] 'Spawned {0-amount} petals in coins for {1-player}'
commands.spawnCoins.success=Generadas {0-amount} monedas petalo para {1-player}
//TODO Translate [Reference] 'spawnitem playerName item(kind/specification{})'
commands.spawnItem.description=
//[Reference] 'Item not found.'
commands.spawnItem.notFound=Tipo de objeto no encontrado.
//[Reference] 'Spawn item successful.'
commands.spawnItem.success=Objeto generado con éxito.
//TODO Translate [Reference] 'spawnmaterial playerName materialCode'
commands.spawnMaterial.description=
//[Reference] 'Material kind not found.'
commands.spawnMaterial.notFound=Tipo de material no encontrado.
//[Reference] 'Spawn material successful'
commands.spawnMaterial.success=Material generado con éxito.
//TODO Translate [Reference] 'spawntile playerName tileCode'
commands.spawnTile.description=
//[Reference] 'Tile kind not found.'
commands.spawnTile.notFound=Tipo de baldosa no encontrada.
//[Reference] 'Spawn tile successful.'
commands.spawnTile.success=Baldona generada con éxito.
commands.sun.success=
//TODO Translate [Reference] 'teleport (optional)playerName location({0,0,0})'
commands.teleport.description=
//[Reference] '{0-position} is too far to teleport'
commands.teleport.distance={0-position} está muy lejos para teletransportarse
//[Reference] 'Failed to parse position {0-position}'
commands.teleport.fail=Fallo al detectar la posición {0-position}
//[Reference] 'Teleport successful.'
commands.teleport.success=Teletransporte realizado con éxito.
//TODO Translate [Reference] 'tp movingPlayerName destinationPlayerName'
commands.teleportPlayer.description=
commands.textToSpeech.success=
//TODO Translate [Reference] 'tileAt (optional)location({0,0,0})'
commands.tileAt.description=
//[Reference] 'Failed to parse position {0-position}'
commands.tileAt.failParse=Fallo al detectar la posición {0-position}
//[Reference] 'Tile not found'
commands.tileAt.notFound=Baldosa no encontrada
//[Reference] 'Tile code: {0-tilecode} at {1-position}'
commands.tileAt.success=Codigo de la baldosa: {0-tilecode} {1-position}
commands.traceStart.description=
commands.traceStart.success=
commands.traceStop.description=
commands.traceStop.success=
//TODO Translate [Reference] 'unban playerName'
commands.unban.description=
//TODO Translate [Reference] 'Unable to unban {0-player}: player was not banned.'
commands.unban.failure=
//TODO Translate [Reference] '{0-player} has been unbanned from the server.'
commands.unban.success=
//[Reference] 'Unknown command :'{0-command}''
commands.unknown=Comando desconocido :'{0-command}'
//[Reference] 'Unknown error.'
commands.unknownError=Error desconocido.
//TODO Translate [Reference] 'unmute playerName'
commands.unmute.description=
//TODO Translate [Reference] 'Unable to unmute {0-player}: player is not muted.'
commands.unmute.failure=
//TODO Translate [Reference] '{0-player} has regained the ability to speak.'
commands.unmute.success=
//[Reference] 'Unrecognised command :'{0-command}''
commands.unrecognised=Comando no reconocido :'{0-command}'
//[Reference] 'Item Hotkeys'
controllerHints.hotkeys=Acceso rápido
//[Reference] 'Inventory'
controllerHints.inventory=Inventario
//[Reference] 'Material Quick-Pick'
controllerHints.materialPick=Recoger materiales
//[Reference] 'Movement'
controllerHints.movement=Movimiento
//[Reference] 'Place and Rotate'
controllerHints.placeAndRotate=Colocar y rotar
//[Reference] 'Bake'
crafting.action.keyword.bake=Hornear
//[Reference] 'Boil'
crafting.action.keyword.boil=Hervir
crafting.action.keyword.combine=Combinar
//[Reference] 'Cut'
crafting.action.keyword.cut=Cortar
crafting.action.keyword.fry=Freir
//[Reference] 'Mix'
crafting.action.keyword.mix=Mezclar
//TODO Translate [Reference] '{0-itemOne}, {1-itemTwo}'
crafting.action.task.listedItems=
//TODO Translate [Reference] '{0-keyword} {1-listedItems} and {2-lastListedItem}'
crafting.action.task.multiItem=
//TODO Translate [Reference] '{0-count}x {1-item}'
crafting.action.task.multiples=
//TODO Translate [Reference] '{0-keyword} {1-item}'
crafting.action.task.oneItem=
//[Reference] 'That wasn't a recipe, Oops!'
crafting.notifications.failedCraft=¡Ups, eso no era una receta!
//[Reference] 'You completed the recipe for {0-item}!'
crafting.recipeComplete=¡Has terminado la receta de {0-item}!
//[Reference] 'Helped out with the Staxel interface.'
credits.13lueWolf.description=Ayudó con la interfaz de Staxel.
//[Reference] 'He helped out a bunch with the programming of the game.'
credits.amos.description=Ayudó mucho con la programación del juego.
//[Reference] 'Back to main menu'
credits.back=Atras
//[Reference] 'He is the lead developer, responsible for the coding and general awesomeness behind the game. He streams often so feel free to join him on twitch and ask some questions! Yep, he used to work on Starbound.'
credits.bartwe.description=Es el desarrollador principal, responsable de programar casi todo el juego. Suele hacer streamings, asi que si quieres, pasate a hacerle preguntas en Twitch! Y sí, solia trabajar en Starbound.
//[Reference] 'She was always on hand to help out with additional coding and bug fixes.'
credits.beth.description=Ella siempre estaba ayudándonos con el código adicional y eliminando bugs.
//[Reference] 'He is a talented musician who has been creating lush soundtracks to help immerse you into the Staxel universe.'
credits.curtis.description=Es un músico talentoso, que ha creado todas las canciones que hacen que Staxel mole mucho.
//[Reference] 'Helped out with writing all sorts.'
credits.demanRisu.description=Él es el escritor de Staxel.
//[Reference] 'A faceless entity between realms; only exists when you’re not looking. In its spare time, programs.'
credits.moocowtg.description=Una entidad sin cara; solo existe cuando no lo miras. En sus ratos libres, programa.
//[Reference] 'He is a programmer who writes music and fiction in his spare time. His cat writes approximately half of his code.'
credits.moomba.description=Un programador que escribe música y ficcion en su tiempo libre. Su gato escribe, aproximadamente, la mitad de su código.
//[Reference] 'Razz is a 3D artist working closely with Steampunkstein to bring you guys cute furniture sets and anything else she can come up with.'
credits.razzleberryFox.description=Razz es una artista 3D trabajando junto a Steampunkstein para traeros esos adorables sets de muebles y todo lo que pueda crear.
//[Reference] 'Job title is Project Manager, in charge of making sure people actually make a game I suppose?'
credits.sledra.description=Su trabajo se llama director del projecto, se encarga de que el resto de gente hagan el juego, supongo.
//[Reference] 'He has contributed some lovely soundtracks for Staxel.'
credits.solatrus.description=Ha ayudado con algunas hermosas canciones para Staxel.
//[Reference] 'He is the artist. He has worked hard to produce all the in game models, and make the game as visually appealing as possible.'
credits.steampunkstein.description=Él es el artista. Se encarga de hacer cada modelo y hacerlo de la mejor manera posible.
//[Reference] 'He is Staxel’s PR and community manager, additionally acts as Staxel’s Chief Lacky and helps out with the game design.'
credits.teaGadd.description=Es el relaciones públicas y community manager, tambien puede hacer de jefe y ayuda con el diseño del juego.
//[Reference] 'He is another programmer. Likes include: programming.'
credits.terrorcell.description=Es otro programador. Le gusta: Programar.
//[Reference] 'It's starting to get dark...'
dayNight.hintNightTransition=Empiezo a tener algo de sueño...
//TODO Translate [Reference] 'MissingNotification: {0-notificationCode}'
debug.MissingNotification=
//[Reference] 'Back'
error.back=Atras
//[Reference] 'The Staxel.net server appears to be offline. Please try again later.'
error.serverOffline=El servidor de Staxel.net parece estar desconectado. Inténtalo de nuevo más tarde.
//[Reference] 'SORRY!'
error.sorry=¡LO SENTIMOS!
//[Reference] 'Back to Game'
escapeMenu.back=Volver al juego
//[Reference] 'Character Designer'
escapeMenu.characterDesigner=Creador de personajes
//[Reference] 'Control Hints'
escapeMenu.controlHints=Consejos de los controles
//[Reference] 'Exit to Desktop'
escapeMenu.desktopExit=Salir al escritorio
//[Reference] 'Go to Main Menu'
escapeMenu.mainMenu=Ir al menú principal
//[Reference] 'Options'
escapeMenu.options=Opciones
//[Reference] 'Return Home'
escapeMenu.returnHome=Regresar a casa
//[Reference] 'It got away!'
fishing.gotAway=¡Se escapó!
//[Reference] 'Something is on the hook!'
fishing.hooked=¡Han picado!
//[Reference] 'GOT IT!'
fishing.success1=¡LO TIENES!
//[Reference] 'SUCCESS!'
fishing.success2=¡CONSEGUIDO!
//[Reference] 'YES!'
fishing.success3=¡SÍ!
//[Reference] 'Press (space) or (a) to leave bed'
hintText.bed=Pulsa (espacio) o (a) para levantarte de la cama
//[Reference] 'Plants won't grow here'
hintText.cantPlantHere=Las plantas no crecerán aquí
//[Reference] 'Press (space) or (a) to leave chair'
hintText.chair=Pulsa (espace) o (a) para levantarte de la silla
//[Reference] 'Charge: {0:P1-chargeLevel}, Right Click or Left Trigger to Cancel'
hintText.charge=Cargar: {0:P1-chargeLevel}, Click Derecho o Gatillo Izquierdo para Cancelar.
//TODO Translate [Reference] '{0:P0-growth}'
hintText.checkPlantGrowth=
//[Reference] 'It's ready for harvesting'
hintText.checkPlantGrowth.fruited=Está listo para cosechar
//[Reference] 'It's growing healthily'
hintText.checkPlantGrowth.growing=Está creciendo saludablemente
//[Reference] 'The seeds are growing'
hintText.checkPlantGrowth.seed=Las semillas están creciendo
//[Reference] 'It's not looking healthy'
hintText.checkPlantGrowth.wilted=No se ve muy sano
//[Reference] 'It's heading to the big garden in the sky'
hintText.checkPlantGrowth.withered=Se dirige al cielo de las plantas
//[Reference] 'Inventory Full'
hintText.inventoryFull=Inventario lleno.
//[Reference] 'Need at least {0-count} slots in inventory'
hintText.inventorySpaceNeeded=Necesitas mínimo {0-count} espacios en el inventario.
//[Reference] 'Kind: {0-itemCode}'
hintText.kind=Tipo: {0-itemCode}
//[Reference] 'The light will turn on after a few seconds'
hintText.lightTurnOn=La luz se encenderá en unos segundos
//[Reference] 'Try planting on tilled soil'
hintText.needTilledTile=Prueba a plantarlo en tierra labrada
//[Reference] 'This plant needs more space to grow'
hintText.notEnoughSpaceToPlant=Esta planta necesita más espacio para crecer
//[Reference] 'Need at least 1 slot in inventory'
hintText.oneSlotNeeded=Necesitas un slot como mínimo.
//[Reference] 'You already know this recipe'
hintText.recipeKnown=Ya conoces esta receta
//[Reference] 'You successfully learnt the recipe for {0-recipe}!'
hintText.recipeLearnt=¡Has aprendido la receta {0-recipe}!
//[Reference] 'Downloading bundle assets'
loading.bundles=Descargando paquetes de bienes
//[Reference] 'Skip'
loading.skip=Saltar
//[Reference] 'Back to main menu'
multiplayerMenu.back=Atrás
//[Reference] 'Join Server'
multiplayerMenu.joinServer=Entrar al servidor
//[Reference] 'Server IP:'
multiplayerMenu.serverIP=IP del servidor:
//[Reference] 'Server List'
multiplayerMenu.serverList=Lista de servidores
//[Reference] 'Options'
options=Opciones
//[Reference] 'Admin'
options.admin=Administrador
//[Reference] 'Debug'
options.admin.debug=Depurar
//[Reference] 'Camera Mode (ESC to exit)'
options.admin.debug.cameraMode=Modo cámara ((ESC) para salir)
//[Reference] 'Creative Mode'
options.admin.debug.creativeMode=Modo creatívo
//[Reference] 'Fly Mode'
options.admin.debug.flyMode=Modo vuelo
//[Reference] 'No Clip Mode'
options.admin.debug.noClipMode=Modo etéreo
//[Reference] 'Show name tags'
options.admin.debug.showNames=Mostrar nombres
//[Reference] 'Wireframe Mode'
options.admin.debug.wireframeMode=Modo Wireframe
//[Reference] 'Adminy stuff'
options.admin.description=Cosas para administradores
//TODO Translate [Reference] 'Audio'
options.audio=
//[Reference] 'Set audio options here'
options.audio.description=Configura las opciones de audio aquí
//TODO Translate [Reference] '(X)'
options.backButton=
//[Reference] 'Gameplay'
options.gameplay=Juego
//[Reference] 'Controller'
options.gameplay.controller=Mando
//[Reference] 'Enable Controller Input'
options.gameplay.controller.enableController=Habilitar control por Gamepad
//[Reference] 'Flip Y Axis'
options.gameplay.controller.flipY=Invertir eje Y
//TODO Translate [Reference] 'Left Thumb Curve:'
options.gameplay.controller.leftThumbCurve=
//TODO Translate [Reference] 'Left Thumb Deadzone:'
options.gameplay.controller.leftThumbDeadzone=
//TODO Translate [Reference] 'Right Thumb Curve:'
options.gameplay.controller.rightThumbCurve=
//TODO Translate [Reference] 'Right Thumb Deadzone:'
options.gameplay.controller.rightThumbDeadzone=
//TODO Translate [Reference] 'Right Thumb Velocity:'
options.gameplay.controller.rightThumbVelocity=
//[Reference] 'Set gameplay options here'
options.gameplay.description=Cambiar opciones del juego
//[Reference] 'Input'
options.gameplay.input=Entrada
//TODO Translate [Reference] 'Enable Repeating'
options.gameplay.input.enableRepeat=
//[Reference] 'Keyboard'
options.gameplay.keyboard=Teclado
//[Reference] 'Mouse'
options.gameplay.mouse=Ratón
//[Reference] 'Flip Wheel Direction'
options.gameplay.mouse.flipWheelDirection=Invertir Dirección de la Rueda
//[Reference] 'Flip Y Axis'
options.gameplay.mouse.flipY=Invertir Eje Y
//[Reference] 'Mouse Velocity:'
options.gameplay.mouse.mouseVelocity=Velocidad de ratón:
//[Reference] 'Other'
options.gameplay.other=Otros
//[Reference] 'Active Achievement Tracker'
options.gameplay.other.activeAchievement=Activar seguimiento de logros
//[Reference] 'Chat Timestamps'
options.gameplay.other.chatTimestamps=Mostrar tiempo en el chat
//[Reference] 'Left Handed Mode'
options.gameplay.other.leftHandedMode=Modo para zurdos
//TODO Translate [Reference] 'Show Clock'
options.gameplay.other.showClock=
//TODO Translate [Reference] 'Crafting Keyword Tags'
options.gameplay.other.showCraftingKeywordTags=
//TODO Translate [Reference] 'General'
options.general=
//TODO Translate [Reference] 'Audio'
options.general.audio=
//[Reference] 'Ambience:'
options.general.audio.ambience=Ambiente:
//[Reference] 'Master:'
options.general.audio.master=General:
//[Reference] 'Music:'
options.general.audio.music=Música:
//[Reference] 'Sound:'
options.general.audio.sound=Sonido:
//[Reference] 'Graphics'
options.general.graphics=Gráficos
//[Reference] 'Advanced'
options.general.graphics.advanced=Avanzado
//[Reference] 'Auto detect graphics settings'
options.general.graphics.autoDetect=Autodetectar
//TODO Translate [Reference] 'Bloom'
options.general.graphics.bloom=
//[Reference] 'Camera Distance:'
options.general.graphics.cameraDistance=Distancia de cámara:
//TODO Translate [Reference] 'Fat Quads'
options.general.graphics.fatQuads=
//[Reference] 'Field Of View:'
options.general.graphics.fieldOfView=Campo de visión (FOV)
//[Reference] 'Fullscreen'
options.general.graphics.fullscreen=Pantalla completa
//[Reference] 'Half Resolution'
options.general.graphics.halfResolution=Resolución Media
//[Reference] 'High'
options.general.graphics.high=Alto
//[Reference] 'Increased View Range'
options.general.graphics.increasedViewRange=Aumento del rango de visión
//TODO Translate [Reference] 'LOD'
options.general.graphics.lod=
//[Reference] 'Low'
options.general.graphics.low=Bajo
//[Reference] 'MedianFilter (Requires Bloom)'
options.general.graphics.medianFilter=MedianFilter (Necesita activar el Bloom)
//[Reference] 'Medium'
options.general.graphics.medium=Medios
//[Reference] 'Multi Sampling'
options.general.graphics.MultiSampling=Multi muestreo
//[Reference] 'Reduced View Range'
options.general.graphics.reducedViewRange=Reducción del rango de visión
//[Reference] 'Shadows'
options.general.graphics.shadows=Sombras
//[Reference] 'Show Grid Cursor'
options.general.graphics.showGridCursor=Mostrar cursor de cuadricula
//[Reference] 'Super Low'
options.general.graphics.superLow=Muy bajo
//[Reference] 'Super Sampling'
options.general.graphics.superSampling=Super muestreo
//TODO Translate [Reference] 'Ultra'
options.general.graphics.ultra=
//[Reference] 'Weather Particles'
options.general.graphics.WeatherParticles=Partículas del clima
//[Reference] 'Language'
options.general.language=Idioma
//[Reference] 'Misc'
options.misc=Miscelanea
//[Reference] 'Reset'
options.misc.reset=Resetear
//[Reference] 'Reset Current Changes'
options.misc.resetCurrent=Resetear opciones
//[Reference] 'Reset to Default Settings'
options.misc.resetToDefault=Restaurar a las opciones por defecto
//[Reference] 'Network'
options.network=Red
//[Reference] 'Preferences'
options.network.preferences=Preferencias
//TODO Translate [Reference] 'Video'
options.video=
//[Reference] 'Set video options here'
options.video.description=Opciones de video
//TODO Translate [Reference] 'Ban'
playerList.ban=
//TODO Translate [Reference] 'Kick'
playerList.kick=
//TODO Translate [Reference] 'Mute'
playerList.mute=
//[Reference] 'Players Online:'
playerList.playerCount=Jugadores Conectados:
//TODO Translate [Reference] 'Teleport To'
playerList.teleportTo=
//[Reference] 'Desserts'
recipeBook.grouping.desserts=Postres
//[Reference] 'Fencing'
recipeBook.grouping.fencing=Vallas
//[Reference] 'Flooring'
recipeBook.grouping.flooring=Suelos
//[Reference] 'Main Courses'
recipeBook.grouping.mainCourses=Platos principales
//[Reference] 'Roofing'
recipeBook.grouping.roofing=Tejados
//[Reference] 'Starters'
recipeBook.grouping.starters=Entremeses
//[Reference] 'Walling'
recipeBook.grouping.walling=Muros
//[Reference] 'Ingredients'
recipeBook.ingredients=Ingredientes
//[Reference] 'No recipes'
recipeBook.noRecipes=No hay recetas
//[Reference] 'Process'
recipeBook.process=Procesos
//[Reference] 'You have been muted for {0-time} minutes.'
server.notifyPlayerMuted=Has sido muteado por {0-time} minutos.
//[Reference] '{0-player} has joined the server'
server.playerJoin=El jugador {0-player} se ha unido al servidor
//[Reference] '{0-player} has left the server'
server.playerLeave=El jugador {0-player} ha salido del servidor
//[Reference] 'You are currently muted and your messages will not be received by other players.'
server.youAreMuted=Estás muteado y tus mensajes no serán visibles a los demás jugadores.
//[Reference] 'You have been unmuted.'
server.youAreUnmuted=Has sido desmuteado
//[Reference] 'Back to main menu'
serverBrowser.back=Atrás
//[Reference] 'No servers or master server unreachable'
serverBrowser.noServers=No hay servidores, o el servidor maestro no funciona
//[Reference] 'Online:'
serverBrowser.online=En linea:
//[Reference] 'Server name:'
serverBrowser.serverName=Nombre del servidor:
//[Reference] 'Cancel all'
shippingCatalogue.cancelAll=Cancelar todo
//[Reference] 'Expedite'
shippingCatalogue.expedite=Acelerar
//[Reference] 'Order now'
shippingCatalogue.order=Pedir
//[Reference] 'You have been refunded {0-amount} petals'
shippingCatalogue.refund=Se te han reembolsado {0-amount} petalos
//[Reference] 'Check and cancel pending orders here'
shippingCatalogue.viewOrders.description=Revisa y cancela pedidos pendientes aquí
//[Reference] 'You have claimed this shipping station!'
shippingDock.claimed=¡Has reclamado esta estación de envío!
//[Reference] 'Cancel'
singleplayer.cancel=Cancelar
//[Reference] 'Creative'
singleplayer.creative=Creativo
//[Reference] 'Creative Mode'
singleplayer.creativeMode=Modo creativo
//[Reference] 'Launch'
singleplayer.launch=Empezar
//[Reference] 'Storage with this name already exists'
singleplayer.nameAlreadyExists=Este nombre ya existe
//[Reference] 'Name to short (min 3 characters)'
singleplayer.nameTooShort=Nombre demastiado corto (3 caracteres mínimo)
//[Reference] 'New World'
singleplayer.newWorld=Mundo nuevo
//[Reference] 'Name'
singleplayer.serverName=Nombre
//[Reference] 'Single Player'
singleplayer.singleplayer=Un solo jugador
//[Reference] 'Village'
singleplayer.village=Aldea
//[Reference] 'Credits'
startMenu.credits=Créditos
//[Reference] 'Exit'
startMenu.exit=Salir
//[Reference] 'Multi Player'
startMenu.multiPlayer=Multijugador
//[Reference] 'Options'
startMenu.options=Opciones
//[Reference] 'Server List'
startMenu.serverList=Lista de Servidores
//[Reference] 'Single Player'
startMenu.singlePlayer=Un Jugador
//[Reference] 'Black Frog Hat'
staxel.accessories.characters.accessories.animalhats.BlackFrogHat=Sombrero rana negro
//[Reference] 'Frog Hat'
staxel.accessories.characters.accessories.animalhats.FrogHat=Sombrero rana
//[Reference] 'Yellow Frog Hat'
staxel.accessories.characters.accessories.animalhats.YellowFrogHat=Sombrero rana amarilla
staxel.accessories.characters.accessories.cathats.CatHatStars.description=
//TODO Translate [Reference] 'Starry-Eyed Cat Hat'
staxel.accessories.characters.accessories.cathats.CatHatStars.name=
//[Reference] 'Pink Cat Hat'
staxel.accessories.characters.accessories.cathats.DarkPinkCatHat=Sombrero gato rosa
//[Reference] 'Purple Cat Hat'
staxel.accessories.characters.accessories.cathats.DarkPurpleCatHat=Sombrero gato morado
//TODO Translate [Reference] 'Original'
staxel.accessories.characters.accessories.generic.normalhair.OriginalHair=
//[Reference] 'Ponytail & Bowtie'
staxel.accessories.characters.accessories.generic.normalhair.PonytailHairBlueBowtie=Coleta con lazo
//[Reference] 'Jen's Hair'
staxel.accessories.characters.accessories.generic.normalhair.ponytails.JensHair=Pelo de Jen
//[Reference] 'Short & Hairclips'
staxel.accessories.characters.accessories.generic.normalhair.ShortHairYellowHaiclips=Corto con pinzas
staxel.accessories.characters.accessories.glasses.AEmpty.description=
//TODO Translate [Reference] 'Frame A'
staxel.accessories.characters.accessories.glasses.AEmpty.name=
staxel.accessories.characters.accessories.glasses.AGlass.description=
//TODO Translate [Reference] 'Glasses A'
staxel.accessories.characters.accessories.glasses.AGlass.name=
staxel.accessories.characters.accessories.glasses.ASun.description=
//TODO Translate [Reference] 'Sunglasses A'
staxel.accessories.characters.accessories.glasses.ASun.name=
staxel.accessories.characters.accessories.glasses.BEmpty.description=
//TODO Translate [Reference] 'Frame B'
staxel.accessories.characters.accessories.glasses.BEmpty.name=
staxel.accessories.characters.accessories.glasses.BGlass.description=
//TODO Translate [Reference] 'Glasses B'
staxel.accessories.characters.accessories.glasses.BGlass.name=
staxel.accessories.characters.accessories.glasses.BSun.description=
//TODO Translate [Reference] 'Sunglasses B'
staxel.accessories.characters.accessories.glasses.BSun.name=
staxel.accessories.characters.accessories.glasses.CEmpty.description=
//TODO Translate [Reference] 'Frame C'
staxel.accessories.characters.accessories.glasses.CEmpty.name=
staxel.accessories.characters.accessories.glasses.CGlass.description=
//TODO Translate [Reference] 'Glasses C'
staxel.accessories.characters.accessories.glasses.CGlass.name=
staxel.accessories.characters.accessories.glasses.CSun.description=
//TODO Translate [Reference] 'Sunglasses C'
staxel.accessories.characters.accessories.glasses.CSun.name=
//[Reference] 'Pumpkin Hat'
staxel.accessories.characters.accessories.halloween.pumpkinhat.PumpkinHat=Sombrero calabaza
staxel.accessories.characters.accessories.hats.Headphones.description=
//TODO Translate [Reference] 'Headphones'
staxel.accessories.characters.accessories.hats.Headphones.name=
//[Reference] 'Blue Monkey Hat'
staxel.accessories.characters.accessories.monkeyhats.BlueMonkeyHat=Sombrero mono azul
//[Reference] 'Orange Monkey Hat'
staxel.accessories.characters.accessories.monkeyhats.OrangeMonkeyHat=Sombrero mono naranja
//[Reference] 'Pink Monkey Hat'
staxel.accessories.characters.accessories.monkeyhats.PinkMonkeyHat=Sombrero mono rosa
//[Reference] 'Gold Tiara'
staxel.accessories.characters.accessories.tiaras.GoldTiara=Tiara dorada
//[Reference] 'Silver Tiara'
staxel.accessories.characters.accessories.tiaras.SilverTiara=Tiara plateada
//[Reference] 'Bartwe Hair'
staxel.accessories.devavatars.bartwe.BartweHair=Peinado Bartwe
staxel.accessories.devavatars.bartwe.BartweHoodie.description=
//TODO Translate [Reference] 'Bartwe Hoodie'
staxel.accessories.devavatars.bartwe.BartweHoodie.name=
staxel.accessories.devavatars.bartwe.BartweShirt.description=
//TODO Translate [Reference] 'Bartwe Shirt'
staxel.accessories.devavatars.bartwe.BartweShirt.name=
staxel.accessories.devavatars.bartwe.BartweShoes.description=
//TODO Translate [Reference] 'Bartwe Shoes'
staxel.accessories.devavatars.bartwe.BartweShoes.name=
staxel.accessories.devavatars.bartwe.BartweTrousers.description=
//TODO Translate [Reference] 'Bartwe Trousers'
staxel.accessories.devavatars.bartwe.BartweTrousers.name=
//[Reference] 'Callum Hair'
staxel.accessories.devavatars.callum.CallumHair=Peinado Callum
staxel.accessories.devavatars.callum.CallumShirt.description=
//TODO Translate [Reference] 'Callum Shirt'
staxel.accessories.devavatars.callum.CallumShirt.name=
staxel.accessories.devavatars.callum.CallumShoes.description=
//TODO Translate [Reference] 'Callum Shoes'
staxel.accessories.devavatars.callum.CallumShoes.name=
staxel.accessories.devavatars.callum.CallumTrousers.description=
//TODO Translate [Reference] 'Callum Trousers'
staxel.accessories.devavatars.callum.CallumTrousers.name=
//[Reference] 'Damon Hair'
staxel.accessories.devavatars.damon.DamonHair=Peinado Damon
staxel.accessories.devavatars.damon.DamonShirt.description=
//TODO Translate [Reference] 'Damon Shirt'
staxel.accessories.devavatars.damon.DamonShirt.name=
staxel.accessories.devavatars.damon.DamonShoes.description=
//TODO Translate [Reference] 'Damon Shoes'
staxel.accessories.devavatars.damon.DamonShoes.name=
staxel.accessories.devavatars.damon.DamonTrousers.description=
//TODO Translate [Reference] 'Damon Trousers'
staxel.accessories.devavatars.damon.DamonTrousers.name=
//[Reference] 'Joe Hair'
staxel.accessories.devavatars.joe.JoeHair=Peinado Joe
staxel.accessories.devavatars.joe.JoeShirt.description=
//TODO Translate [Reference] 'Joe Shirt'
staxel.accessories.devavatars.joe.JoeShirt.name=
staxel.accessories.devavatars.joe.JoeShoes.description=
//TODO Translate [Reference] 'Joe Shoes'
staxel.accessories.devavatars.joe.JoeShoes.name=
staxel.accessories.devavatars.joe.JoeTrousers.description=
//TODO Translate [Reference] 'Joe Trousers'
staxel.accessories.devavatars.joe.JoeTrousers.name=
//[Reference] 'Moocow Hair'
staxel.accessories.devavatars.moocow.MoocowHair=Peinado Moocow
staxel.accessories.devavatars.moocow.MoocowShirt.description=
//TODO Translate [Reference] 'Moocow Shirt'
staxel.accessories.devavatars.moocow.MoocowShirt.name=
