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Discussed a bit in #383, we should also include a number of color maps or LUTs for shading density. It would be best for these to match already existing standards in coloring, but also some more artistic versions.
Discussed a bit in #383, we should also include a number of color maps or LUTs for shading density. It would be best for these to match already existing standards in coloring, but also some more artistic versions.
An example that implements a similar kind of thing by providing a number of color ramps for
matplotlib
palettes: https://github.com/TheJeran/Blender-ColormapsThe text was updated successfully, but these errors were encountered: