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Effects need to stay after owner left the game #3340

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Hanmac opened this issue Jun 26, 2023 · 1 comment
Open

Effects need to stay after owner left the game #3340

Hanmac opened this issue Jun 26, 2023 · 1 comment
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Game Mechanics GUI keep no stale Rules compliance Bringing the engine or cards closer to CR

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@Hanmac
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Hanmac commented Jun 26, 2023

somehow related to this: #3307 kinda

when turning hidden keywords and other stuff into static abilities to make them more rules conform and also more flexible

it is important that (some) effects like "creature can't regenerate until end of turn" need to continue to exist even if the owner of the ability left the game
While Trigger may not be added to the Stack (if the controller doesn't exist anymore)

for this we probably need a special "CommandZone" or "EffectZone" to keep the effects
Maybe move them from their players command zone, when the player leaves the game? (except for Emblems?)

That probably could cause some gui problems

@Hanmac Hanmac added Game Mechanics Rules compliance Bringing the engine or cards closer to CR GUI labels Jun 26, 2023
@Hanmac Hanmac self-assigned this Jun 26, 2023
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This issue has not been updated in a while and has now been marked as stale. Stale messages will be auto closed.

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Game Mechanics GUI keep no stale Rules compliance Bringing the engine or cards closer to CR
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