staxel.accessories.devavatars.moocow.MoocowShoes.description=
//TODO Translate [Reference] 'Moocow Shoes'
staxel.accessories.devavatars.moocow.MoocowShoes.name=
staxel.accessories.devavatars.moocow.MoocowTrousers.description=
//TODO Translate [Reference] 'Moocow Trousers'
staxel.accessories.devavatars.moocow.MoocowTrousers.name=
//[Reference] 'Razz Hair'
staxel.accessories.devavatars.razz.RazzHair=Peinado Razz
staxel.accessories.devavatars.razz.RazzShirt.description=
//TODO Translate [Reference] 'Razz Shirt'
staxel.accessories.devavatars.razz.RazzShirt.name=
staxel.accessories.devavatars.razz.RazzShoes.description=
//TODO Translate [Reference] 'Razz Shoes'
staxel.accessories.devavatars.razz.RazzShoes.name=
staxel.accessories.devavatars.razz.RazzTrousers.description=
//TODO Translate [Reference] 'Razz Trousers'
staxel.accessories.devavatars.razz.RazzTrousers.name=
//[Reference] 'Sledra Hair'
staxel.accessories.devavatars.sledra.SledraHair=Peinado Sledra
staxel.accessories.devavatars.sledra.SledraShirt.description=
//TODO Translate [Reference] 'Sledra Shirt'
staxel.accessories.devavatars.sledra.SledraShirt.name=
staxel.accessories.devavatars.sledra.SledraShoes.description=
//TODO Translate [Reference] 'Sledra Shoes'
staxel.accessories.devavatars.sledra.SledraShoes.name=
staxel.accessories.devavatars.sledra.SledraTrousers.description=
//TODO Translate [Reference] 'Sledra Trousers'
staxel.accessories.devavatars.sledra.SledraTrousers.name=
//[Reference] 'Stein Hair'
staxel.accessories.devavatars.stein.SteinHair=Peinado Stein
staxel.accessories.devavatars.stein.SteinShirt.description=
//TODO Translate [Reference] 'Stein Shirt'
staxel.accessories.devavatars.stein.SteinShirt.name=
staxel.accessories.devavatars.stein.SteinShoes.description=
//TODO Translate [Reference] 'Stein Shoes'
staxel.accessories.devavatars.stein.SteinShoes.name=
staxel.accessories.devavatars.stein.SteinTrousers.description=
//TODO Translate [Reference] 'Stein Trousers'
staxel.accessories.devavatars.stein.SteinTrousers.name=
staxel.accessories.devavatars.teagadd.TeagaddShirt.description=
//TODO Translate [Reference] 'Teagadd Shirt'
staxel.accessories.devavatars.teagadd.TeagaddShirt.name=
staxel.accessories.devavatars.teagadd.TeagaddShoes.description=
//TODO Translate [Reference] 'Teagadd Shoes'
staxel.accessories.devavatars.teagadd.TeagaddShoes.name=
staxel.accessories.devavatars.teagadd.TeagaddTrousers.description=
//TODO Translate [Reference] 'Teagadd Trousers'
staxel.accessories.devavatars.teagadd.TeagaddTrousers.name=
//[Reference] 'Colourful Kawaii'
staxel.accessories.eyes.colourfulKawaii=Kawaii colorido
//[Reference] 'Dark'
staxel.accessories.eyes.dark=Oscuros
//[Reference] 'Dark with Eyelashes'
staxel.accessories.eyes.darkEyelashes=Oscuros (Pestañas)
//[Reference] 'Dark Kawaii'
staxel.accessories.eyes.darkKawaii=Kawaii Oscuros
//[Reference] 'Gradient'
staxel.accessories.eyes.gradient=Gradiante
//[Reference] 'Gradient with Eyelashes'
staxel.accessories.eyes.gradientEyelashes=Gradiante (Pestañas)
//[Reference] 'Grumpy'
staxel.accessories.eyes.grumpy=Gruñón
//TODO Translate [Reference] 'Kawaii'
staxel.accessories.eyes.kawaii=
//[Reference] 'Kawaii with Eyelashes'
staxel.accessories.eyes.kawaiiEyelashes=Kawaii (Pestañas)
//[Reference] 'Standard'
staxel.accessories.eyes.normal=Estandar
//[Reference] 'Standard with Eyelashes'
staxel.accessories.eyes.normalEyelashes=Estandar (Pestañas)
//[Reference] 'Serious'
staxel.accessories.eyes.serious=Serio
//[Reference] 'Serious with Eyelashes'
staxel.accessories.eyes.seriousEyelashes=Serio (Pestañas)
//[Reference] 'Serious-Wide'
staxel.accessories.eyes.seriousWide=Serio grandes
//[Reference] 'Serious-Wide with Eyelashes'
staxel.accessories.eyes.seriousWideEyelashes=Serio grandes (Pestañas)
//[Reference] 'Sideways'
staxel.accessories.eyes.sideways=De lado
//[Reference] 'Sideways with Eyelashes'
staxel.accessories.eyes.sidewaysEyelashes=De lado (Pestañas)
//[Reference] 'Small'
staxel.accessories.eyes.small=Pequeños
//[Reference] 'Small with Eyelashes'
staxel.accessories.eyes.smallEyelashes=Pequeños (Pestañas)
//[Reference] 'Squint'
staxel.accessories.eyes.squint=Bizcos
