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PluginService.cs
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using Dalamud.Game.ClientState.Objects;
using Dalamud.IoC;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
namespace Honorific;
// ReSharper disable AutoPropertyCanBeMadeGetOnly.Local
public class PluginService {
[PluginService] public static IDalamudPluginInterface PluginInterface { get; private set; } = null!;
[PluginService] public static IClientState ClientState { get; private set; } = null!;
[PluginService] public static ICommandManager Commands { get; private set; } = null!;
[PluginService] public static IDataManager Data { get; private set; } = null!;
[PluginService] public static IObjectTable Objects { get; private set; } = null!;
[PluginService] public static ITargetManager Targets { get; private set; } = null!;
[PluginService] public static ICondition Condition { get; private set; } = null!;
[PluginService] public static IFramework Framework { get; private set; } = null!;
[PluginService] public static IGameConfig GameConfig { get; private set; } = null!;
[PluginService] public static IGameInteropProvider HookProvider { get; private set; } = null!;
[PluginService] public static IPluginLog Log { get; private set; } = null!;
[PluginService] public static IGameGui GameGui { get; private set; } = null!;
[PluginService] public static IChatGui Chat { get; private set; } = null!;
[PluginService] public static IAddonLifecycle AddonLifecycle { get; private set; } = null!;
}