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fr_CA.lang
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fr_CA.lang
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language.code=fr_CA
language=Français (Canada)
//[Reference] 'Achievement unlocked: {0-achievement}!'
achievements.achievementUnlocked={0-achievement} débloqué!
//[Reference] 'Buy:'
catalogue.buy=Acheter à :
//TODO Translate [Reference] 'Clear'
catalogue.clear=
//[Reference] 'Not enough money!'
catalogue.notEnoughMoney=Vous n'avez pas assez d'argent!
//[Reference] 'This item cannot be sold!'
catalogue.notSellable=Cet item ne peut pas être vendu!
//[Reference] 'Sell'
catalogue.performSale=Vendre
//[Reference] 'Sell:'
catalogue.sell=Vendre à :
//TODO Translate [Reference] 'Total'
catalogue.total=
//[Reference] 'Accept'
characterDesigner.accept=OK (A)
//TODO Translate [Reference] 'Accessories'
characterDesigner.accessories=
//TODO Translate [Reference] 'Cancel'
characterDesigner.cancel=
//[Reference] 'Eyes'
characterDesigner.eyes=Yeux :
//[Reference] 'Gender'
characterDesigner.gender=Sexe :
//[Reference] 'Hair'
characterDesigner.hair=Cheveux :
//TODO Translate [Reference] 'Hat'
characterDesigner.hat=
//TODO Translate [Reference] 'Make yourself pretty and stuff'
characterDesigner.info=
//TODO Translate [Reference] 'Name'
characterDesigner.name=
//TODO Translate [Reference] 'Next'
characterDesigner.next=
//TODO Translate [Reference] 'None'
characterDesigner.none=
//[Reference] 'Personality'
characterDesigner.personality=Personalité :
//TODO Translate [Reference] 'Presets'
characterDesigner.presets=
//TODO Translate [Reference] 'Random'
characterDesigner.random=
//[Reference] 'Shirt'
characterDesigner.shirt=T-shirt :
//[Reference] 'Shoes'
characterDesigner.shoes=Chaussures :
//[Reference] 'Skin'
characterDesigner.skinColour=Couleur de peau :
//TODO Translate [Reference] 'Species'
characterDesigner.species=
//TODO Translate [Reference] 'Dress'
characterDesigner.subcategory.dress=
//TODO Translate [Reference] 'Glasses'
characterDesigner.subcategory.glasses=
//TODO Translate [Reference] 'Hat'
characterDesigner.subcategory.hat=
//TODO Translate [Reference] 'Hi-Tops'
characterDesigner.subcategory.hitops=
//TODO Translate [Reference] 'Hoodie'
characterDesigner.subcategory.hoodie=
//TODO Translate [Reference] 'Jeans'
characterDesigner.subcategory.jeans=
//TODO Translate [Reference] 'Long'
characterDesigner.subcategory.long=
//TODO Translate [Reference] 'Longsleeve'
characterDesigner.subcategory.longsleeve=
//TODO Translate [Reference] 'Medium'
characterDesigner.subcategory.medium=
//TODO Translate [Reference] 'Sandals'
characterDesigner.subcategory.sandals=
//TODO Translate [Reference] 'Short'
characterDesigner.subcategory.short=
//TODO Translate [Reference] 'Shorts'
characterDesigner.subcategory.shorts=
//TODO Translate [Reference] 'Straptop'
characterDesigner.subcategory.straptop=
//TODO Translate [Reference] 'Trainers'
characterDesigner.subcategory.trainers=
//TODO Translate [Reference] 'T-Shirt'
characterDesigner.subcategory.tshirt=
//TODO Translate [Reference] 'Vest'
characterDesigner.subcategory.vest=
//TODO Translate [Reference] 'Character Creation'
characterDesigner.title=
//[Reference] 'Bottoms'
characterDesigner.trousers=Pantalons :
//TODO Translate [Reference] 'advanceTime amount(0.0-1.0)'
commands.advanceTime.description=
//[Reference] 'Enter a float by which to advance time. 1.0 is a full day'
commands.advanceTime.enterFloat=Saisissez un nombre décimal. « 1.0 » est égal une journée complète
//[Reference] 'failed: arg(1) must be a number. Floating points OK'
commands.advanceTime.mustBeNumber=Erreur : arg(1) doit être un nombre. Décimaux OK
//[Reference] 'Advancing time by {0-time}...'
commands.advanceTime.success=Avancement du temps : {0-time}...
//TODO Translate [Reference] 'ban playerName (optional)reason'
commands.ban.description=
//TODO Translate [Reference] 'Unable to ban {0-player}: player is an admin or already banned.'
commands.ban.failure=
//TODO Translate [Reference] '{0-player} has been banned from the server.'
commands.ban.success=
//TODO Translate [Reference] 'bla'
commands.bla.description=
//[Reference] 'Moved to a new location in debug region: {0-region}'
commands.bla.success=Déplacé vers un nouvel emplacement dans la région de debug : {0-region}
//TODO Translate [Reference] 'cameraCapture'
commands.cameraCapture.description=
//[Reference] 'Captured player camera'
commands.cameraCapture.success=Caméra du joueur capturé
//TODO Translate [Reference] 'cameraCapture savedCameraFilePath'
commands.cameraLoad.description=
//[Reference] 'Loaded player camera from file: {0-filename}'
commands.cameraLoad.success=Caméra du joueur chargé à partir du fichier « {0-filename} »
//[Reference] 'cameraPlay (optional)duration(0.0-1.0) (optional)loop(true/false) (optional)savedCameraFilePath'
commands.cameraPlay.description=cameraPlay (facultatif)duration(0.0-1.0) (facultatif)loop(true/false) (facultatif)savedCameraFilePath
//[Reference] 'Playing back player camera'
commands.cameraPlay.success=Lecture de la caméra du joueur
//TODO Translate [Reference] 'cameraReset'
commands.cameraReset.description=
//[Reference] 'Reset player camera'
commands.cameraReset.success=Caméra du joueur reinitialisée
//TODO Translate [Reference] 'cameraSave cameraSaveFilePath'
commands.cameraSave.description=
//[Reference] 'Saved player camera to file: {0-filename}'
commands.cameraSave.success=Caméra du joueur enregistrée sous le fichier « {0-filename} »
//TODO Translate [Reference] 'cameraStop'
commands.cameraStop.description=
//[Reference] 'Stopped camera mode'
commands.cameraStop.success=Mode caméra désactivé
//TODO Translate [Reference] 'creative (optional)playerName (optional)startCreativeMode(true/false)'
commands.creative.description=
//TODO Translate [Reference] 'Temporarily switched creative mode for {0-user} to {1-creative}'
commands.creative.success=
//TODO Translate [Reference] 'currentTime'
commands.currentTime.description=
//[Reference] 'The day is {0-day} and phase is {1:G2-phase}.'
commands.currentTime.success=Jour actuel : {0-day} - Phase actuelle : {1:G2-phase}.