//[Reference] 'Thick with Eyelashes'
staxel.accessories.eyes.thickEyelashes=Pestañas gruesas
//[Reference] 'Wise'
staxel.accessories.eyes.wise=Sabio
//TODO Translate [Reference] 'Temp Hair'
staxel.accessories.generic.cooking.TempBlueHair=
staxel.accessories.generic.cooking.TempBlueShirt.description=
//TODO Translate [Reference] 'Temp Shirt'
staxel.accessories.generic.cooking.TempBlueShirt.name=
staxel.accessories.generic.cooking.TempBlueShoes.description=
//TODO Translate [Reference] 'Temp Shoes'
staxel.accessories.generic.cooking.TempBlueShoes.name=
staxel.accessories.generic.cooking.TempBlueTrousers.description=
//TODO Translate [Reference] 'Temp Trousers'
staxel.accessories.generic.cooking.TempBlueTrousers.name=
//[Reference] 'Curly with Hairbands'
staxel.accessories.hairstyles.female.long.curlyhairbands.CurlyYellowHairbands=Rizado con cintas
//TODO Translate [Reference] 'Twintails'
staxel.accessories.hairstyles.female.long.floppypigtails.FloppyPigtails=
//TODO Translate [Reference] 'Neko'
staxel.accessories.hairstyles.female.medium.catGirl=
//TODO Translate [Reference] 'Normal Short'
staxel.accessories.hairstyles.male.short.Male_NormalShort=
//TODO Translate [Reference] 'Short Emo'
staxel.accessories.hairstyles.male.short.ShortEmoFringe=
//TODO Translate [Reference] 'Classic Mecha'
staxel.accessories.helmets.mecha.Mecha_Classic=
//TODO Translate [Reference] 'EG4D'
staxel.accessories.helmets.mecha.Mecha_EG4D=
//[Reference] 'L0V3'
staxel.accessories.helmets.mecha.Mecha_L0V3=4M0R
//TODO Translate [Reference] 'P'
staxel.accessories.helmets.mecha.Mecha_P=
//TODO Translate [Reference] 'Mecha Red'
staxel.accessories.helmets.mecha.Mecha_Red=
//TODO Translate [Reference] 'Mecha Yellow'
staxel.accessories.helmets.mecha.Mecha_XYellow=
staxel.accessories.princessdresses.ruffly.RufflyDress.description=
//TODO Translate [Reference] 'Ruffly Dress'
staxel.accessories.princessdresses.ruffly.RufflyDress.name=
staxel.accessories.shirts.catshirts.CatShirt.description=
staxel.accessories.shirts.catshirts.CatShirt.name=
staxel.accessories.shirts.catshirts.Female_CatShirt.description=
//TODO Translate [Reference] 'Cat Shirt'
staxel.accessories.shirts.catshirts.Female_CatShirt.name=
staxel.accessories.shirts.catshirts.Male_CatShirt.description=
//TODO Translate [Reference] 'Cat Shirt'
staxel.accessories.shirts.catshirts.Male_CatShirt.name=
staxel.accessories.shirts.hoodies.femaleWhiteHoodie.description=
//TODO Translate [Reference] 'Hoodie'
staxel.accessories.shirts.hoodies.femaleWhiteHoodie.name=
staxel.accessories.shirts.hoodies.maleWhiteHoodie.description=
//[Reference] 'Hoodie'
staxel.accessories.shirts.hoodies.maleWhiteHoodie.name=Capucha
staxel.accessories.shirts.hoodies.WhiteHoodie.name=
staxel.accessories.shirts.splatshirts.FemaleSplatShirt.description=
//TODO Translate [Reference] 'Splat Shirt'
staxel.accessories.shirts.splatshirts.FemaleSplatShirt.name=
staxel.accessories.shirts.splatshirts.MaleSplatShirt.description=
//TODO Translate [Reference] 'Splat Shirt'
staxel.accessories.shirts.splatshirts.MaleSplatShirt.name=
staxel.accessories.shirts.splatshirts.SplatShirt.name=
staxel.accessories.shoes.blackneon.BlackNeonTrainers.description=
//TODO Translate [Reference] 'Neon Trainers'
staxel.accessories.shoes.blackneon.BlackNeonTrainers.name=
staxel.accessories.shoes.colouredtrainers.ColouredTrainers.description=
//TODO Translate [Reference] 'Coloured Trainers'
staxel.accessories.shoes.colouredtrainers.ColouredTrainers.name=
staxel.accessories.shoes.hitops.baseHitops.description=
//TODO Translate [Reference] 'Hitops'
staxel.accessories.shoes.hitops.baseHitops.name=
staxel.accessories.shortjeans.shortjeans_black.description=
//TODO Translate [Reference] 'Black Short Jeans'
staxel.accessories.shortjeans.shortjeans_black.name=
staxel.accessories.shortjeans.shortjeans_darkblue.description=
//TODO Translate [Reference] 'Dark Short Jeans'
staxel.accessories.shortjeans.shortjeans_darkblue.name=
staxel.accessories.shortjeans.shortjeans_fadedblue.description=
//TODO Translate [Reference] 'Faded Short Jeans'
staxel.accessories.shortjeans.shortjeans_fadedblue.name=
staxel.accessories.shorts.baseShorts.description=