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shield_max, energy_max, and weapon_cooldown are always zero (for replays)
#174
opened Oct 31, 2017 by
LordBlackhawk
OnUnitCreated is not getting called for starting units in replays
#38
opened Aug 8, 2017 by
KevinCalderone
Change AbilityData::footprint_radius to be the actual width/height
#17
opened Aug 2, 2017 by
KevinCalderone
Rectangle Selects commands are not being reported through the ActionFeatureLayer
#12
opened Aug 1, 2017 by
TommyTran93
Commands can sometimes fail to return on the next frame from the ActionFeatureLayer
#11
opened Aug 1, 2017 by
TommyTran93
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