//TODO Translate [Reference] 'demoMode (optional)on(true/false)'
commands.demoMode.description=
//TODO Translate [Reference] 'Switched server demo mode to {0-demoMode}'
commands.demoMode.success=
//[Reference] 'describeitem (optional)playerName'
commands.describeItem.description=describeitem (facultatif)playerName
//[Reference] 'Item description: {0-itemDesc}'
commands.describeItem.success=Description de l'objet : {0-itemDesc}
//TODO Translate [Reference] 'entityInfo entityID'
commands.entityInfo.description=
//TODO Translate [Reference] 'You need to include an EntityID!'
commands.entityInfo.entityNumber=
//TODO Translate [Reference] 'Invalid EntityID!'
commands.entityInfo.mustBeNumber=
//TODO Translate [Reference] 'There is no such entity on the server'
commands.entityInfo.noSuchEntity=
//TODO Translate [Reference] 'Entity data: {0-data}'
commands.entityInfo.success=
//[Reference] 'fly (optional)playerName (optional)startFlying(true/false)'
commands.flyMode.description=fly (facultatif)playerName (facultatif)startFlying(true/false)
//[Reference] 'Switched flying mode to: {0-flymode}'
commands.flyMode.success=La valeur du mode vol a été modifiée en : {0-flymode}
//TODO Translate [Reference] 'Give all recipes (optional)playerName'
commands.giveallrecipes.description=
//TODO Translate [Reference] 'Done!'
commands.giveallrecipes.success=
//TODO Translate [Reference] 'givepetals playerName amount'
commands.givePetals.description=
//[Reference] 'Petal amount needs to be a positive number'
commands.givePetals.invalidNumber=Le nombre de pétales doit être positif
//[Reference] 'Gave {0-player} {1-amount} petals'
commands.givePetals.success=Gave {0-player} {1-amount} pétales
//[Reference] '? (optional)commandName'
commands.help.altDescription=? (facultatif)commandName
//[Reference] 'Command not found: '{0-command}''
commands.help.commandNotFound=Commande « {0-command} » non trouvée
//[Reference] 'help (optional)commandName'
commands.help.description=help (facultatif)commandName
//[Reference] 'Command list (() brackets denote possible values):'
commands.help.success=Liste des commandes : (()les parenthèses indiquent les valeurs possibles)
commands.inspect.success=
//[Reference] 'invalid args'
commands.invalidArgs=Arguments invalides
//TODO Translate [Reference] 'kick playerName'
commands.kick.description=
//TODO Translate [Reference] 'Unable to kick {0-player}: player is an admin or not online.'
commands.kick.failure=
//TODO Translate [Reference] '{0-player} has been ejected from the server.'
commands.kick.success=
//[Reference] 'model (optional)playerName (optional)modelFileName'
commands.model.description=model (facultatif)playerName (facultatif)modelFileName
//[Reference] 'Could not switch to character model '{0-model}' not found in assets.'
commands.model.notFound=Impossible de basculer vers le modèle de joueur « {0-model} ». Celui-ci est introuvable dans les assets.
//[Reference] 'Switched character model to: {0-model}'
commands.model.success=Modèle de joueur modifié en : {0-model}
//TODO Translate [Reference] 'mute playerName (optional[default 60])lengthInMinutes'
commands.mute.description=
//TODO Translate [Reference] 'Unable to mute {0-player}: player is an admin.'
commands.mute.failure=
//TODO Translate [Reference] 'Invalid time (should be in whole minutes)'
commands.mute.invalidTime=
//TODO Translate [Reference] '{0-player} has been silenced.'
commands.mute.success=
//[Reference] 'noclip (optional)playerName (optional)startNoclip(true/false)'
commands.noClip.description=noclip (facultatif)playerName (facultatif)startNoclip(true/false)
//[Reference] 'Switched noclip mode to: {0-noclip}'
commands.noClip.success=La valeur du mode noclip a été modifiée en : {0-noclip}
//[Reference] '{0-user} does not have the correct rights to use this command'
commands.noRights={0-user} ne possède pas les droits suffisants pour utiliser cette commande
//[Reference] 'No such player '{0-player}''
commands.noSuchPlayer=Joueur « {0-player} » introuvable
//[Reference] 'Not a player entity.'
commands.notAPlayer=Ce n'est pas une entité de joueur.
//TODO Translate [Reference] 'plantgrowth'
commands.plantGrowth.description=
//TODO Translate [Reference] 'Not a plant.'
commands.plantGrowth.noPlant=
//TODO Translate [Reference] 'Plant {0-plant} at stage {1-stage}'
commands.plantGrowth.success=
//[Reference] 'Player Entity not found'
commands.playerEntityNotFound=Entité de joueur introuvable
//TODO Translate [Reference] 'players'
commands.players.description=
//[Reference] 'Players: {0-playerlist}'
commands.players.success=Joueurs: {0-playerlist}
//[Reference] 'position (optional)playerName'
commands.position.description=position (facultatif)playerName
//[Reference] 'Failed to find player'
commands.position.failed=Impossible de localiser le joueur
//[Reference] 'Position: {0-position}, Heading: {1-heading}'
commands.position.success=Position : {0-position} - Titre : {1-heading}
commands.rain.success=
//TODO Translate [Reference] 'reload'
commands.reload.description=
//[Reference] 'Reload requested.'
commands.reload.success=Rafraîchissement demandé.
//TODO Translate [Reference] 'resetplayer'
commands.resetPlayer.description=
//[Reference] 'Reset successful.'
commands.resetPlayer.success=Réinitialisation réussie.
//TODO Translate [Reference] 'creativeMode (optional)on(true/false)'
commands.serverCreative.description=
//TODO Translate [Reference] 'Switched server creative mode to {0-creative} (persistent)'
commands.serverCreative.success=
//TODO Translate [Reference] 'spawncoins playerName petalAmount'
commands.spawnCoins.description=
//TODO Translate [Reference] 'Spawned {0-amount} petals in coins for {1-player}'
commands.spawnCoins.success=
//TODO Translate [Reference] 'spawnitem playerName item(kind/specification{})'
commands.spawnItem.description=
//[Reference] 'Item not found.'
commands.spawnItem.notFound=Item introuvable.
//[Reference] 'Spawn item successful.'
commands.spawnItem.success=L'item est bien apparu.
//TODO Translate [Reference] 'spawnmaterial playerName materialCode'
commands.spawnMaterial.description=
//[Reference] 'Material kind not found.'
commands.spawnMaterial.notFound=Matériel introuvable.
//[Reference] 'Spawn material successful'
commands.spawnMaterial.success=Le matériel est bien apparu.
//TODO Translate [Reference] 'spawntile playerName tileCode'
commands.spawnTile.description=
//[Reference] 'Tile kind not found.'
commands.spawnTile.notFound=Tile introuvable.
//[Reference] 'Spawn tile successful.'
commands.spawnTile.success=La tile est bien apparue.
commands.sun.success=
//[Reference] 'teleport (optional)playerName location({0,0,0})'
commands.teleport.description=teleport (facultatif)playerName location({0,0,0})
//TODO Translate [Reference] '{0-position} is too far to teleport'
commands.teleport.distance=
//[Reference] 'Failed to parse position {0-position}'
commands.teleport.fail=Données de position invalides {0-position}
//[Reference] 'Teleport successful.'
commands.teleport.success=Téléportation réussie.
//TODO Translate [Reference] 'tp movingPlayerName destinationPlayerName'
commands.teleportPlayer.description=
commands.textToSpeech.success=
//[Reference] 'tileAt (optional)location({0,0,0})'
commands.tileAt.description=tileAt (facultatif)location({0,0,0})
//[Reference] 'Failed to parse position {0-position}'
commands.tileAt.failParse=Données de position invalides {0-position}
//[Reference] 'Tile not found'
commands.tileAt.notFound=Tile introuvable
//[Reference] 'Tile code: {0-tilecode} at {1-position}'
commands.tileAt.success=Code de la tile : {0-tilecode} {1-position}
commands.traceStart.description=
commands.traceStart.success=
commands.traceStop.description=
commands.traceStop.success=
//TODO Translate [Reference] 'unban playerName'
commands.unban.description=
//TODO Translate [Reference] 'Unable to unban {0-player}: player was not banned.'
commands.unban.failure=
//TODO Translate [Reference] '{0-player} has been unbanned from the server.'
commands.unban.success=
//[Reference] 'Unknown command :'{0-command}''
commands.unknown=Commande inconnue : « {0-command} »
//[Reference] 'Unknown error.'
commands.unknownError=Erreur inconnue.
//TODO Translate [Reference] 'unmute playerName'
commands.unmute.description=
//TODO Translate [Reference] 'Unable to unmute {0-player}: player is not muted.'
commands.unmute.failure=
//TODO Translate [Reference] '{0-player} has regained the ability to speak.'
commands.unmute.success=
//[Reference] 'Unrecognised command :'{0-command}''
commands.unrecognised=Commande non reconnue : «{0-command} »
//TODO Translate [Reference] 'Item Hotkeys'
controllerHints.hotkeys=
//TODO Translate [Reference] 'Inventory'
controllerHints.inventory=
//TODO Translate [Reference] 'Material Quick-Pick'
controllerHints.materialPick=
//TODO Translate [Reference] 'Movement'
controllerHints.movement=
//TODO Translate [Reference] 'Place and Rotate'
controllerHints.placeAndRotate=
//TODO Translate [Reference] 'Bake'
crafting.action.keyword.bake=
//TODO Translate [Reference] 'Boil'
crafting.action.keyword.boil=
crafting.action.keyword.combine=
//TODO Translate [Reference] 'Cut'
crafting.action.keyword.cut=
crafting.action.keyword.fry=
//TODO Translate [Reference] 'Mix'
crafting.action.keyword.mix=
//TODO Translate [Reference] '{0-itemOne}, {1-itemTwo}'
crafting.action.task.listedItems=
//TODO Translate [Reference] '{0-keyword} {1-listedItems} and {2-lastListedItem}'
crafting.action.task.multiItem=
//TODO Translate [Reference] '{0-count}x {1-item}'
crafting.action.task.multiples=
//TODO Translate [Reference] '{0-keyword} {1-item}'
crafting.action.task.oneItem=
//TODO Translate [Reference] 'That wasn't a recipe, Oops!'
crafting.notifications.failedCraft=
//TODO Translate [Reference] 'You completed the recipe for {0-item}!'
crafting.recipeComplete=
//[Reference] 'Helped out with the Staxel interface.'
credits.13lueWolf.description=Il est le développeur d'interface de Staxel. Il a programmé toutes les fenêtres du jeu, telle que celle-ci.
//[Reference] 'He helped out a bunch with the programming of the game.'
credits.amos.description=Il a énormément participé à la programmation du jeu.
//[Reference] 'Back to main menu'
credits.back=Retour
//[Reference] 'He is the lead developer, responsible for the coding and general awesomeness behind the game. He streams often so feel free to join him on twitch and ask some questions! Yep, he used to work on Starbound.'
credits.bartwe.description=Il est le principal développeur, responsable du code et a fait en sorte que le jeu soit formidable. Il stream assez souvent, vous pouvez jeter un oeil à ses streams et lui poser des questions! Et oui, il a aussi travaillé sur Starbound.
//[Reference] 'She was always on hand to help out with additional coding and bug fixes.'
credits.beth.description=Elle est toujours là pour donner un coup de main avec des ajouts de code ou des corrections de bugs.
//[Reference] 'He is a talented musician who has been creating lush soundtracks to help immerse you into the Staxel universe.'
credits.curtis.description=C'est un musicien talentueux qui a composé de superbes bandes-sonores pour vous plonger dans l'univers de Staxel.
//[Reference] 'Helped out with writing all sorts.'
credits.demanRisu.description=Il est l'écrivain de Staxel. Il aime les arbres, les buissons, les fleurs, les insectes, l'océan, l'écriture, le game design, les gens cactus, les caves et les couchers de soleil.
//[Reference] 'A faceless entity between realms; only exists when you’re not looking. In its spare time, programs.'
credits.moocowtg.description=Une entité sans visage entre royaumes ; il n'existe uniquement quand vous ne le regardez pas. Il programme à ses heures perdues.
//TODO Translate [Reference] 'He is a programmer who writes music and fiction in his spare time. His cat writes approximately half of his code.'
credits.moomba.description=
//TODO Translate [Reference] 'Razz is a 3D artist working closely with Steampunkstein to bring you guys cute furniture sets and anything else she can come up with.'
credits.razzleberryFox.description=
//TODO Translate [Reference] 'Job title is Project Manager, in charge of making sure people actually make a game I suppose?'
credits.sledra.description=
//[Reference] 'He has contributed some lovely soundtracks for Staxel.'
credits.solatrus.description=Il a composé quelques bandes-sonores pour Staxel.
//[Reference] 'He is the artist. He has worked hard to produce all the in game models, and make the game as visually appealing as possible.'
credits.steampunkstein.description=C'est un artiste. Il travaille dur pour produire les modèles du jeu, et rendre le jeu aussi attrayant visuellement que possible.
