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Your design and Github issues are generally good, but here's some feedback:
You should probably incorporate having a class and an interface for different classes in your project (specificallly, for the MVC related objects)
It's also worth noting that the controller should have a model, and not the other way around, because the controller is responsible for the logical flow of the game (coordinating between the two players and updating them after each turn
Its also worth thinking about how the manual player will get its inputs. We discussed this a bit in lab today with the proxy pattern and dependency injection.
you may want to add some more specific details to your issues to make it clearer how everything will fit together when you implement it.
The text was updated successfully, but these errors were encountered:
Your design and Github issues are generally good, but here's some feedback:
The text was updated successfully, but these errors were encountered: