BlossomExperienceBottling is a Minecraft Fabric mod in the Blossom-series mods that provides /bottle command. This mod was made during the ModFest: Singularity event.
- BlossomLib
- fabric-permissions-api / LuckPerms / etc. (Optional)
This mod's config file can be found at config/BlossomMods/BlossomExperienceBottling.json
, after running the server
with the mod at least once.
itemColors
: ItemColors - colors used for text on the Experience Bottle item
xpDropOnDeathMultiplier
: float - value by which to multiply current XP on death, set to a negative value to use
vanilla behaviour
bottlingSound
: Sound - the sound played when bottling experience
usageSound
: Sound - the sound played when using bottled experience
title
: String - the text color used for the Experience Bottle items title
description
: String - the text color used for the Experience Bottle items lore / description
identifier
: String - the identifier of the sound to play (must have namespace, i.e. minecraft:
)
volume
: float - the volume of the sound (1.0 is normal volume)
pitch
: float - the pitch of the sound (range from 0.0 to 2.0, 1.0 is normal pitch)
/bottle
- alias of/bottle all
Permission:blossom.bottle
(default.true)<amount> levels|points
- alias of/bottle exactly <amount> levels|points
exactly <amount> levels|points
- create an XP bottle containing exactly<amount>
levels or pointsall
- bottle all player XPin-increments-of <incrementAmount> levels|points
- bottle all player XP making bottles containing no more than<incrementAmount>
levels or points in eachto-level <amount>
- bottle XP such that the player is left with exactly<amount>
levelsin-increments-of <incrementAmount> levels|points
- bottle XP such that the player is left with exactly<amount>
levels and making bottles containing no more than<incrementAmount>
levels or points in each
only keys with available arguments are shown, for full list, please see
src/main/resources/data/blossom/lang/en_us.json
blossom.bottling.error.not-enough
: 2 arguments - required XP, current XPblossom.bottling.error.requirements.{n}
: n * 2 arguments - per item of n: (translation key, count)