//[Reference] 'He is Staxel’s PR and community manager, additionally acts as Staxel’s Chief Lacky and helps out with the game design.'
credits.teaGadd.description=C'est un programmeur interne. Il a créé et met à jour le site et les forums.
//[Reference] 'He is another programmer. Likes include: programming.'
credits.terrorcell.description=C'est un autre programmeur. Il aime programmer. C'est tout.
//TODO Translate [Reference] 'It's starting to get dark...'
dayNight.hintNightTransition=
//TODO Translate [Reference] 'MissingNotification: {0-notificationCode}'
debug.MissingNotification=
//[Reference] 'Back'
error.back=Retour
//[Reference] 'The Staxel.net server appears to be offline. Please try again later.'
error.serverOffline=Il semblerait que le serveur Staxel.net soit hors-ligne. Veuillez réessayer plus tard.
//[Reference] 'SORRY!'
error.sorry=Désolés!
//[Reference] 'Back to Game'
escapeMenu.back=Retour au jeu
//[Reference] 'Character Designer'
escapeMenu.characterDesigner=Créer un personnage
//[Reference] 'Control Hints'
escapeMenu.controlHints=Liste des contrôles
//[Reference] 'Exit to Desktop'
escapeMenu.desktopExit=Retour au bureau
//[Reference] 'Go to Main Menu'
escapeMenu.mainMenu=Retour au menu principal
//[Reference] 'Options'
escapeMenu.options=Paramètres
//TODO Translate [Reference] 'Return Home'
escapeMenu.returnHome=
//[Reference] 'It got away!'
fishing.gotAway=Il s'est enfuit!
//[Reference] 'Something is on the hook!'
fishing.hooked=Quelque chose mord à l'hameçon!
//TODO Translate [Reference] 'GOT IT!'
fishing.success1=
//TODO Translate [Reference] 'SUCCESS!'
fishing.success2=
//TODO Translate [Reference] 'YES!'
fishing.success3=
//[Reference] 'Press (space) or (a) to leave bed'
hintText.bed=Appuyez sur (space) ou sur (a) pour sortir du lit
//TODO Translate [Reference] 'Plants won't grow here'
hintText.cantPlantHere=
//[Reference] 'Press (space) or (a) to leave chair'
hintText.chair=Appuyez sur (space) ou sur (a) pour vous lever
//[Reference] 'Charge: {0:P1-chargeLevel}, Right Click or Left Trigger to Cancel'
hintText.charge=Charge : {0:P1-chargeLevel} - Effectuez un clic droit ou appuyez sur la gâchette gauche pour annuler
//[Reference] '{0:P0-growth}'
hintText.checkPlantGrowth=A poussé à {0:P0-percentage}
//TODO Translate [Reference] 'It's ready for harvesting'
hintText.checkPlantGrowth.fruited=
//TODO Translate [Reference] 'It's growing healthily'
hintText.checkPlantGrowth.growing=
//TODO Translate [Reference] 'The seeds are growing'
hintText.checkPlantGrowth.seed=
//TODO Translate [Reference] 'It's not looking healthy'
hintText.checkPlantGrowth.wilted=
//TODO Translate [Reference] 'It's heading to the big garden in the sky'
hintText.checkPlantGrowth.withered=
//[Reference] 'Inventory Full'
hintText.inventoryFull=Inventaire plein
//[Reference] 'Need at least {0-count} slots in inventory'
hintText.inventorySpaceNeeded={0-count} emplacements d'inventaire requis
//[Reference] 'Kind: {0-itemCode}'
hintText.kind=Type : {0-itemCode}
//[Reference] 'The light will turn on after a few seconds'
hintText.lightTurnOn=La lumière va s'allumer dans quelques secondes
//TODO Translate [Reference] 'Try planting on tilled soil'
hintText.needTilledTile=
//TODO Translate [Reference] 'This plant needs more space to grow'
hintText.notEnoughSpaceToPlant=
//[Reference] 'Need at least 1 slot in inventory'
hintText.oneSlotNeeded=1 emplacement d'inventaire requis
//TODO Translate [Reference] 'You already know this recipe'
hintText.recipeKnown=
//TODO Translate [Reference] 'You successfully learnt the recipe for {0-recipe}!'
hintText.recipeLearnt=
//TODO Translate [Reference] 'Downloading bundle assets'
loading.bundles=
//[Reference] 'Skip'
loading.skip=Passer
//[Reference] 'Back to main menu'
multiplayerMenu.back=Retour
//[Reference] 'Join Server'
multiplayerMenu.joinServer=Rejoindre le serveur
//[Reference] 'Server IP:'
multiplayerMenu.serverIP=IP Serveur :
//[Reference] 'Server List'
multiplayerMenu.serverList=Liste des serveurs
//[Reference] 'Options'
options=Paramètres
//TODO Translate [Reference] 'Admin'
options.admin=
//TODO Translate [Reference] 'Debug'
options.admin.debug=
//[Reference] 'Camera Mode (ESC to exit)'
options.admin.debug.cameraMode=Mode caméra ((ESC) pour quitter)
//TODO Translate [Reference] 'Creative Mode'
options.admin.debug.creativeMode=
//[Reference] 'Fly Mode'
options.admin.debug.flyMode=Mode vol
//[Reference] 'No Clip Mode'
options.admin.debug.noClipMode=Mode No Clip
//[Reference] 'Show name tags'
options.admin.debug.showNames=Mode ShowNameTags
//[Reference] 'Wireframe Mode'
options.admin.debug.wireframeMode=Mode Wireframe
//[Reference] 'Adminy stuff'
options.admin.description=Administration
//[Reference] 'Audio'
options.audio=Son
//[Reference] 'Set audio options here'
options.audio.description=Modifiez les paramètres sonores
//TODO Translate [Reference] '(X)'
options.backButton=
//[Reference] 'Gameplay'
options.gameplay=Jeu
//[Reference] 'Controller'
options.gameplay.controller=Manette
//[Reference] 'Enable Controller Input'
options.gameplay.controller.enableController=Activer la manette
//[Reference] 'Flip Y Axis'
options.gameplay.controller.flipY=Inverser l'axe Y
//[Reference] 'Left Thumb Curve:'
options.gameplay.controller.leftThumbCurve=Courbe de réponse de la gâchette gauche :
//[Reference] 'Left Thumb Deadzone:'
options.gameplay.controller.leftThumbDeadzone=Zone morte de la gâchette gauche :
//[Reference] 'Right Thumb Curve:'
options.gameplay.controller.rightThumbCurve=Courbe de réponse de la gâchette droite :
//[Reference] 'Right Thumb Deadzone:'
