-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathproject.godot
95 lines (79 loc) · 2.95 KB
/
project.godot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "WindowDialog",
"class": "AppWindow",
"language": "GDScript",
"path": "res://scripts/AppWindow.gd"
}, {
"base": "HBoxContainer",
"class": "BOSVersionButton",
"language": "GDScript",
"path": "res://scripts/BOSVersionButton.gd"
}, {
"base": "HBoxContainer",
"class": "InstalledAppButton",
"language": "GDScript",
"path": "res://scripts/InstalledAppButton.gd"
} ]
_global_script_class_icons={
"AppWindow": "",
"BOSVersionButton": "",
"InstalledAppButton": ""
}
[application]
config/name="BlockyOS"
config/description="A dumb little OS made with Godot"
run/main_scene="res://scenes/Desktop.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="BlockyOS"
boot_splash/image="res://resources/icons/BlockyOS.png"
boot_splash/fullsize=false
boot_splash/bg_color=Color( 0, 0.427451, 0.27451, 1 )
config/icon="res://resources/icons/BlockyOS.png"
config/macos_native_icon="res://resources/icons/BlockyOS.icns"
config/windows_native_icon="res://resources/icons/BlockyOS.ico"
[autoload]
Global="*res://scripts/GLOBAL.gd"
[display]
window/size/width=1280
window/size/height=720
window/handheld/orientation="sensor_landscape"
window/stretch/mode="2d"
window/stretch/aspect="expand"
window/stretch/aspect.mobile="keep_height"
[editor_plugins]
enabled=PoolStringArray( )
[gui]
common/drop_mouse_on_gui_input_disabled=true
theme/custom="res://resources/presets/ToolTipPanel.tres"
theme/custom_font="res://resources/fonts/ArialBlackFont.tres"
[input]
Save={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
Open={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
New={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":78,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
LMB={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true