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VFE Deserter error: "failed to provide valid commands to the server" #45
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Extended error report from my fork with an extra debug line: Failed to provide valid commands to server. Command Details: {"isError":false,"success":false,"message":"child \"validCommands\" fails because [\"validCommands\" at position 820 fails because [child \"description\" fails because [\"description\" must be a string]]]"}
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
RimConnection.RimConnectAPI:PostValidCommands (RimConnection.ValidCommandPayloadGenerator)
RimConnection.ServerInitialise:Init ()
RimConnection.ServerInitialise:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update () |
Just submitted a pull request which should resolve the issue, but as I don't stream I can't do a full test. |
Specific problematic command is VFE Deserter's "missile rain". |
fails to 'post valid commands' to server with VFE Deserter on. Not my game, but a friend's
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