options.gameplay.controller.rightThumbDeadzone=Zone morte de la gâchette droite :
//[Reference] 'Right Thumb Velocity:'
options.gameplay.controller.rightThumbVelocity=Vélocité de la gâchette droite :
//[Reference] 'Set gameplay options here'
options.gameplay.description=Modifiez les paramètres du jeu
//TODO Translate [Reference] 'Input'
options.gameplay.input=
//TODO Translate [Reference] 'Enable Repeating'
options.gameplay.input.enableRepeat=
//[Reference] 'Keyboard'
options.gameplay.keyboard=Clavier
//[Reference] 'Mouse'
options.gameplay.mouse=Souris
//[Reference] 'Flip Wheel Direction'
options.gameplay.mouse.flipWheelDirection=Inverser la molette
//[Reference] 'Flip Y Axis'
options.gameplay.mouse.flipY=Inverser l'axe Y
//[Reference] 'Mouse Velocity:'
options.gameplay.mouse.mouseVelocity=Vélocité de la souris :
//[Reference] 'Other'
options.gameplay.other=Autres
//[Reference] 'Active Achievement Tracker'
options.gameplay.other.activeAchievement=Activer les succès
//[Reference] 'Chat Timestamps'
options.gameplay.other.chatTimestamps=Afficher l'horodatage dans le chat
//[Reference] 'Left Handed Mode'
options.gameplay.other.leftHandedMode=Mode gaucher
//TODO Translate [Reference] 'Show Clock'
options.gameplay.other.showClock=
//TODO Translate [Reference] 'Crafting Keyword Tags'
options.gameplay.other.showCraftingKeywordTags=
//[Reference] 'General'
options.general=Général
//TODO Translate [Reference] 'Audio'
options.general.audio=
//[Reference] 'Ambience:'
options.general.audio.ambience=Ambiance sonore :
//[Reference] 'Master:'
options.general.audio.master=Volume principal :
//[Reference] 'Music:'
options.general.audio.music=Musiques :
//[Reference] 'Sound:'
options.general.audio.sound=Son :
//[Reference] 'Graphics'
options.general.graphics=Graphismes
//TODO Translate [Reference] 'Advanced'
options.general.graphics.advanced=
//TODO Translate [Reference] 'Auto detect graphics settings'
options.general.graphics.autoDetect=
//TODO Translate [Reference] 'Bloom'
options.general.graphics.bloom=
//[Reference] 'Camera Distance:'
options.general.graphics.cameraDistance=Distance de la caméra :
//TODO Translate [Reference] 'Fat Quads'
options.general.graphics.fatQuads=
//[Reference] 'Field Of View:'
options.general.graphics.fieldOfView=FOV :
//[Reference] 'Fullscreen'
options.general.graphics.fullscreen=Plein écran
//[Reference] 'Half Resolution'
options.general.graphics.halfResolution=Résolution
//[Reference] 'High'
options.general.graphics.high=Haute
//[Reference] 'Increased View Range'
options.general.graphics.increasedViewRange=Distance de vision augmentée
//[Reference] 'LOD'
options.general.graphics.lod=Niveau de détail
//[Reference] 'Low'
options.general.graphics.low=Basse
//[Reference] 'MedianFilter (Requires Bloom)'
options.general.graphics.medianFilter=Filtre médian (le paramètre « Bloom » doit être activé)
//TODO Translate [Reference] 'Medium'
options.general.graphics.medium=
//TODO Translate [Reference] 'Multi Sampling'
options.general.graphics.MultiSampling=
//[Reference] 'Reduced View Range'
options.general.graphics.reducedViewRange=Distance de vision réduite
//[Reference] 'Shadows'
options.general.graphics.shadows=Ombres
//[Reference] 'Show Grid Cursor'
options.general.graphics.showGridCursor=Afficher la grille du curseur
//[Reference] 'Super Low'
options.general.graphics.superLow=Très basse
//[Reference] 'Super Sampling'
options.general.graphics.superSampling=Supersampling
//TODO Translate [Reference] 'Ultra'
options.general.graphics.ultra=
//TODO Translate [Reference] 'Weather Particles'
options.general.graphics.WeatherParticles=
//[Reference] 'Language'
options.general.language=Langue
//[Reference] 'Misc'
options.misc=Divers
//[Reference] 'Reset'
options.misc.reset=Réinitialiser
//[Reference] 'Reset Current Changes'
options.misc.resetCurrent=Réinitialiser les paramètres actuels
//[Reference] 'Reset to Default Settings'
options.misc.resetToDefault=Paramètres par défaut
//[Reference] 'Network'
options.network=Réseau
//[Reference] 'Preferences'
options.network.preferences=Préférences
//[Reference] 'Video'
options.video=Vidéo
//[Reference] 'Set video options here'
options.video.description=Modifiez les paramètres vidéo
//TODO Translate [Reference] 'Ban'
playerList.ban=
//TODO Translate [Reference] 'Kick'
playerList.kick=
//TODO Translate [Reference] 'Mute'
playerList.mute=
//TODO Translate [Reference] 'Players Online:'
playerList.playerCount=
//TODO Translate [Reference] 'Teleport To'
playerList.teleportTo=
//TODO Translate [Reference] 'Desserts'
recipeBook.grouping.desserts=
//TODO Translate [Reference] 'Fencing'
recipeBook.grouping.fencing=
//TODO Translate [Reference] 'Flooring'
recipeBook.grouping.flooring=
//TODO Translate [Reference] 'Main Courses'
recipeBook.grouping.mainCourses=
//TODO Translate [Reference] 'Roofing'
recipeBook.grouping.roofing=
//TODO Translate [Reference] 'Starters'
recipeBook.grouping.starters=
//TODO Translate [Reference] 'Walling'
recipeBook.grouping.walling=
//TODO Translate [Reference] 'Ingredients'
recipeBook.ingredients=
//TODO Translate [Reference] 'No recipes'
recipeBook.noRecipes=
//TODO Translate [Reference] 'Process'
recipeBook.process=
//TODO Translate [Reference] 'You have been muted for {0-time} minutes.'
server.notifyPlayerMuted=
//TODO Translate [Reference] '{0-player} has joined the server'
server.playerJoin=
//TODO Translate [Reference] '{0-player} has left the server'
server.playerLeave=
//TODO Translate [Reference] 'You are currently muted and your messages will not be received by other players.'
server.youAreMuted=
//TODO Translate [Reference] 'You have been unmuted.'
