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Siege events are currently setup to just choose a random faction and drop in. Some factions don't know how to siege and just mill around aimlessly. There should be something that we can hook into in the code that dictates whether a faction can siege or not
The text was updated successfully, but these errors were encountered:
Siege events are currently setup to just choose a random faction and drop in. Some factions don't know how to siege and just mill around aimlessly. There should be something that we can hook into in the code that dictates whether a faction can siege or not
The text was updated successfully, but these errors were encountered: