From 5a0bdf726cf97068a985427713a54892935a56f3 Mon Sep 17 00:00:00 2001 From: Mathis Brossier Date: Tue, 24 Oct 2023 18:20:17 +0200 Subject: [PATCH] Update README.md --- README.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index c49e65d..0d9962b 100644 --- a/README.md +++ b/README.md @@ -40,13 +40,13 @@ The table below shows the feature parity with ddnet's in-game map editor. ### Roadmap to 1.0 - [*] Desktop client - [*] Server bridging - [] sync with ddnet server / reload-on-save (#21) - [] Map passwords and permissions - [*] Undo / Redo history (#31) - [] More tools: Proof, Quad tools - [] Bug squashing + - [x] Desktop client + - [x] Server bridging + - [ ] sync with ddnet server / reload-on-save (#21) + - [ ] Map passwords and permissions + - [x] Undo / Redo history (#31) + - [ ] More tools: Proof, Quad tools + - [ ] Bug squashing ## Usage @@ -105,7 +105,7 @@ Use `npm run check` to run Typescript checks on the project. ### Desktop -The desktop client is a [Tauri](https://tauri.app/) web-app that you can install and enables editing your local map files like the default editor. You can also enable sharing your maps over the internet (read [Server bridging](#server-bridging)). Binaries are can be found in the [releases page](./releases). +The desktop client is a [Tauri](https://tauri.app/) web-app that you can install and enables editing your local map files like the default editor. You can also enable sharing your maps over the internet (read [Server bridging](#server-bridging)). Binaries are can be found in the [releases page](https://github.com/k2d222/twwe/releases). ## License