server.youAreUnmuted=
//[Reference] 'Back to main menu'
serverBrowser.back=Retour
//[Reference] 'No servers or master server unreachable'
serverBrowser.noServers=Aucun serveur, ni le serveur principal, n'est joignable
//TODO Translate [Reference] 'Online:'
serverBrowser.online=
//TODO Translate [Reference] 'Server name:'
serverBrowser.serverName=
//TODO Translate [Reference] 'Cancel all'
shippingCatalogue.cancelAll=
//TODO Translate [Reference] 'Expedite'
shippingCatalogue.expedite=
//TODO Translate [Reference] 'Order now'
shippingCatalogue.order=
//TODO Translate [Reference] 'You have been refunded {0-amount} petals'
shippingCatalogue.refund=
//TODO Translate [Reference] 'Check and cancel pending orders here'
shippingCatalogue.viewOrders.description=
//TODO Translate [Reference] 'You have claimed this shipping station!'
shippingDock.Claimed=
//TODO Translate [Reference] 'Cancel'
singleplayer.cancel=
//TODO Translate [Reference] 'Creative'
singleplayer.creative=
//TODO Translate [Reference] 'Creative Mode'
singleplayer.creativeMode=
//TODO Translate [Reference] 'Launch'
singleplayer.launch=
//TODO Translate [Reference] 'Storage with this name already exists'
singleplayer.nameAlreadyExists=
//TODO Translate [Reference] 'Name to short (min 3 characters)'
singleplayer.nameTooShort=
//TODO Translate [Reference] 'New World'
singleplayer.newWorld=
//TODO Translate [Reference] 'Name'
singleplayer.serverName=
//TODO Translate [Reference] 'Single Player'
singleplayer.singleplayer=
//TODO Translate [Reference] 'Village'
singleplayer.village=
//[Reference] 'Credits'
startMenu.credits=Crédits
//[Reference] 'Exit'
startMenu.exit=Quitter
//[Reference] 'Multi Player'
startMenu.multiPlayer=Multijoueur
//[Reference] 'Options'
startMenu.options=Paramètres
//[Reference] 'Server List'
startMenu.serverList=Liste des serveurs
//[Reference] 'Single Player'
startMenu.singlePlayer=Solo
//TODO Translate [Reference] 'Black Frog Hat'
staxel.accessories.characters.accessories.animalhats.BlackFrogHat=
//TODO Translate [Reference] 'Frog Hat'
staxel.accessories.characters.accessories.animalhats.FrogHat=
//TODO Translate [Reference] 'Yellow Frog Hat'
staxel.accessories.characters.accessories.animalhats.YellowFrogHat=
staxel.accessories.characters.accessories.cathats.CatHatStars.description=
//TODO Translate [Reference] 'Starry-Eyed Cat Hat'
staxel.accessories.characters.accessories.cathats.CatHatStars.name=
//TODO Translate [Reference] 'Pink Cat Hat'
staxel.accessories.characters.accessories.cathats.DarkPinkCatHat=
//TODO Translate [Reference] 'Purple Cat Hat'
staxel.accessories.characters.accessories.cathats.DarkPurpleCatHat=
//TODO Translate [Reference] 'Original'
staxel.accessories.characters.accessories.generic.normalhair.OriginalHair=
//TODO Translate [Reference] 'Ponytail & Bowtie'
staxel.accessories.characters.accessories.generic.normalhair.PonytailHairBlueBowtie=
//TODO Translate [Reference] 'Jen's Hair'
staxel.accessories.characters.accessories.generic.normalhair.ponytails.JensHair=
//TODO Translate [Reference] 'Short & Hairclips'
staxel.accessories.characters.accessories.generic.normalhair.ShortHairYellowHaiclips=
staxel.accessories.characters.accessories.glasses.AEmpty.description=
//TODO Translate [Reference] 'Frame A'
staxel.accessories.characters.accessories.glasses.AEmpty.name=
staxel.accessories.characters.accessories.glasses.AGlass.description=
//TODO Translate [Reference] 'Glasses A'
staxel.accessories.characters.accessories.glasses.AGlass.name=
staxel.accessories.characters.accessories.glasses.ASun.description=
//TODO Translate [Reference] 'Sunglasses A'
staxel.accessories.characters.accessories.glasses.ASun.name=
staxel.accessories.characters.accessories.glasses.BEmpty.description=
//TODO Translate [Reference] 'Frame B'
staxel.accessories.characters.accessories.glasses.BEmpty.name=
staxel.accessories.characters.accessories.glasses.BGlass.description=
//TODO Translate [Reference] 'Glasses B'
staxel.accessories.characters.accessories.glasses.BGlass.name=
staxel.accessories.characters.accessories.glasses.BSun.description=
//TODO Translate [Reference] 'Sunglasses B'
staxel.accessories.characters.accessories.glasses.BSun.name=
staxel.accessories.characters.accessories.glasses.CEmpty.description=
//TODO Translate [Reference] 'Frame C'
staxel.accessories.characters.accessories.glasses.CEmpty.name=
staxel.accessories.characters.accessories.glasses.CGlass.description=
//TODO Translate [Reference] 'Glasses C'
staxel.accessories.characters.accessories.glasses.CGlass.name=
staxel.accessories.characters.accessories.glasses.CSun.description=
//TODO Translate [Reference] 'Sunglasses C'
staxel.accessories.characters.accessories.glasses.CSun.name=
//TODO Translate [Reference] 'Pumpkin Hat'
staxel.accessories.characters.accessories.halloween.pumpkinhat.PumpkinHat=
staxel.accessories.characters.accessories.hats.Headphones.description=
//TODO Translate [Reference] 'Headphones'
staxel.accessories.characters.accessories.hats.Headphones.name=
//TODO Translate [Reference] 'Blue Monkey Hat'
staxel.accessories.characters.accessories.monkeyhats.BlueMonkeyHat=
//TODO Translate [Reference] 'Orange Monkey Hat'
staxel.accessories.characters.accessories.monkeyhats.OrangeMonkeyHat=
//TODO Translate [Reference] 'Pink Monkey Hat'
staxel.accessories.characters.accessories.monkeyhats.PinkMonkeyHat=
//TODO Translate [Reference] 'Gold Tiara'
staxel.accessories.characters.accessories.tiaras.GoldTiara=
//TODO Translate [Reference] 'Silver Tiara'
staxel.accessories.characters.accessories.tiaras.SilverTiara=
//TODO Translate [Reference] 'Bartwe Hair'
staxel.accessories.devavatars.bartwe.BartweHair=
staxel.accessories.devavatars.bartwe.BartweHoodie.description=
//TODO Translate [Reference] 'Bartwe Hoodie'
staxel.accessories.devavatars.bartwe.BartweHoodie.name=
staxel.accessories.devavatars.bartwe.BartweShirt.description=
//TODO Translate [Reference] 'Bartwe Shirt'
staxel.accessories.devavatars.bartwe.BartweShirt.name=
staxel.accessories.devavatars.bartwe.BartweShoes.description=
//TODO Translate [Reference] 'Bartwe Shoes'
staxel.accessories.devavatars.bartwe.BartweShoes.name=
staxel.accessories.devavatars.bartwe.BartweTrousers.description=
//TODO Translate [Reference] 'Bartwe Trousers'
staxel.accessories.devavatars.bartwe.BartweTrousers.name=
//TODO Translate [Reference] 'Callum Hair'
staxel.accessories.devavatars.callum.CallumHair=
staxel.accessories.devavatars.callum.CallumShirt.description=
//TODO Translate [Reference] 'Callum Shirt'
staxel.accessories.devavatars.callum.CallumShirt.name=
staxel.accessories.devavatars.callum.CallumShoes.description=
//TODO Translate [Reference] 'Callum Shoes'
staxel.accessories.devavatars.callum.CallumShoes.name=
staxel.accessories.devavatars.callum.CallumTrousers.description=
//TODO Translate [Reference] 'Callum Trousers'
staxel.accessories.devavatars.callum.CallumTrousers.name=
//TODO Translate [Reference] 'Damon Hair'
staxel.accessories.devavatars.damon.DamonHair=
staxel.accessories.devavatars.damon.DamonShirt.description=
//TODO Translate [Reference] 'Damon Shirt'
staxel.accessories.devavatars.damon.DamonShirt.name=
staxel.accessories.devavatars.damon.DamonShoes.description=
//TODO Translate [Reference] 'Damon Shoes'
staxel.accessories.devavatars.damon.DamonShoes.name=
staxel.accessories.devavatars.damon.DamonTrousers.description=
//TODO Translate [Reference] 'Damon Trousers'
staxel.accessories.devavatars.damon.DamonTrousers.name=
//TODO Translate [Reference] 'Joe Hair'
staxel.accessories.devavatars.joe.JoeHair=
staxel.accessories.devavatars.joe.JoeShirt.description=
//TODO Translate [Reference] 'Joe Shirt'
staxel.accessories.devavatars.joe.JoeShirt.name=
staxel.accessories.devavatars.joe.JoeShoes.description=
//TODO Translate [Reference] 'Joe Shoes'
staxel.accessories.devavatars.joe.JoeShoes.name=
staxel.accessories.devavatars.joe.JoeTrousers.description=
//TODO Translate [Reference] 'Joe Trousers'
staxel.accessories.devavatars.joe.JoeTrousers.name=
//TODO Translate [Reference] 'Moocow Hair'
staxel.accessories.devavatars.moocow.MoocowHair=
staxel.accessories.devavatars.moocow.MoocowShirt.description=
//TODO Translate [Reference] 'Moocow Shirt'
staxel.accessories.devavatars.moocow.MoocowShirt.name=
staxel.accessories.devavatars.moocow.MoocowShoes.description=
//TODO Translate [Reference] 'Moocow Shoes'
staxel.accessories.devavatars.moocow.MoocowShoes.name=
staxel.accessories.devavatars.moocow.MoocowTrousers.description=
//TODO Translate [Reference] 'Moocow Trousers'
staxel.accessories.devavatars.moocow.MoocowTrousers.name=
//TODO Translate [Reference] 'Razz Hair'
staxel.accessories.devavatars.razz.RazzHair=
staxel.accessories.devavatars.razz.RazzShirt.description=
//TODO Translate [Reference] 'Razz Shirt'
staxel.accessories.devavatars.razz.RazzShirt.name=
staxel.accessories.devavatars.razz.RazzShoes.description=
//TODO Translate [Reference] 'Razz Shoes'
staxel.accessories.devavatars.razz.RazzShoes.name=
staxel.accessories.devavatars.razz.RazzTrousers.description=
//TODO Translate [Reference] 'Razz Trousers'
staxel.accessories.devavatars.razz.RazzTrousers.name=
//TODO Translate [Reference] 'Sledra Hair'
staxel.accessories.devavatars.sledra.SledraHair=
staxel.accessories.devavatars.sledra.SledraShirt.description=
//TODO Translate [Reference] 'Sledra Shirt'
staxel.accessories.devavatars.sledra.SledraShirt.name=
staxel.accessories.devavatars.sledra.SledraShoes.description=
//TODO Translate [Reference] 'Sledra Shoes'
staxel.accessories.devavatars.sledra.SledraShoes.name=
staxel.accessories.devavatars.sledra.SledraTrousers.description=
//TODO Translate [Reference] 'Sledra Trousers'
staxel.accessories.devavatars.sledra.SledraTrousers.name=
//TODO Translate [Reference] 'Stein Hair'
staxel.accessories.devavatars.stein.SteinHair=
staxel.accessories.devavatars.stein.SteinShirt.description=
//TODO Translate [Reference] 'Stein Shirt'
staxel.accessories.devavatars.stein.SteinShirt.name=
staxel.accessories.devavatars.stein.SteinShoes.description=
//TODO Translate [Reference] 'Stein Shoes'
staxel.accessories.devavatars.stein.SteinShoes.name=
staxel.accessories.devavatars.stein.SteinTrousers.description=
//TODO Translate [Reference] 'Stein Trousers'
staxel.accessories.devavatars.stein.SteinTrousers.name=
staxel.accessories.devavatars.teagadd.TeagaddShirt.description=
//TODO Translate [Reference] 'Teagadd Shirt'
staxel.accessories.devavatars.teagadd.TeagaddShirt.name=
staxel.accessories.devavatars.teagadd.TeagaddShoes.description=
//TODO Translate [Reference] 'Teagadd Shoes'
staxel.accessories.devavatars.teagadd.TeagaddShoes.name=
staxel.accessories.devavatars.teagadd.TeagaddTrousers.description=
//TODO Translate [Reference] 'Teagadd Trousers'
staxel.accessories.devavatars.teagadd.TeagaddTrousers.name=
//TODO Translate [Reference] 'Colourful Kawaii'
staxel.accessories.eyes.colourfulKawaii=
//TODO Translate [Reference] 'Dark'
staxel.accessories.eyes.dark=
//TODO Translate [Reference] 'Dark with Eyelashes'
staxel.accessories.eyes.darkEyelashes=
//TODO Translate [Reference] 'Dark Kawaii'
staxel.accessories.eyes.darkKawaii=
//TODO Translate [Reference] 'Gradient'
staxel.accessories.eyes.gradient=
//TODO Translate [Reference] 'Gradient with Eyelashes'
staxel.accessories.eyes.gradientEyelashes=
//TODO Translate [Reference] 'Grumpy'
staxel.accessories.eyes.grumpy=
//TODO Translate [Reference] 'Kawaii'
staxel.accessories.eyes.kawaii=
//TODO Translate [Reference] 'Kawaii with Eyelashes'
staxel.accessories.eyes.kawaiiEyelashes=
//TODO Translate [Reference] 'Standard'
staxel.accessories.eyes.normal=
//TODO Translate [Reference] 'Standard with Eyelashes'
staxel.accessories.eyes.normalEyelashes=
//TODO Translate [Reference] 'Serious'
staxel.accessories.eyes.serious=
//TODO Translate [Reference] 'Serious with Eyelashes'
staxel.accessories.eyes.seriousEyelashes=
//TODO Translate [Reference] 'Serious-Wide'
staxel.accessories.eyes.seriousWide=
//TODO Translate [Reference] 'Serious-Wide with Eyelashes'
staxel.accessories.eyes.seriousWideEyelashes=
//TODO Translate [Reference] 'Sideways'
staxel.accessories.eyes.sideways=
//TODO Translate [Reference] 'Sideways with Eyelashes'
staxel.accessories.eyes.sidewaysEyelashes=
//TODO Translate [Reference] 'Small'
staxel.accessories.eyes.small=
//TODO Translate [Reference] 'Small with Eyelashes'
staxel.accessories.eyes.smallEyelashes=
//TODO Translate [Reference] 'Squint'
staxel.accessories.eyes.squint=
//TODO Translate [Reference] 'Thick with Eyelashes'
staxel.accessories.eyes.thickEyelashes=
//TODO Translate [Reference] 'Wise'
staxel.accessories.eyes.wise=
//TODO Translate [Reference] 'Temp Hair'
staxel.accessories.generic.cooking.TempBlueHair=
staxel.accessories.generic.cooking.TempBlueShirt.description=
//TODO Translate [Reference] 'Temp Shirt'
staxel.accessories.generic.cooking.TempBlueShirt.name=
staxel.accessories.generic.cooking.TempBlueShoes.description=
//TODO Translate [Reference] 'Temp Shoes'
staxel.accessories.generic.cooking.TempBlueShoes.name=
staxel.accessories.generic.cooking.TempBlueTrousers.description=
//TODO Translate [Reference] 'Temp Trousers'
staxel.accessories.generic.cooking.TempBlueTrousers.name=
//TODO Translate [Reference] 'Curly with Hairbands'
staxel.accessories.hairstyles.female.long.curlyhairbands.CurlyYellowHairbands=
//TODO Translate [Reference] 'Twintails'
staxel.accessories.hairstyles.female.long.floppypigtails.FloppyPigtails=
//TODO Translate [Reference] 'Neko'
staxel.accessories.hairstyles.female.medium.catGirl=
//TODO Translate [Reference] 'Normal Short'
staxel.accessories.hairstyles.male.short.Male_NormalShort=
//TODO Translate [Reference] 'Short Emo'
staxel.accessories.hairstyles.male.short.ShortEmoFringe=
//TODO Translate [Reference] 'Classic Mecha'
staxel.accessories.helmets.mecha.Mecha_Classic=
//TODO Translate [Reference] 'EG4D'
staxel.accessories.helmets.mecha.Mecha_EG4D=
//TODO Translate [Reference] 'L0V3'
staxel.accessories.helmets.mecha.Mecha_L0V3=
//TODO Translate [Reference] 'P'
staxel.accessories.helmets.mecha.Mecha_P=
//TODO Translate [Reference] 'Mecha Red'
staxel.accessories.helmets.mecha.Mecha_Red=
//TODO Translate [Reference] 'Mecha Yellow'
staxel.accessories.helmets.mecha.Mecha_XYellow=
staxel.accessories.princessdresses.ruffly.RufflyDress.description=
//TODO Translate [Reference] 'Ruffly Dress'
staxel.accessories.princessdresses.ruffly.RufflyDress.name=
staxel.accessories.shirts.catshirts.CatShirt.description=
staxel.accessories.shirts.catshirts.CatShirt.name=
staxel.accessories.shirts.catshirts.Female_CatShirt.description=
//TODO Translate [Reference] 'Cat Shirt'
staxel.accessories.shirts.catshirts.Female_CatShirt.name=
staxel.accessories.shirts.catshirts.Male_CatShirt.description=
//TODO Translate [Reference] 'Cat Shirt'
staxel.accessories.shirts.catshirts.Male_CatShirt.name=
staxel.accessories.shirts.hoodies.femaleWhiteHoodie.description=
//TODO Translate [Reference] 'Hoodie'
staxel.accessories.shirts.hoodies.femaleWhiteHoodie.name=
staxel.accessories.shirts.hoodies.maleWhiteHoodie.description=
//TODO Translate [Reference] 'Hoodie'
staxel.accessories.shirts.hoodies.maleWhiteHoodie.name=
staxel.accessories.shirts.hoodies.WhiteHoodie.name=
staxel.accessories.shirts.splatshirts.FemaleSplatShirt.description=
//TODO Translate [Reference] 'Splat Shirt'
staxel.accessories.shirts.splatshirts.FemaleSplatShirt.name=
staxel.accessories.shirts.splatshirts.MaleSplatShirt.description=
//TODO Translate [Reference] 'Splat Shirt'
staxel.accessories.shirts.splatshirts.MaleSplatShirt.name=
staxel.accessories.shirts.splatshirts.SplatShirt.name=
staxel.accessories.shoes.blackneon.BlackNeonTrainers.description=
//TODO Translate [Reference] 'Neon Trainers'
staxel.accessories.shoes.blackneon.BlackNeonTrainers.name=
staxel.accessories.shoes.colouredtrainers.ColouredTrainers.description=
//TODO Translate [Reference] 'Coloured Trainers'
staxel.accessories.shoes.colouredtrainers.ColouredTrainers.name=
staxel.accessories.shoes.hitops.baseHitops.description=
//TODO Translate [Reference] 'Hitops'
staxel.accessories.shoes.hitops.baseHitops.name=
staxel.accessories.shortjeans.shortjeans_black.description=
//TODO Translate [Reference] 'Black Short Jeans'
staxel.accessories.shortjeans.shortjeans_black.name=
staxel.accessories.shortjeans.shortjeans_darkblue.description=
//TODO Translate [Reference] 'Dark Short Jeans'
staxel.accessories.shortjeans.shortjeans_darkblue.name=
staxel.accessories.shortjeans.shortjeans_fadedblue.description=
//TODO Translate [Reference] 'Faded Short Jeans'
staxel.accessories.shortjeans.shortjeans_fadedblue.name=
staxel.accessories.shorts.baseShorts.description=
//TODO Translate [Reference] 'Shorts'
staxel.accessories.shorts.baseShorts.name=
staxel.accessories.straptops.straptop.description=
//TODO Translate [Reference] 'Straptop'
staxel.accessories.straptops.straptop.name=
//TODO Translate [Reference] 'None'
staxel.accessory.none=
//TODO Translate [Reference] 'Unleash your inner angler and reel in a nice catch'
staxel.achievement.CatchFish.description=