From 15152bd40c225e0fca2f8d07e04b72f34fbac258 Mon Sep 17 00:00:00 2001
From: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date: Fri, 31 May 2024 00:13:49 +0000
Subject: [PATCH] Automatic changelog compile [ci skip]
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html/changelog.html | 24 ------------------------
1 file changed, 24 deletions(-)
diff --git a/html/changelog.html b/html/changelog.html
index b8ec82c6da9..d76350b1d4a 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -136,30 +136,6 @@
Bokkiewokkie updated:
Fixed auto-spooling not working for the Thirring FTL drive.
Enabled auto-spooling as an option for the Thirring FTL drive by default.
-
- 29 March 2024
- Bobbanz1 updated:
-
- - The destruction of a gauss turret now leaves behind the machine frame that had been used to construct it.
- - Gave the machine board of the gauss turret a req_components list with nothing inside it to prevent a runtime error from occurring.
- - Rerouted the piping network in the assault course a bit so it resolves the issue raised about them missing when they were actually going through the window instead.
- - Removed some wiring that didn't do anything.
- - Engineering Lobby now has the wiring coming from maintenance actually hooked up to the grid rather than ending a tile early.
- - Gave the Aetherwhisp laser weaponry circuit boards so they don't get completely round removed when destroyed,
-
- Bokkiewokkie updated:
-
- - Fixed some bad initializations
- - Added the ability to research and print naval gun parts
- - Moved the gauss gun upgrade board to level 2 munitions research "Macro Ballistics"
- - Added science tiers to NSV researches
- - Made it so printable naval gun part circuits can be destroyed
-
- DeltaFire15 updated:
-
- - Being recalled with an inactive thirring drive should no longer trap the ship in the darkness between stars.
- - Nucleium engine turfs now work. As may some other map cases of "nucleum" being used as incorrect term.
-
GoonStation 13 Development Team