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I think, internally, we should refer to Warbands as Groups.
To reduce redundancy, we can remove 'Player' from most (if not all) events. We're not having Zombies join any Groups, after all.
Not only will the above get rid of some redundancy, but it'll lessen confusion. PlayerJoinEvent, for instance, is likely to be confusing (or even conflicting) with an event in the SpongeAPI.
New List Ideas:
GroupCreationEvent
GroupDeletionEvent
LandClaimEvent
LandUnclaimEvent
GroupJoinEvent
GroupPartEvent
StatusCreatedEvent
StatusDeletedEvent
GroupPromotionEvent
GroupDemotionEvent
Also, as far as "add[ing] an event system". I'm not sure we should do this. Sponge will already have an event system we can add onto. Creating our own would be akin to recreating the wheel.
Add an event system and events.
Events:
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